Player Matchup

Hercules
Hercules
MajiinQ
Hercules
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
511W - 449L
1,481 Elo+
Solo
Izanami
Izanami
MyDadsMemes
Izanami
Level 95
God Stats
9W - 7L
1,829 SR
Queue Stats
44W - 45L
1,282 Elo+
Party 3
Ra
Ra
RadiationKIng34
Ra
Level 137
God Stats
21W - 14L
1,150 SR
Queue Stats
590W - 556L
1,459 Elo+
Solo
Fenrir
Fenrir
Tankgrp8
Fenrir
Level 106
God Stats
4W - 5L
1,532 SR
Queue Stats
43W - 34L
1,542 Elo+
Solo
Scylla
Scylla
frenemy218712
Scylla
Level 121
God Stats
3W - 0L
1,731 SR
Queue Stats
130W - 141L
1,489 Elo+
Party 3
Team Averages
Level 116
1,548 SR
1,450 Elo+

VS

Team Averages
Level 104
1,537 SR
1,545 Elo+
Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ColdHard_Kash
Baron Samedi
Level 127
God Stats
27W - 24L
1,500 SR
Queue Stats
827W - 985L
1,548 Elo+
Party 1
Ymir
Ymir
Dialecte
Ymir
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
GreatValueOtaku
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,596 Elo+
Party 2
Charybdis
Charybdis
Pawadin-UwU
Charybdis
Level 52
God Stats
0W - 1L
1,686 SR
Queue Stats
8W - 11L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MajiinQ
Hercules
13
4 / 1 / 4
7,678
512
7,301
8,926
6,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
MyDadsMemes
Izanami
14
1 / 0 / 4
8,285
552
4,910
5,848
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 0 / 0
9,604
640
7,703
5,319
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Tankgrp8
Fenrir
13
5 / 1 / 3
8,378
559
3,450
9,504
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 0 / 2
7,777
518
4,387
5,249
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
0 / 4 / 1
6,827
455
5,940
12,660
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
ColdHard_Kash
Baron Samedi
12
0 / 2 / 0
6,908
461
3,647
5,953
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 2 / 2
6,129
409
2,643
9,116
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 0
7,920
528
2,906
10,252
7,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Pawadin-UwU
Charybdis
12
1 / 3 / 1
6,957
464
3,605
7,593
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
1
2
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
4
1
0.13
L
Baron Samedi
ColdHard_Kash
Baron Samedi
0
2
0
0
L
Ymir
0
2
2
0.5
L
0
1
0
0
W
Hercules
MajiinQ
Hercules
4
1
4
6
W
Izanami
MyDadsMemes
Izanami
1
0
4
3
L
Charybdis
Pawadin-UwU
Charybdis
1
3
1
0.5
W
2
0
0
2
W
Fenrir
Tankgrp8
Fenrir
5
1
3
6.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,751
Damage
18,741
34,846
Taken
45,574
16,582
Mitigated
21,263
13,120
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,940
2,786
0
4,915
12,660
5,440
0
3,159
9,432
0
50,787
L
Baron Samedi
ColdHard_Kash
Baron Samedi
3,647
104
482
1,329
5,953
1,830
132
1,888
3,925
44,921
0
L
Ymir
2,643
304
256
2,768
9,116
4,784
0
1,201
7,847
17,030
0
L
2,906
0
0
5,802
10,252
7,357
0
5,565
4,687
0
57,806
W
Hercules
MajiinQ
Hercules
7,301
1,884
568
3,174
8,926
6,440
17
1,905
7,021
0
27,627
W
Izanami
MyDadsMemes
Izanami
4,910
3,715
0
3,342
5,848
1,466
1,879
1,085
4,463
0
62,732
L
Charybdis
Pawadin-UwU
Charybdis
3,605
2,474
0
3,840
7,593
1,852
0
0
7,593
0
43,883
W
7,703
830
608
3,021
5,319
3,328
0
0
4,904
72,524
0
W
Fenrir
Tankgrp8
Fenrir
3,450
851
0
1,534
9,504
3,621
0
1,186
8,276
0
48,531
W
4,387
390
0
873
5,249
1,727
222
2,114
3,135
52,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,722
Gold Earned
34,741
516
Minions Killed
423
0
Camps Cleared
0
1,497,644
Distance Traveled
1,409,892
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,827
455
91
6
0
315,320
1
L
Baron Samedi
6,908
461
88
6
0
257,235
9
L
Ymir
6,129
409
17
1
0
268,139
6
L
Chaac
7,920
528
129
9
0
310,689
1
W
Hercules
7,678
512
44
3
0
283,245
3
W
Izanami
8,285
552
116
8
0
277,051
3
L
Charybdis
6,957
464
98
7
0
258,509
2
W
Ra
9,604
640
174
12
0
305,823
2
W
Fenrir
8,378
559
89
6
0
337,436
1
W
Scylla
7,777
518
93
6
0
294,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role