Player Matchup

Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Allen6
Anubis
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 27L
1,432 Elo+
Party 1
Bastet
Bastet
Carrillo92
Bastet
Level 129
God Stats
1W - 1L
1,533 SR
Queue Stats
28W - 40L
1,488 Elo+
Party 1
Skadi
Skadi
Espp23
Skadi
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 14L
1,762 Elo+
Party 1
Chiron
Chiron
Tucutucu
Chiron
Level 128
God Stats
1W - 3L
1,237 SR
Queue Stats
13W - 22L
1,488 Elo+
Party 1
Team Averages
Level 104
1,454 SR
1,534 Elo+

VS

Team Averages
Level 63
1,421 SR
1,535 Elo+
Hel
Hel
KerosenVI
Hel
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Skiillu
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,763 Elo+
Solo
Artemis
Artemis
cjdw1
Artemis
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 70L
1,462 Elo+
Solo
Kukulkan
Kukulkan
rappingwizard69
Kukulkan
Level 41
God Stats
0W - 3L
1,105 SR
Queue Stats
22W - 22L
1,449 Elo+
Solo
Charybdis
Charybdis
wertyu007
Charybdis
Level 122
God Stats
4W - 7L
1,500 SR
Queue Stats
36W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
1 / 3 / 22
12,021
751
8,307
27,331
32,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Allen6
Anubis
20
14 / 3 / 12
13,663
854
26,792
17,667
9,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
Carrillo92
Bastet
20
16 / 1 / 11
14,299
894
27,579
19,908
8,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
Espp23
Skadi
20
2 / 1 / 8
12,784
799
6,294
10,246
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Tucutucu
Chiron
19
6 / 4 / 16
12,431
777
22,676
22,649
9,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
9,786
612
4,719
17,494
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Skiillu
Guan Yu
17
3 / 9 / 3
10,355
647
10,044
29,267
29,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
cjdw1
Artemis
18
3 / 6 / 4
10,893
681
16,158
18,679
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
2 / 6 / 3
10,098
631
19,657
14,531
4,186
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
wertyu007
Charybdis
18
3 / 9 / 2
11,047
690
18,953
20,774
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
39
Kills
12
12
Deaths
39
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
3
22
4
W
Anubis
Allen6
Anubis
14
3
12
6.67
W
Bastet
Carrillo92
Bastet
16
1
11
21.5
W
Skadi
Espp23
Skadi
2
1
8
6
L
1
9
4
0.33
L
Guan Yu
Skiillu
Guan Yu
3
9
3
0.5
W
Chiron
Tucutucu
Chiron
6
4
16
3.5
L
Artemis
cjdw1
Artemis
3
6
4
0.83
L
Kukulkan
2
6
3
0.58
L
Charybdis
wertyu007
Charybdis
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,648
Damage
69,531
97,801
Taken
100,745
64,091
Mitigated
49,537
38,467
Healing
21,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,307
1,145
710
11,530
27,331
32,733
896
7,933
19,398
2,208
12,110
W
Anubis
Allen6
Anubis
26,792
753
0
7,793
17,667
9,485
208
3,729
13,938
60,492
0
W
Bastet
Carrillo92
Bastet
27,579
7,179
0
8,273
19,908
8,178
1,360
4,009
15,899
0
70,672
W
Skadi
Espp23
Skadi
6,294
3,332
0
1,928
10,246
4,082
2,852
589
9,657
0
66,338
L
4,719
1,087
5,430
3,787
17,494
4,797
305
3,524
13,970
18,090
0
L
Guan Yu
Skiillu
Guan Yu
10,044
1,278
1,677
5,377
29,267
29,301
0
6,476
22,791
0
24,077
W
Chiron
Tucutucu
Chiron
22,676
13,398
850
7,383
22,649
9,613
6,134
8,116
14,533
0
60,245
L
Artemis
cjdw1
Artemis
16,158
5,765
0
2,505
18,679
5,437
0
6,200
12,479
0
56,883
L
Kukulkan
19,657
677
434
72
14,531
4,186
0
5,503
9,028
44,753
0
L
Charybdis
wertyu007
Charybdis
18,953
9,503
0
2,424
20,774
5,816
744
5,824
14,950
0
41,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,198
Gold Earned
52,179
371
Minions Killed
248
0
Camps Cleared
0
1,630,604
Distance Traveled
1,292,564
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,021
751
11
1
0
364,378
2
W
Anubis
13,663
854
65
4
0
312,453
1
W
Bastet
14,299
894
99
6
0
373,890
2
W
Skadi
12,784
799
114
7
0
254,531
3
L
Hel
9,786
612
20
1
0
240,619
0
L
Guan Yu
10,355
647
27
2
0
302,072
1
W
Chiron
12,431
777
82
5
0
325,352
3
L
Artemis
10,893
681
69
4
0
242,543
1
L
Kukulkan
10,098
631
61
4
0
283,598
0
L
Charybdis
11,047
690
71
4
0
223,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role