Player Matchup
Fenrir
Silver II
Level 64
God Stats
4W - 6L
1,500 SR
Queue Stats
57W - 49L
1,634
MMR
Team Averages
Silver II
Average Tier
Level 64
1,500 SR
1,634
MMR
VS
Team Averages
Bronze III
Average Tier
Level 87
1,872 SR
1,613
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
RealArtimisFowl
Fenrir
13
5 / 0 / 0
7,223
1,032
4,886
4,988
2,473
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Stone of Gaia
+350
Health
+25
Hp 5
+15
Mp 5
PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.
Round Shield
+10
Physical Protection
+10
Hp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
EzyTime
Bastet
10
0 / 5 / 0
5,310
759
2,144
6,980
2,777
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Breastplate
+20
Physical Protection
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,310
759
37
5
2
143,980
0
W
7,223
1,032
66
9
5
136,718
3