Player Matchup

Sol
Sol
ArkadiosSama
Sol
Level 158
God Stats
3W - 2L
1,649 SR
Queue Stats
82W - 75L
1,606 Elo+
Party 2
Achilles
Achilles
Mu964
Achilles
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 95L
1,495 Elo+
Party 2
Bakasura
Bakasura
NeekolazMaduro
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,470 Elo+
Party 2
Sobek
Sobek
Nishino3
Sobek
Level 148
God Stats
0W - 2L
1,273 SR
Queue Stats
53W - 50L
1,551 Elo+
Party 2
Cernunnos
Cernunnos
djnv4life
Cernunnos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,232 Elo+
Party 2
Team Averages
Level 119
1,484 SR
1,471 Elo+

VS

Team Averages
Level 74
1,499 SR
1,497 Elo+
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
RealBoosted
Artio
Level 76
God Stats
5W - 7L
1,356 SR
Queue Stats
7W - 12L
1,348 Elo+
Party 1
Xbalanque
Xbalanque
ZenHelp
Xbalanque
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,893 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
digitalkill0021
Morgan Le Fay
Level 115
God Stats
33W - 26L
1,640 SR
Queue Stats
102W - 88L
1,632 Elo+
Party 1
Arachne
Arachne
qwerfghjuytdsa
Arachne
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 9L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
9,397
470
16,192
17,495
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Mu964
Achilles
15
0 / 7 / 1
8,980
449
7,363
23,249
20,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
16
5 / 3 / 4
9,967
498
5,564
14,762
6,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Nishino3
Sobek
13
5 / 7 / 5
9,045
452
6,771
26,895
30,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
djnv4life
Cernunnos
17
2 / 3 / 5
9,805
490
9,373
13,253
4,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
5 / 1 / 2
11,902
595
15,073
13,802
14,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 12
9,267
463
7,620
18,522
16,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
ZenHelp
Xbalanque
17
2 / 2 / 6
10,834
542
8,466
11,467
3,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
digitalkill0021
Morgan Le Fay
17
5 / 2 / 7
10,639
532
23,213
12,595
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 6 / 8
11,872
594
14,893
18,292
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
15
Kills
23
24
Deaths
15
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
2
6
L
3
4
4
1.25
L
Achilles
Mu964
Achilles
0
7
1
0.07
L
Bakasura
5
3
4
2.33
L
Sobek
Nishino3
Sobek
5
7
5
1.07
W
2
4
12
2
W
Xbalanque
ZenHelp
Xbalanque
2
2
6
2.5
W
Morgan Le Fay
digitalkill0021
Morgan Le Fay
5
2
7
4.25
L
Cernunnos
djnv4life
Cernunnos
2
3
5
1.5
W
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,263
Damage
69,265
95,654
Taken
74,678
67,862
Mitigated
45,700
34,890
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
15,073
4,906
0
5,843
13,802
14,221
2,819
2,401
10,398
9,413
73,269
L
16,192
3,210
820
9,701
17,495
6,461
3,275
8,880
8,424
71,863
5,949
L
Achilles
Mu964
Achilles
7,363
938
42
7,511
23,249
20,043
0
3,884
19,317
4,962
45,875
L
Bakasura
5,564
3,236
0
3,877
14,762
6,652
0
3,735
10,911
0
55,254
L
Sobek
Nishino3
Sobek
6,771
495
724
6,469
26,895
30,241
0
10,009
16,313
26,138
0
W
7,620
1,108
1,041
6,598
18,522
16,450
0
6,388
11,812
33,343
0
W
Xbalanque
ZenHelp
Xbalanque
8,466
4,562
0
2,826
11,467
3,462
662
2,528
8,894
0
81,839
W
Morgan Le Fay
digitalkill0021
Morgan Le Fay
23,213
1,865
494
3,781
12,595
4,733
723
7,655
4,892
79,927
4,288
L
Cernunnos
djnv4life
Cernunnos
9,373
4,099
507
5,239
13,253
4,465
69
3,972
9,182
0
71,710
W
14,893
12,082
0
4,389
18,292
6,834
572
5,064
12,738
0
92,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,194
Gold Earned
54,514
501
Minions Killed
636
0
Camps Cleared
0
1,845,765
Distance Traveled
2,111,947
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,902
595
177
9
0
400,418
3
L
Sol
9,397
470
125
6
0
347,425
2
L
Achilles
8,980
449
100
5
0
367,728
1
L
Bakasura
9,967
498
106
5
0
420,914
2
L
Sobek
9,045
452
39
2
0
369,143
6
W
Artio
9,267
463
44
2
0
416,754
2
W
Xbalanque
10,834
542
141
7
0
413,326
1
W
Morgan Le Fay
10,639
532
142
7
0
411,789
5
L
Cernunnos
9,805
490
131
7
0
340,555
3
W
Arachne
11,872
594
132
7
0
469,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role