Player Matchup

Thoth
Thoth
Silver I
ChangedName5142
Thoth
Silver I
Level 148
God Stats
6W - 6L
1,648 SR
Queue Stats
45W - 38L
1,590 MMR
Party 1
Chaac
Chaac
Silver I
MitchSelling
Chaac
Silver I
Level 87
God Stats
1W - 0L
1,488 SR
Queue Stats
6W - 4L
1,590 MMR
Party 1
Ganesha
Ganesha
Silver I
zzZackAttack54z
Ganesha
Silver I
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,590 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,545 SR
1,590 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,472 SR
1,550 MMR
Skadi
Skadi
Bronze III
HalfBlackHero
Skadi
Bronze III
Level 119
God Stats
18W - 16L
1,415 SR
Queue Stats
32W - 29L
1,500 MMR
Solo
Freya
Freya
Bronze III
xIcyNova
Freya
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,575 MMR
Party 2
Merlin
Merlin
Bronze III
xStampii
Merlin
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,575 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 5
10,096
841
15,605
4,896
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 8
8,947
746
6,389
11,538
8,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 0 / 12
9,488
791
1,836
7,106
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
OdinBastetKumbhakarnaFenrir

VS

Bans
KuzenboMulanHou YiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,842
737
7,290
12,498
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
xIcyNova
Freya
9
0 / 5 / 0
6,388
532
971
7,805
1,319
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
xStampii
Merlin
9
1 / 5 / 1
7,032
586
2,161
6,608
805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
4
4
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
3
4
1
0.88
W
4
2
8
4
L
Freya
xIcyNova
Freya
0
5
0
0
L
Merlin
xStampii
Merlin
1
5
1
0.3
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
10,422
23,540
Taken
26,911
16,326
Mitigated
4,662
7,006
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,605
39
0
500
4,896
1,997
1,376
1,100
3,796
53,187
0
L
7,290
1,991
0
2,713
12,498
2,538
0
7,609
4,530
0
39,894
W
6,389
897
69
4,078
11,538
8,918
597
1,513
10,025
149
24,737
L
Freya
xIcyNova
Freya
971
218
0
304
7,805
1,319
0
5,720
1,945
7,774
0
L
Merlin
xStampii
Merlin
2,161
88
0
0
6,608
805
0
4,885
1,581
7,480
0
W
1,836
0
313
2,046
7,106
5,411
541
859
6,247
9,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
22,262
140
Minions Killed
100
7
Camps Cleared
4
683,583
Distance Traveled
465,614
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,096
841
103
9
3
217,576
3
L
Skadi
8,842
737
77
6
3
218,317
3
W
Chaac
8,947
746
36
3
4
236,460
3
L
Freya
6,388
532
15
1
1
117,593
0
L
Merlin
7,032
586
8
1
0
129,704
1
W
Ganesha
9,488
791
1
0
0
229,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role