Player Matchup

Atlas
Atlas
Big Bark 12369
Atlas
Level 48
God Stats
3W - 4L
1,417 SR
Queue Stats
22W - 27L
1,413 Elo+
Party 1
Merlin
Merlin
BigBigJig
Merlin
Level 11
God Stats
0W - 1L
1,712 SR
Queue Stats
4W - 4L
1,445 Elo+
Party 1
Artemis
Artemis
Furbzzy
Artemis
Level 8
God Stats
4W - 5L
1,366 SR
Queue Stats
4W - 5L
1,463 Elo+
Party 1
Team Averages
Level 22
1,498 SR
1,440 Elo+

VS

Team Averages
Level 68
1,318 SR
1,488 Elo+
Hera
Hera
AmenRuiz20
Hera
Level 28
God Stats
9W - 2L
1,500 SR
Queue Stats
63W - 36L
1,581 Elo+
Party 2
Bakasura
Bakasura
Fissgameplays
Bakasura
Level 69
God Stats
3W - 8L
995 SR
Queue Stats
33W - 28L
1,353 Elo+
Party 2
Nike
Nike
carrluissbp
Nike
Level 108
God Stats
35W - 23L
1,458 SR
Queue Stats
128W - 98L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,684
608
4,044
7,090
5,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
BigBigJig
Merlin
12
0 / 3 / 0
6,969
634
7,931
7,848
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Furbzzy
Artemis
9
0 / 4 / 0
6,505
591
3,381
7,229
2,161
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,588
690
7,746
6,337
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Fissgameplays
Bakasura
14
4 / 0 / 3
8,389
763
4,403
6,323
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 3
8,274
752
6,768
9,371
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
8
8
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
0
1
0
0
L
Merlin
BigBigJig
Merlin
0
3
0
0
W
Bakasura
Fissgameplays
Bakasura
4
0
3
5.5
L
Artemis
Furbzzy
Artemis
0
4
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,356
Damage
18,917
22,167
Taken
22,031
10,572
Mitigated
9,289
1,412
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,746
1,539
0
427
6,337
1,895
644
4,487
1,526
32,513
0
L
4,044
1,110
150
560
7,090
5,517
0
2,394
4,225
14,917
0
L
Merlin
BigBigJig
Merlin
7,931
147
0
702
7,848
2,894
0
4,155
3,237
36,401
0
W
Bakasura
Fissgameplays
Bakasura
4,403
3,605
0
2,102
6,323
2,534
0
3,289
2,874
0
17,351
L
Artemis
Furbzzy
Artemis
3,381
1,197
0
0
7,229
2,161
0
883
5,831
0
12,800
W
6,768
58
662
1,079
9,371
4,860
444
4,283
4,874
0
17,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,158
Gold Earned
24,251
120
Minions Killed
126
4
Camps Cleared
7
554,906
Distance Traveled
653,099
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,588
690
57
5
1
202,442
0
L
Atlas
6,684
608
20
2
0
196,009
0
L
Merlin
6,969
634
77
7
2
191,083
2
W
Bakasura
8,389
763
49
4
4
237,678
2
L
Artemis
6,505
591
23
2
2
167,814
0
W
Nike
8,274
752
20
2
2
212,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role