Player Matchup

Sobek
Sobek
I Ieroin
Sobek
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
SoaringDeer3544
Ne Zha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 236L
1,417 Elo+
Party 1
Izanami
Izanami
SpaCe MoNKii
Izanami
Level 107
God Stats
13W - 8L
1,903 SR
Queue Stats
182W - 239L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
YoungSacred
Nu Wa
Level 127
God Stats
6W - 11L
1,285 SR
Queue Stats
275W - 288L
1,674 Elo+
Party 1
Apollo
Apollo
xKingAce23x
Apollo
Level 108
God Stats
6W - 11L
1,480 SR
Queue Stats
68W - 67L
1,546 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,535 Elo+

VS

Team Averages
Level 96
1,500 SR
1,378 Elo+
Fafnir
Fafnir
Darth Beavious
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 65L
1,532 Elo+
Party 2
Loki
Loki
Darth MayB
Loki
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,295 Elo+
Party 2
Vamana
Vamana
XxPandas420Xx
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,116 Elo+
Solo
Sol
Sol
bm1223
Sol
Level 82
God Stats
5W - 3L
1,756 SR
Queue Stats
38W - 34L
1,691 Elo+
Solo
Apollo
Apollo
thegrinchproject
Apollo
Level 101
God Stats
2W - 1L
1,244 SR
Queue Stats
4W - 6L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
I Ieroin
Sobek
19
3 / 6 / 10
12,068
670
13,456
27,151
28,100
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 7 / 7
14,343
797
15,656
22,169
11,029
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
SpaCe MoNKii
Izanami
17
1 / 5 / 4
11,444
636
4,760
11,095
3,817
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 8 / 9
14,986
833
32,467
15,937
5,954
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
2 / 8 / 7
12,658
703
9,069
15,771
6,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 18
14,453
803
9,302
24,192
41,036
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 2 / 14
14,263
792
11,538
13,902
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 4 / 9
14,287
794
17,349
26,384
19,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
bm1223
Sol
20
12 / 4 / 5
14,981
832
18,350
16,026
5,398
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 14
13,992
777
19,855
20,933
7,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
22
Kills
34
34
Deaths
22
37
Assists
60
Player
Kills
Deaths
Assists
KDA
W
4
6
18
2.17
W
7
2
14
7
L
Sobek
I Ieroin
Sobek
3
6
10
1.33
L
9
7
7
1.79
L
Izanami
SpaCe MoNKii
Izanami
1
5
4
0.6
W
5
4
9
2.38
L
7
8
9
1.44
W
Sol
bm1223
Sol
12
4
5
3.63
W
6
6
14
2.17
L
Apollo
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,408
Damage
76,394
92,123
Taken
101,437
55,755
Mitigated
80,268
15,006
Healing
27,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,302
3,025
301
5,317
24,192
41,036
816
7,200
16,992
24,267
0
W
11,538
1,102
853
2,954
13,902
6,596
1,367
6,462
7,440
0
44,554
L
Sobek
I Ieroin
Sobek
13,456
580
635
6,641
27,151
28,100
456
7,372
19,014
36,402
0
L
15,656
5,320
616
5,614
22,169
11,029
489
6,535
15,360
634
51,629
L
Izanami
SpaCe MoNKii
Izanami
4,760
3,016
0
0
11,095
3,817
0
4,374
6,483
0
19,102
W
17,349
8,017
407
6,882
26,384
19,462
2,796
14,958
11,426
0
67,967
L
32,467
8,037
0
1,403
15,937
5,954
1,695
3,512
12,214
77,790
0
W
Sol
bm1223
Sol
18,350
4,924
0
4,979
16,026
5,398
1,657
7,590
8,436
69,413
0
W
19,855
13,640
0
6,201
20,933
7,776
4,465
10,347
10,586
0
70,407
L
Apollo
9,069
3,739
0
97
15,771
6,855
5,029
5,818
9,631
0
50,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,499
Gold Earned
71,976
326
Minions Killed
390
0
Camps Cleared
0
1,475,443
Distance Traveled
1,794,362
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,453
803
11
1
0
332,027
3
W
Loki
14,263
792
53
3
0
397,501
2
L
Sobek
12,068
670
38
2
0
343,023
2
L
Ne Zha
14,343
797
75
4
0
356,196
1
L
Izanami
11,444
636
35
2
0
228,667
1
W
Vamana
14,287
794
104
6
0
381,316
3
L
Nu Wa
14,986
833
104
6
0
286,536
1
W
Sol
14,981
832
98
5
0
355,123
3
W
Apollo
13,992
777
124
7
0
328,395
0
L
Apollo
12,658
703
74
4
0
261,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role