Player Matchup

Sun Wukong
Sun Wukong
DormantMirage
Sun Wukong
Level 40
God Stats
12W - 11L
1,463 SR
Queue Stats
191W - 203L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Steakums4
Tsukuyomi
Level 129
God Stats
4W - 9L
1,317 SR
Queue Stats
89W - 94L
1,467 Elo+
Party 2
Izanami
Izanami
fvneralmoon21
Izanami
Level 24
God Stats
0W - 2L
1,300 SR
Queue Stats
4W - 6L
1,467 Elo+
Party 2
Medusa
Medusa
nesti26
Medusa
Level 65
God Stats
3W - 3L
1,622 SR
Queue Stats
56W - 60L
1,448 Elo+
Solo
He Bo
He Bo
zombievictim181
He Bo
Level 27
God Stats
3W - 4L
1,715 SR
Queue Stats
349W - 387L
1,499 Elo+
Party 2
Team Averages
Level 57
1,484 SR
1,461 Elo+

VS

Team Averages
Level 117
1,519 SR
1,371 Elo+
Bastet
Bastet
Armageddon300h
Bastet
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 154L
1,447 Elo+
Party 1
Achilles
Achilles
Inzayneboy6
Achilles
Level 121
God Stats
3W - 1L
1,806 SR
Queue Stats
127W - 116L
1,506 Elo+
Solo
Apollo
Apollo
Rapid300
Apollo
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 232L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vagrant300h
Kumbhakarna
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,199 Elo+
Party 1
Hel
Hel
VitalKaiju
Hel
Level 92
God Stats
10W - 10L
1,288 SR
Queue Stats
42W - 39L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DormantMirage
Sun Wukong
9
2 / 7 / 0
6,519
466
3,938
11,408
4,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Steakums4
Tsukuyomi
9
0 / 2 / 1
5,727
409
4,701
8,952
6,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
12
2 / 2 / 0
7,328
523
6,334
5,250
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
nesti26
Medusa
10
1 / 6 / 3
6,687
478
5,352
10,460
3,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 7 / 0
6,723
480
6,397
8,402
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 9
9,087
649
7,547
12,808
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Inzayneboy6
Achilles
13
10 / 2 / 2
8,724
623
7,567
11,205
11,981
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Rapid300
Apollo
13
3 / 0 / 4
8,254
590
7,162
8,756
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Vagrant300h
Kumbhakarna
10
1 / 2 / 5
7,207
515
986
7,667
4,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 4 / 10
8,568
612
6,669
10,475
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
7
Kills
24
24
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
Sun Wukong
DormantMirage
Sun Wukong
2
7
0
0.29
W
Achilles
Inzayneboy6
Achilles
10
2
2
5.5
W
Apollo
Rapid300
Apollo
3
0
4
5
L
Tsukuyomi
Steakums4
Tsukuyomi
0
2
1
0.25
W
Kumbhakarna
Vagrant300h
Kumbhakarna
1
2
5
1.75
W
2
4
10
1.75
L
Izanami
2
2
0
1
L
Medusa
nesti26
Medusa
1
6
3
0.42
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,722
Damage
29,931
44,472
Taken
50,911
17,589
Mitigated
26,082
8,657
Healing
24,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,547
2,666
0
5,626
12,808
4,137
0
3,661
9,147
0
48,665
L
Sun Wukong
DormantMirage
Sun Wukong
3,938
979
0
2,750
11,408
4,724
0
1,323
10,085
0
22,289
W
Achilles
Inzayneboy6
Achilles
7,567
1,801
369
2,030
11,205
11,981
0
1,392
9,813
0
40,577
W
Apollo
Rapid300
Apollo
7,162
4,640
0
4,441
8,756
2,730
928
246
8,510
0
61,662
L
Tsukuyomi
Steakums4
Tsukuyomi
4,701
793
0
1,311
8,952
6,221
0
1,209
7,743
0
24,217
W
Kumbhakarna
Vagrant300h
Kumbhakarna
986
63
1,994
997
7,667
4,266
258
2,207
5,460
7,868
0
W
6,669
654
4,028
5,281
10,475
2,968
526
3,239
7,236
55,634
0
L
Izanami
6,334
4,252
0
1,949
5,250
1,343
0
359
4,891
0
51,664
L
Medusa
nesti26
Medusa
5,352
2,094
0
2,647
10,460
3,279
0
3,367
7,093
0
34,346
L
6,397
786
0
0
8,402
2,022
0
1,397
7,005
39,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
41,840
327
Minions Killed
351
0
Camps Cleared
0
1,274,583
Distance Traveled
1,421,263
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,087
649
76
5
0
339,376
0
L
Sun Wukong
6,519
466
46
3
0
232,902
3
W
Achilles
8,724
623
66
5
0
264,470
1
W
Apollo
8,254
590
109
8
0
268,987
4
L
Tsukuyomi
5,727
409
20
1
0
292,059
7
W
Kumbhakarna
7,207
515
16
1
0
256,199
2
W
Hel
8,568
612
84
6
0
292,231
3
L
Izanami
7,328
523
114
8
0
257,458
2
L
Medusa
6,687
478
77
6
0
249,156
5
L
He Bo
6,723
480
70
5
0
243,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role