Player Matchup

He Bo
He Bo
DrPupurrri
He Bo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,934 Elo+
Party 2
Geb
Geb
Mr-Oogie_Boogie2
Geb
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,338 Elo+
Party 2
Gilgamesh
Gilgamesh
Pyronius961
Gilgamesh
Level 125
God Stats
9W - 7L
1,907 SR
Queue Stats
506W - 543L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
kikeluis01
Tsukuyomi
Level 129
God Stats
3W - 3L
1,708 SR
Queue Stats
70W - 51L
1,740 Elo+
Party 2
Apollo
Apollo
smurfingforafrie
Apollo
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 12L
1,500 Elo+
Party 2
Team Averages
Level 74
1,623 SR
1,603 Elo+

VS

Team Averages
Level 102
1,587 SR
1,597 Elo+
Ares
Ares
Destro70
Ares
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,884 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Feel on Em
Ah Muzen Cab
Level 103
God Stats
21W - 18L
1,665 SR
Queue Stats
190W - 174L
1,578 Elo+
Party 1
He Bo
He Bo
kaku bule ya
He Bo
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 194L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nichoji
Tsukuyomi
Level 148
God Stats
4W - 1L
1,737 SR
Queue Stats
166W - 164L
1,600 Elo+
Party 1
Bastet
Bastet
sho__todoroki
Bastet
Level 110
God Stats
15W - 4L
1,533 SR
Queue Stats
225W - 238L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
2 / 7 / 0
6,744
422
4,081
9,000
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
4,621
289
0
0
0
Gilgamesh
Pyronius961
Gilgamesh
15
0 / 3 / 1
8,836
552
5,073
14,631
7,813
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
kikeluis01
Tsukuyomi
15
4 / 3 / 4
9,189
574
9,065
12,979
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 3 / 2
9,444
590
12,463
13,053
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 2 / 4
7,258
454
3,124
8,743
10,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Feel on Em
Ah Muzen Cab
16
2 / 2 / 2
8,976
561
5,857
11,247
3,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
4 / 2 / 5
9,291
581
8,989
6,508
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
nichoji
Tsukuyomi
17
3 / 1 / 3
10,158
635
9,315
11,332
8,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 3
9,452
591
7,682
12,198
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
16
16
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
0
2
4
1
L
He Bo
2
7
0
0.29
W
Ah Muzen Cab
Feel on Em
Ah Muzen Cab
2
2
2
1.5
L
0
0
0
0
L
Gilgamesh
Pyronius961
Gilgamesh
0
3
1
0.17
W
4
2
5
3.25
L
Tsukuyomi
kikeluis01
Tsukuyomi
4
3
4
2
W
Tsukuyomi
nichoji
Tsukuyomi
3
1
3
4.5
W
7
2
3
4.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,682
Damage
34,967
49,663
Taken
50,028
18,029
Mitigated
28,584
9,600
Healing
16,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,124
521
45
1,276
8,743
10,418
387
0
8,588
22,433
0
L
He Bo
4,081
117
0
500
9,000
1,995
0
3,666
5,334
20,514
0
W
Ah Muzen Cab
Feel on Em
Ah Muzen Cab
5,857
1,425
0
5,921
11,247
3,501
753
547
10,678
0
69,956
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Pyronius961
Gilgamesh
5,073
604
0
2,816
14,631
7,813
228
1,476
13,155
5,216
57,226
W
8,989
225
0
438
6,508
2,003
234
1,397
4,913
57,053
0
L
Tsukuyomi
kikeluis01
Tsukuyomi
9,065
2,099
0
1,050
12,979
4,059
0
3,396
9,583
0
63,758
W
Tsukuyomi
nichoji
Tsukuyomi
9,315
2,018
0
2,180
11,332
8,525
0
781
10,551
0
78,058
W
7,682
1,080
0
6,599
12,198
4,137
0
1,944
10,096
0
51,474
L
12,463
7,465
0
5,234
13,053
4,162
816
3,575
9,478
0
74,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
45,135
469
Minions Killed
521
0
Camps Cleared
0
1,305,410
Distance Traveled
1,702,911
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,258
454
47
3
0
321,143
5
L
He Bo
6,744
422
53
3
0
296,739
5
W
Ah Muzen Cab
8,976
561
128
8
0
333,512
3
L
Geb
4,621
289
0
0
0
942
0
L
Gilgamesh
8,836
552
136
9
0
313,071
2
W
He Bo
9,291
581
94
6
0
332,931
3
L
Tsukuyomi
9,189
574
110
7
0
369,111
3
W
Tsukuyomi
10,158
635
165
10
0
336,514
0
W
Bastet
9,452
591
87
5
0
378,811
5
L
Apollo
9,444
590
170
11
0
325,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role