Player Matchup

Chaac
Chaac
Arrowhead3333
Chaac
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
214W - 246L
1,679 Elo+
Party 1
Kali
Kali
Hanjo07
Kali
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 282L
1,605 Elo+
Party 3
Loki
Loki
KamizuK
Loki
Level 104
God Stats
17W - 18L
1,637 SR
Queue Stats
41W - 55L
1,559 Elo+
Solo
Ravana
Ravana
Mikka20
Ravana
Level 101
God Stats
2W - 3L
1,757 SR
Queue Stats
261W - 249L
1,605 Elo+
Party 3
Olorun
Olorun
bearslovemangos
Olorun
Level 66
God Stats
1W - 2L
1,728 SR
Queue Stats
271W - 303L
1,436 Elo+
Party 1
Team Averages
Level 95
1,624 SR
1,577 Elo+

VS

Team Averages
Level 114
1,572 SR
1,548 Elo+
Mulan
Mulan
Kohner0
Mulan
Level 154
God Stats
4W - 2L
1,407 SR
Queue Stats
60W - 65L
1,465 Elo+
Party 2
Rama
Rama
NoNoNuz
Rama
Level 82
God Stats
3W - 2L
1,717 SR
Queue Stats
57W - 59L
1,581 Elo+
Party 2
Tiamat
Tiamat
RivalLlama
Tiamat
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,460 Elo+
Solo
Ne Zha
Ne Zha
SoraTheExplorer
Ne Zha
Level 124
God Stats
15W - 16L
1,519 SR
Queue Stats
16W - 17L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
Traporte
Kumbhakarna
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 30L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 12
11,269
1,127
17,113
20,238
26,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
Hanjo07
Kali
16
4 / 7 / 7
11,197
1,120
5,393
16,603
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
KamizuK
Loki
16
0 / 6 / 7
9,516
952
1,791
7,755
2,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ravana
Mikka20
Ravana
17
7 / 3 / 7
12,429
1,243
9,789
12,394
13,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 4 / 12
12,073
1,207
20,396
10,966
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

155

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kohner0
Mulan
17
7 / 7 / 9
12,449
1,245
13,138
14,959
15,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
NoNoNuz
Rama
18
9 / 1 / 13
13,237
1,324
22,515
8,669
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
RivalLlama
Tiamat
18
7 / 3 / 11
12,415
1,242
17,797
10,349
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 11
10,280
1,028
5,691
8,566
3,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Traporte
Kumbhakarna
17
0 / 3 / 17
10,778
1,078
5,082
15,936
20,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
85
18
Kills
24
24
Deaths
18
45
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
4
12
2
L
Kali
Hanjo07
Kali
4
7
7
1.07
L
Loki
KamizuK
Loki
0
6
7
0.58
W
Mulan
Kohner0
Mulan
7
7
9
1.64
L
Ravana
Mikka20
Ravana
7
3
7
3.5
W
Rama
NoNoNuz
Rama
9
1
13
15.5
W
Tiamat
RivalLlama
Tiamat
7
3
11
4.17
W
1
4
11
1.63
W
Kumbhakarna
Traporte
Kumbhakarna
0
3
17
2.83
L
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,482
Damage
64,223
67,956
Taken
58,479
54,325
Mitigated
50,214
13,911
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,113
1,993
313
5,902
20,238
26,321
0
6,952
12,562
0
42,892
L
Kali
Hanjo07
Kali
5,393
1,865
0
1,312
16,603
6,461
0
3,636
12,793
0
19,014
L
Loki
KamizuK
Loki
1,791
470
0
162
7,755
2,744
0
2,081
5,399
0
4,314
W
Mulan
Kohner0
Mulan
13,138
2,012
0
4,237
14,959
15,414
0
3,985
10,266
0
20,953
L
Ravana
Mikka20
Ravana
9,789
1,807
0
2,251
12,394
13,908
0
4,376
7,343
0
30,580
W
Rama
NoNoNuz
Rama
22,515
20,523
0
4,825
8,669
3,847
0
1,571
6,816
0
47,123
W
Tiamat
RivalLlama
Tiamat
17,797
946
0
1,468
10,349
6,771
0
4,592
5,494
45,275
0
W
5,691
1,595
0
401
8,566
3,601
0
1,994
6,272
0
15,279
W
Kumbhakarna
Traporte
Kumbhakarna
5,082
575
0
0
15,936
20,581
0
6,231
9,182
11,587
0
L
20,396
10,141
940
3,031
10,966
4,891
0
5,834
5,045
30,162
2,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,484
Gold Earned
59,159
167
Minions Killed
177
7
Camps Cleared
4
795,759
Distance Traveled
940,203
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,269
1,127
55
6
1
181,439
0
L
Kali
11,197
1,120
30
3
1
172,548
0
L
Loki
9,516
952
3
0
0
88,447
0
W
Mulan
12,449
1,245
15
2
1
161,845
0
L
Ravana
12,429
1,243
44
4
4
198,853
0
W
Rama
13,237
1,324
72
7
1
179,642
0
W
Tiamat
12,415
1,242
63
6
1
201,343
1
W
Ne Zha
10,280
1,028
20
2
1
186,575
2
W
Kumbhakarna
10,778
1,078
7
1
0
210,798
0
L
Olorun
12,073
1,207
35
4
1
154,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role