Player Matchup

Fafnir
Fafnir
Gold IV
BryceLikesMeat
Fafnir
Gold IV
Level 158
God Stats
32W - 26L
1,691 SR
Queue Stats
405W - 397L
1,633 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Chatoullier
Erlang Shen
Silver I
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 65L
1,590 MMR
Solo
Awilix
Awilix
Gold V
TTViCoFla
Awilix
Gold V
Level 124
God Stats
18W - 13L
1,673 SR
Queue Stats
75W - 66L
1,573 MMR
Solo
Scylla
Scylla
Silver I
TeachersNearUwu
Scylla
Silver I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 50L
1,592 MMR
Solo
Medusa
Medusa
Gold IV
iSimplyChords
Medusa
Gold IV
Level 52
God Stats
2W - 3L
1,530 SR
Queue Stats
87W - 93L
1,588 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,579 SR
1,595 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,564 SR
1,601 MMR
Gilgamesh
Gilgamesh
Gold III
KootyKay
Gilgamesh
Gold III
Level 143
God Stats
2W - 2L
1,527 SR
Queue Stats
13W - 8L
1,688 MMR
Party 1
Apollo
Apollo
Bronze III
Octrix
Apollo
Bronze III
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
TTrawna
Vulcan
Gold III
Level 156
God Stats
2W - 1L
1,793 SR
Queue Stats
20W - 16L
1,688 MMR
Party 1
Geb
Geb
Bronze III
dxamify
Geb
Bronze III
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 MMR
Solo
Achilles
Achilles
Gold V
phoenixkill0313
Achilles
Gold V
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 52L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
8,291
488
4,578
16,790
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Chatoullier
Erlang Shen
15
1 / 6 / 0
8,256
486
4,393
14,785
9,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Awilix
TTViCoFla
Awilix
16
4 / 3 / 0
8,929
525
6,200
10,452
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 4 / 3
8,241
485
8,913
9,323
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 2
9,063
533
6,800
10,368
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabThothIzanamiAtlas

VS

Bans
OdinBastetArtioArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KootyKay
Gilgamesh
18
10 / 0 / 8
11,452
674
14,924
13,807
8,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Octrix
Apollo
16
2 / 1 / 7
9,976
587
3,963
10,103
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Vulcan
TTrawna
Vulcan
16
1 / 3 / 12
10,048
591
14,980
8,046
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
1 / 2 / 7
8,458
498
2,700
13,009
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
17
7 / 2 / 11
10,912
642
9,084
12,068
13,009
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
8
Kills
21
21
Deaths
8
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Erlang Shen
Chatoullier
Erlang Shen
1
6
0
0.17
W
Gilgamesh
KootyKay
Gilgamesh
10
0
8
14
W
Apollo
Octrix
Apollo
2
1
7
5.5
L
Awilix
TTViCoFla
Awilix
4
3
0
1.33
W
Vulcan
TTrawna
Vulcan
1
3
12
2.33
L
0
4
3
0.38
W
Geb
1
2
7
2.25
L
2
3
2
1
W
Achilles
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
45,651
61,718
Taken
57,033
34,308
Mitigated
36,252
17,645
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,578
678
0
3,191
16,790
15,321
0
5,736
10,766
15,006
0
L
Erlang Shen
Chatoullier
Erlang Shen
4,393
2,485
277
6,001
14,785
9,264
0
1,250
13,500
0
44,121
W
Gilgamesh
KootyKay
Gilgamesh
14,924
5,533
0
3,133
13,807
8,570
44
2,666
11,141
0
102,986
W
Apollo
Octrix
Apollo
3,963
1,573
0
3,546
10,103
2,862
136
1,759
8,344
0
73,657
L
Awilix
TTViCoFla
Awilix
6,200
1,997
0
2,848
10,452
3,735
0
2,103
8,282
0
67,782
W
Vulcan
TTrawna
Vulcan
14,980
3,152
0
1,480
8,046
2,602
174
4,060
3,986
72,039
0
L
8,913
816
0
1,710
9,323
2,391
0
6,536
2,465
63,233
0
W
Geb
2,700
237
184
2,670
13,009
9,209
0
3,902
9,107
17,594
0
L
6,800
2,243
0
3,618
10,368
3,597
0
1,303
9,025
0
65,542
W
Achilles
9,084
2,365
0
2,246
12,068
13,009
174
1,104
10,964
0
47,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,780
Gold Earned
50,846
486
Minions Killed
554
0
Camps Cleared
0
1,798,188
Distance Traveled
1,850,813
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,291
488
11
1
0
344,864
10
L
Erlang Shen
8,256
486
89
5
0
365,477
5
W
Gilgamesh
11,452
674
140
8
0
417,481
8
W
Apollo
9,976
587
149
9
0
345,543
3
L
Awilix
8,929
525
116
7
0
429,050
6
W
Vulcan
10,048
591
144
8
0
371,056
3
L
Scylla
8,241
485
132
8
0
325,481
6
W
Geb
8,458
498
20
1
0
369,909
4
L
Medusa
9,063
533
138
8
0
333,316
7
W
Achilles
10,912
642
101
6
0
346,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role