Player Matchup

Hun Batz
Hun Batz
Bloodydeath19
Hun Batz
Level 105
God Stats
0W - 3L
1,694 SR
Queue Stats
94W - 100L
1,269 Elo+
Party 3
Kukulkan
Kukulkan
Drewskers22
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,567 Elo+
Party 2
Nemesis
Nemesis
HumbleLicense61
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,106 Elo+
Party 2
Olorun
Olorun
Vivianax-
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Solo
Ares
Ares
bloodykatana893
Ares
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 11L
1,269 Elo+
Party 3
Team Averages
Level 30
1,539 SR
1,280 Elo+

VS

Team Averages
Level 80
1,510 SR
1,646 Elo+
Skadi
Skadi
ChasingHotBoiis
Skadi
Level 47
God Stats
7W - 2L
1,397 SR
Queue Stats
14W - 5L
1,817 Elo+
Party 1
Chronos
Chronos
Firedeath27
Chronos
Level 127
God Stats
2W - 0L
1,695 SR
Queue Stats
45W - 36L
1,421 Elo+
Party 1
Freya
Freya
NCSAM007
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ponches
Ne Zha
Level 64
God Stats
4W - 1L
1,458 SR
Queue Stats
88W - 74L
1,674 Elo+
Party 1
Agni
Agni
legman2711
Agni
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bloodydeath19
Hun Batz
14
1 / 9 / 0
7,875
656
7,516
13,678
5,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Drewskers22
Kukulkan
15
0 / 2 / 1
8,281
690
3,863
11,786
4,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 12 / 0
7,478
623
2,379
19,933
11,382
Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Vivianax-
Olorun
12
0 / 10 / 0
7,290
608
2,323
14,578
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 8 / 0
7,655
638
5,156
20,585
14,165
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 12
11,535
961
16,938
3,994
1,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Firedeath27
Chronos
19
14 / 0 / 18
11,504
959
18,963
10,632
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
NCSAM007
Freya
14
0 / 1 / 8
8,968
747
4,391
4,024
1,545
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Ponches
Ne Zha
19
8 / 0 / 21
11,359
947
18,661
11,728
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 1 / 14
10,814
901
9,961
5,066
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
114
1
Kills
41
41
Deaths
2
1
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bloodydeath19
Hun Batz
1
9
0
0.11
W
14
0
12
20
L
Kukulkan
Drewskers22
Kukulkan
0
2
1
0.25
W
Chronos
Firedeath27
Chronos
14
0
18
23
L
0
12
0
0
W
Freya
NCSAM007
Freya
0
1
8
4
W
Ne Zha
Ponches
Ne Zha
8
0
21
18.5
L
Olorun
Vivianax-
Olorun
0
10
0
0
L
0
8
0
0
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
68,914
80,560
Taken
35,444
41,598
Mitigated
15,888
9,301
Healing
16,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bloodydeath19
Hun Batz
7,516
2,112
0
290
13,678
5,872
0
5,697
7,742
0
24,911
W
16,938
10,761
0
2,915
3,994
1,599
4,430
1,979
2,015
0
49,443
L
Kukulkan
Drewskers22
Kukulkan
3,863
432
225
2,761
11,786
4,682
658
5,164
6,330
30,935
0
W
Chronos
Firedeath27
Chronos
18,963
6,458
0
4,251
10,632
4,761
1,140
3,309
7,323
33,368
0
L
2,379
251
62
2,868
19,933
11,382
0
9,124
10,395
0
12,444
W
Freya
NCSAM007
Freya
4,391
1,273
0
1,286
4,024
1,545
123
1,852
2,172
11,514
0
W
Ne Zha
Ponches
Ne Zha
18,661
6,839
0
6,953
11,728
6,305
2,174
4,001
7,727
0
50,872
L
Olorun
Vivianax-
Olorun
2,323
994
241
1,223
14,578
5,497
0
7,146
7,304
6,560
0
L
5,156
264
261
1,370
20,585
14,165
0
6,073
14,026
14,327
0
W
9,961
1,131
0
686
5,066
1,678
2,092
201
4,158
49,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,579
Gold Earned
54,180
144
Minions Killed
261
0
Camps Cleared
0
989,708
Distance Traveled
1,154,970
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,875
656
32
3
0
210,885
1
W
Skadi
11,535
961
73
6
0
265,806
0
L
Kukulkan
8,281
690
66
6
0
211,203
0
W
Chronos
11,504
959
32
3
0
255,927
0
L
Nemesis
7,478
623
18
2
0
188,351
2
W
Freya
8,968
747
18
2
0
122,685
0
W
Ne Zha
11,359
947
57
5
0
286,207
0
L
Olorun
7,290
608
11
1
0
176,933
0
L
Ares
7,655
638
17
1
0
202,336
1
W
Agni
10,814
901
81
7
0
224,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role