Player Matchup

Zhong Kui
Zhong Kui
Bizarre_Muffin
Zhong Kui
Level 128
God Stats
4W - 7L
1,500 SR
Queue Stats
51W - 53L
1,500 Elo+
Solo
Neith
Neith
LucyInTheSky00
Neith
Level 8
God Stats
2W - 3L
1,377 SR
Queue Stats
2W - 3L
1,366 Elo+
Party 2
Loki
Loki
OptixReborn
Loki
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 92L
1,523 Elo+
Party 2
Team Averages
Level 59
1,459 SR
1,463 Elo+

VS

Team Averages
Level 83
1,507 SR
1,247 Elo+
Da Ji
Da Ji
DRAEK98
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,247 Elo+
Party 1
Neith
Neith
Eze demonio
Neith
Level 22
God Stats
2W - 5L
1,522 SR
Queue Stats
21W - 32L
1,204 Elo+
Party 1
Tiamat
Tiamat
Gabyurioste
Tiamat
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 78L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bizarre_Muffin
Zhong Kui
20
5 / 6 / 11
16,407
713
19,213
28,499
17,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
3 / 5 / 11
16,928
736
7,780
17,377
5,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 7 / 5
17,175
747
22,436
21,817
9,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DRAEK98
Da Ji
20
9 / 10 / 7
16,609
722
20,517
24,948
10,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 6 / 6
15,773
686
11,180
14,839
5,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
20
5 / 7 / 11
16,508
718
19,892
17,322
7,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
23
Kills
18
18
Deaths
23
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bizarre_Muffin
Zhong Kui
5
6
11
1.75
L
Da Ji
DRAEK98
Da Ji
9
10
7
1.25
L
4
6
6
1.17
L
Tiamat
5
7
11
1.5
W
3
5
11
1.7
W
15
7
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,429
Damage
51,589
67,693
Taken
57,109
33,054
Mitigated
23,405
21,950
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bizarre_Muffin
Zhong Kui
19,213
2,235
1,127
13,805
28,499
17,454
1,031
9,448
19,051
78,385
8,638
L
Da Ji
DRAEK98
Da Ji
20,517
5,581
0
1,076
24,948
10,192
0
9,051
15,389
0
46,559
L
11,180
3,243
0
2,963
14,839
5,258
882
4,022
10,386
0
63,122
L
Tiamat
19,892
1,018
61
4,613
17,322
7,955
394
6,086
10,686
68,820
0
W
7,780
2,633
0
2,062
17,377
5,828
1,120
6,528
10,849
0
69,353
W
22,436
7,517
0
4,956
21,817
9,772
1,023
4,325
17,492
0
60,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,510
Gold Earned
48,890
290
Minions Killed
235
13
Camps Cleared
5
1,086,259
Distance Traveled
1,089,096
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,407
713
96
4
8
344,334
0
L
Da Ji
16,609
722
58
3
3
356,551
7
L
Neith
15,773
686
105
5
2
348,144
3
L
Tiamat
16,508
718
72
3
0
384,401
1
W
Neith
16,928
736
148
6
0
364,277
0
W
Loki
17,175
747
46
2
5
377,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role