Player Matchup

Hachiman
Hachiman
AvilesB
Hachiman
Level 107
God Stats
3W - 6L
1,269 SR
Queue Stats
137W - 133L
1,349 Elo+
Solo
Bacchus
Bacchus
Sageknuckles
Bacchus
Level 138
God Stats
1W - 2L
1,703 SR
Queue Stats
39W - 50L
1,566 Elo+
Solo
Hera
Hera
Soto2204
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 110L
1,543 Elo+
Party 2
Mercury
Mercury
danielkyj
Mercury
Level 95
God Stats
11W - 8L
1,217 SR
Queue Stats
125W - 136L
1,543 Elo+
Party 2
Chaac
Chaac
stlewis113
Chaac
Level 108
God Stats
42W - 46L
1,662 SR
Queue Stats
290W - 286L
1,496 Elo+
Solo
Team Averages
Level 115
1,470 SR
1,499 Elo+

VS

Team Averages
Level 97
1,536 SR
1,518 Elo+
Merlin
Merlin
BloodedTank
Merlin
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
199W - 158L
1,654 Elo+
Solo
Odin
Odin
FALLEN_KING_FL
Odin
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 93L
1,453 Elo+
Solo
Charybdis
Charybdis
buck shot 04
Charybdis
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
392W - 411L
1,487 Elo+
Party 1
Atlas
Atlas
cruzgamer55
Atlas
Level 97
God Stats
35W - 31L
1,680 SR
Queue Stats
383W - 404L
1,489 Elo+
Party 1
Arachne
Arachne
fatXpandaX
Arachne
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AvilesB
Hachiman
10
2 / 6 / 1
7,015
468
3,057
9,161
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Sageknuckles
Bacchus
10
2 / 2 / 2
6,824
455
6,777
9,331
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
12
2 / 7 / 3
7,814
521
9,582
8,367
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
danielkyj
Mercury
13
2 / 4 / 2
7,931
529
4,024
9,966
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
5 / 3 / 1
8,763
584
14,507
12,428
11,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 2 / 10
7,934
529
5,036
6,642
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 3 / 3
7,956
530
5,700
12,658
8,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
buck shot 04
Charybdis
14
13 / 2 / 1
8,942
596
9,995
9,603
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 15
8,143
543
6,559
16,320
8,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
fatXpandaX
Arachne
10
3 / 4 / 4
6,956
464
3,906
13,573
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
13
Kills
22
22
Deaths
14
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AvilesB
Hachiman
2
6
1
0.42
W
Merlin
3
2
10
4
W
3
3
3
1.5
L
Bacchus
Sageknuckles
Bacchus
2
2
2
1.5
L
Hera
2
7
3
0.5
W
Charybdis
buck shot 04
Charybdis
13
2
1
6.75
W
0
3
15
2.5
L
Mercury
danielkyj
Mercury
2
4
2
0.75
W
Arachne
fatXpandaX
Arachne
3
4
4
1.25
L
Chaac
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,947
Damage
31,196
49,253
Taken
58,796
27,426
Mitigated
25,101
10,275
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AvilesB
Hachiman
3,057
1,477
0
2,006
9,161
1,868
0
2,634
6,465
0
27,399
W
Merlin
5,036
279
0
904
6,642
2,317
0
2,523
4,119
25,458
0
W
5,700
3,085
0
286
12,658
8,001
0
2,890
9,768
0
30,745
L
Bacchus
Sageknuckles
Bacchus
6,777
751
0
2,252
9,331
8,531
0
1,707
7,562
17,420
0
L
Hera
9,582
2,637
0
1,335
8,367
2,431
138
2,960
5,157
48,045
0
W
Charybdis
buck shot 04
Charybdis
9,995
5,079
0
2,945
9,603
2,921
422
2,971
6,632
0
46,608
W
6,559
2,112
3,138
3,249
16,320
8,009
0
5,988
9,798
20,735
6,516
L
Mercury
danielkyj
Mercury
4,024
986
0
500
9,966
3,223
35
1,881
7,989
0
51,036
W
Arachne
fatXpandaX
Arachne
3,906
2,472
0
5,345
13,573
3,853
0
4,631
8,942
0
25,907
L
Chaac
14,507
3,254
0
4,182
12,428
11,373
545
1,256
11,084
8,602
46,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
39,931
362
Minions Killed
269
0
Camps Cleared
0
1,374,885
Distance Traveled
1,470,066
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,015
468
47
3
0
226,672
3
W
Merlin
7,934
529
33
2
0
262,699
4
W
Odin
7,956
530
68
5
0
322,253
1
L
Bacchus
6,824
455
22
1
0
299,786
2
L
Hera
7,814
521
103
7
0
269,935
5
W
Charybdis
8,942
596
71
5
0
277,327
5
W
Atlas
8,143
543
45
3
0
285,712
3
L
Mercury
7,931
529
81
5
0
322,119
5
W
Arachne
6,956
464
52
3
0
322,075
5
L
Chaac
8,763
584
109
7
0
256,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role