Player Matchup

Fenrir
Fenrir
Blasilk
Fenrir
Level 58
God Stats
1W - 4L
1,500 SR
Queue Stats
492W - 463L
1,550 Elo+
Party 1
Anhur
Anhur
FabryMur
Anhur
Level 55
God Stats
0W - 4L
1,500 SR
Queue Stats
310W - 292L
1,519 Elo+
Party 1
Mulan
Mulan
Landolc9914
Mulan
Level 21
God Stats
14W - 13L
1,503 SR
Queue Stats
320W - 325L
1,417 Elo+
Party 1
Anubis
Anubis
TheStoryOf_Mari
Anubis
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
250W - 267L
1,129 Elo+
Party 3
Ravana
Ravana
Tsm_slezzey
Ravana
Level 69
God Stats
19W - 11L
1,500 SR
Queue Stats
192W - 176L
1,287 Elo+
Party 3
Team Averages
Level 44
1,501 SR
1,380 Elo+

VS

Team Averages
Level 57
1,554 SR
1,557 Elo+
Tyr
Tyr
Buvkw
Tyr
Level 46
God Stats
10W - 14L
1,500 SR
Queue Stats
181W - 180L
1,593 Elo+
Party 2
Bacchus
Bacchus
ILoveLizzos9343
Bacchus
Level 62
God Stats
41W - 31L
1,618 SR
Queue Stats
383W - 379L
1,697 Elo+
Party 2
Neith
Neith
Long Rifle 20
Neith
Level 45
God Stats
65W - 52L
1,650 SR
Queue Stats
210W - 186L
1,617 Elo+
Party 2
Zhong Kui
Zhong Kui
OBF Python
Zhong Kui
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 55L
1,230 Elo+
Solo
Ravana
Ravana
Sherkdaddy
Ravana
Level 100
God Stats
12W - 6L
1,500 SR
Queue Stats
171W - 149L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blasilk
Fenrir
11
2 / 5 / 2
7,214
515
3,188
11,025
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
FabryMur
Anhur
11
1 / 4 / 2
6,763
483
3,931
8,396
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 2 / 1
7,450
532
4,551
8,907
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,916
423
1,038
4,751
1,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
10
1 / 1 / 0
6,631
474
2,378
4,462
1,695
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Buvkw
Tyr
13
0 / 4 / 1
7,182
513
2,763
7,794
7,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 1 / 6
8,516
608
3,857
6,693
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 3
7,984
570
6,698
7,556
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
OBF Python
Zhong Kui
15
2 / 1 / 1
8,659
619
3,737
6,259
4,149
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Sherkdaddy
Ravana
14
2 / 0 / 4
8,300
593
6,251
4,972
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
14
14
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blasilk
Fenrir
2
5
2
0.6
W
Tyr
Buvkw
Tyr
0
4
1
0.13
L
Anhur
FabryMur
Anhur
1
4
2
0.5
W
6
1
6
9
L
3
2
1
1.75
W
4
2
3
2.75
W
Zhong Kui
OBF Python
Zhong Kui
2
1
1
2.5
W
Ravana
Sherkdaddy
Ravana
2
0
4
4
L
0
2
0
0
L
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,086
Damage
23,306
37,541
Taken
33,274
20,619
Mitigated
21,263
11,688
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blasilk
Fenrir
3,188
1,024
616
2,755
11,025
5,377
450
1,586
9,439
0
14,953
W
Tyr
Buvkw
Tyr
2,763
382
0
1,729
7,794
7,028
0
0
7,441
0
26,343
L
Anhur
FabryMur
Anhur
3,931
1,477
0
2,442
8,396
1,809
882
1,020
7,376
0
31,278
W
3,857
680
89
2,417
6,693
5,342
536
149
6,544
16,339
0
L
4,551
297
0
3,635
8,907
9,940
438
648
8,259
0
31,007
W
6,698
3,803
0
3,958
7,556
2,247
1,784
0
7,556
0
46,928
W
Zhong Kui
OBF Python
Zhong Kui
3,737
1,107
0
3,151
6,259
4,149
1,504
743
5,516
60,896
0
W
Ravana
Sherkdaddy
Ravana
6,251
1,408
0
968
4,972
2,497
890
146
4,793
0
69,671
L
1,038
48
0
1,598
4,751
1,798
0
2,277
2,474
24,116
0
L
Ravana
2,378
554
0
642
4,462
1,695
0
2,063
2,399
0
32,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,974
Gold Earned
40,641
280
Minions Killed
397
0
Camps Cleared
0
1,222,562
Distance Traveled
1,432,836
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,214
515
24
2
0
289,840
5
W
Tyr
7,182
513
40
3
0
294,649
1
L
Anhur
6,763
483
57
4
0
241,273
0
W
Bacchus
8,516
608
21
2
0
330,980
3
L
Mulan
7,450
532
67
5
0
268,783
2
W
Neith
7,984
570
86
6
0
252,791
2
W
Zhong Kui
8,659
619
126
9
0
228,655
0
W
Ravana
8,300
593
124
9
0
325,761
2
L
Anubis
5,916
423
53
4
0
121,843
0
L
Ravana
6,631
474
79
6
0
300,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role