Player Matchup

Achilles
Achilles
 
Achilles
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ADiosdadoo12
Geb
Level 122
God Stats
1W - 0L
1,735 SR
Queue Stats
2W - 3L
1,655 Elo+
Solo
Janus
Janus
I Chickenman I
Janus
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
160W - 159L
1,502 Elo+
Solo
Artemis
Artemis
RickyLee19
Artemis
Level 77
God Stats
8W - 5L
1,513 SR
Queue Stats
124W - 120L
1,403 Elo+
Solo
Cliodhna
Cliodhna
l Papa Genji l
Cliodhna
Level 84
God Stats
14W - 17L
1,517 SR
Queue Stats
541W - 553L
1,466 Elo+
Solo
Team Averages
Level 102
1,553 SR
1,505 Elo+

VS

Team Averages
Level 113
1,638 SR
1,499 Elo+
Izanami
Izanami
Clamslammmin
Izanami
Level 116
God Stats
8W - 11L
1,537 SR
Queue Stats
31W - 25L
1,415 Elo+
Party 1
Pele
Pele
Delrocho
Pele
Level 154
God Stats
3W - 5L
1,569 SR
Queue Stats
64W - 68L
1,416 Elo+
Party 1
Artio
Artio
HelloImAsia
Artio
Level 103
God Stats
4W - 2L
2,049 SR
Queue Stats
169W - 162L
1,560 Elo+
Solo
Mulan
Mulan
Neverending3345
Mulan
Level 108
God Stats
3W - 8L
1,535 SR
Queue Stats
17W - 14L
1,422 Elo+
Party 1
Vulcan
Vulcan
famousshamus369
Vulcan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 0 / 4
4,746
949
3,489
3,091
1,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 0 / 2
4,589
918
1,482
3,157
1,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 0 / 0
4,792
958
683
985
210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RickyLee19
Artemis
10
4 / 0 / 2
5,248
1,050
2,991
3,594
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
10
2 / 1 / 2
4,904
981
1,901
3,493
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clamslammmin
Izanami
8
0 / 3 / 0
3,942
788
1,520
4,141
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
10
0 / 1 / 0
4,339
868
1,127
3,784
1,177
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
2,191
438
0
0
0
8
1 / 2 / 0
4,310
862
1,000
3,307
1,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 3 / 0
4,087
817
2,116
2,630
795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
4
3
W
1
0
2
2
L
Izanami
Clamslammmin
Izanami
0
3
0
0
L
Pele
0
1
0
0
L
0
0
0
0
W
0
0
0
0
L
1
2
0
0.5
W
Artemis
RickyLee19
Artemis
4
0
2
5
L
0
3
0
0
W
Cliodhna
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,546
Damage
5,763
14,320
Taken
13,862
5,788
Mitigated
4,219
4,054
Healing
1,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,489
1,074
252
1,000
3,091
1,439
302
272
2,788
0
10,175
W
1,482
34
0
483
3,157
1,625
150
1,090
2,067
5,896
0
L
Izanami
Clamslammmin
Izanami
1,520
855
0
294
4,141
1,045
0
78
4,030
0
6,512
L
Pele
1,127
31
0
1,001
3,784
1,177
0
914
2,788
0
13,311
L
0
0
0
0
0
0
0
0
0
0
0
W
683
0
0
341
985
210
179
0
985
17,451
0
L
1,000
177
0
157
3,307
1,202
0
337
2,823
0
2,934
W
Artemis
RickyLee19
Artemis
2,991
1,734
0
891
3,594
1,245
1,227
631
2,944
0
11,834
L
2,116
428
0
0
2,630
795
0
836
1,724
8,481
0
W
Cliodhna
1,901
150
0
1,087
3,493
1,269
0
123
3,334
0
11,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
18,869
115
Minions Killed
61
0
Camps Cleared
0
566,090
Distance Traveled
336,048
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,746
949
16
3
0
134,621
2
W
Geb
4,589
918
5
1
0
115,660
0
L
Izanami
3,942
788
12
2
0
86,511
0
L
Pele
4,339
868
30
6
0
103,488
3
L
Artio
2,191
438
0
0
0
0
0
W
Janus
4,792
958
45
9
0
118,068
1
L
Mulan
4,310
862
6
1
0
50,074
0
W
Artemis
5,248
1,050
28
6
0
93,329
0
L
Vulcan
4,087
817
13
3
0
95,975
0
W
Cliodhna
4,904
981
21
4
0
104,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role