Player Matchup

Raijin
Raijin
Big-Boy_B-Boss99
Raijin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 200L
1,402 Elo+
Party 1
Ah Puch
Ah Puch
DICE_ROCKS
Ah Puch
Level 106
God Stats
7W - 6L
1,285 SR
Queue Stats
345W - 341L
1,449 Elo+
Party 1
Cupid
Cupid
GratefulExpert1
Cupid
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 58L
1,036 Elo+
Party 1
He Bo
He Bo
SHADOW_BEAST314
He Bo
Level 65
God Stats
3W - 0L
1,715 SR
Queue Stats
255W - 248L
1,424 Elo+
Party 1
Skadi
Skadi
Toxic_Heartache
Skadi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,316 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,325 Elo+

VS

Team Averages
Level 100
1,586 SR
1,490 Elo+
Ares
Ares
CAPTN DOUBLETAP
Ares
Level 101
God Stats
16W - 7L
1,715 SR
Queue Stats
463W - 475L
1,497 Elo+
Party 2
Nox
Nox
Da_RcBOSS13
Nox
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,324 Elo+
Solo
Eset
Eset
HandicapGamer
Eset
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 124L
1,539 Elo+
Party 2
Ravana
Ravana
IceTreyFrmC4
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
xxSINNERxxOG1
Baron Samedi
Level 142
God Stats
3W - 8L
1,715 SR
Queue Stats
349W - 391L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
10,722
766
8,765
10,764
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
DICE_ROCKS
Ah Puch
19
5 / 4 / 10
12,220
873
21,252
12,668
4,656
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 5 / 8
11,760
840
11,377
12,047
4,710
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
1 / 6 / 5
10,197
728
9,213
12,509
3,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 9
9,634
688
11,676
11,514
4,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 13
11,399
814
14,300
29,261
29,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 3 / 9
8,583
613
6,101
11,213
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 6 / 10
10,418
744
5,650
12,706
4,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
1
0 / 0 / 0
3,736
267
0
0
0
Baron Samedi
xxSINNERxxOG1
Baron Samedi
20
15 / 5 / 5
11,759
840
22,076
17,580
9,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
61
18
Kills
24
25
Deaths
18
38
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
6
6
1.17
L
5
4
13
2.88
W
Ah Puch
DICE_ROCKS
Ah Puch
5
4
10
2.5
L
0
3
9
1.5
W
7
5
8
2.2
L
4
6
10
1.5
L
Ravana
0
0
0
0
W
1
6
5
0.58
W
1
4
9
1.38
L
Baron Samedi
xxSINNERxxOG1
Baron Samedi
15
5
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,283
Damage
48,127
59,502
Taken
70,760
20,735
Mitigated
54,993
18,833
Healing
26,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,765
1,200
973
970
10,764
3,668
231
8,666
2,098
21,965
0
L
14,300
172
1,564
10,393
29,261
29,194
96
14,668
13,830
30,927
0
W
Ah Puch
DICE_ROCKS
Ah Puch
21,252
246
2,063
3,573
12,668
4,656
420
10,346
2,322
40,717
0
L
6,101
234
563
1,786
11,213
11,206
240
5,785
5,050
16,317
0
W
11,377
5,975
2,225
2,038
12,047
4,710
984
9,548
2,499
0
23,269
L
5,650
242
1,490
895
12,706
4,852
230
6,640
5,712
18,282
0
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
9,213
1,136
1,779
3,732
12,509
3,653
877
11,409
1,100
20,228
0
W
11,676
4,705
851
629
11,514
4,048
2,332
8,158
3,356
0
24,163
L
Baron Samedi
xxSINNERxxOG1
Baron Samedi
22,076
374
3,696
6,257
17,580
9,741
702
10,198
6,938
33,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,533
Gold Earned
45,895
147
Minions Killed
129
0
Camps Cleared
0
1,257,165
Distance Traveled
895,693
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,722
766
37
3
0
247,792
0
L
Ares
11,399
814
30
2
0
244,631
0
W
Ah Puch
12,220
873
39
3
0
246,934
0
L
Nox
8,583
613
19
1
0
216,202
2
W
Cupid
11,760
840
37
3
0
253,788
0
L
Eset
10,418
744
44
3
0
220,000
1
L
Ravana
3,736
267
0
0
0
0
0
W
He Bo
10,197
728
14
1
0
248,907
0
W
Skadi
9,634
688
20
1
0
259,744
0
L
Baron Samedi
11,759
840
36
3
0
214,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role