Player Matchup

Gilgamesh
Gilgamesh
AtomickPhantom
Gilgamesh
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 45L
1,575 Elo+
Party 2
Arachne
Arachne
Smokey408
Arachne
Level 150
God Stats
3W - 3L
1,280 SR
Queue Stats
59W - 51L
1,575 Elo+
Party 2
Olorun
Olorun
Spanish Bombz
Olorun
Level 160
God Stats
0W - 4L
1,293 SR
Queue Stats
160W - 162L
1,383 Elo+
Party 1
Ymir
Ymir
schmepper
Ymir
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
43W - 50L
1,483 Elo+
Party 1
Zeus
Zeus
xNotorious831x
Zeus
Level 144
God Stats
12W - 5L
1,525 SR
Queue Stats
122W - 133L
1,465 Elo+
Solo
Team Averages
Level 154
1,420 SR
1,496 Elo+

VS

Team Averages
Level 132
1,541 SR
1,654 Elo+
Cernunnos
Cernunnos
Bluntz1z
Cernunnos
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 116L
1,564 Elo+
Party 3
Zeus
Zeus
ChickenBIGmac17
Zeus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,716 Elo+
Solo
Cliodhna
Cliodhna
Legacykilla89
Cliodhna
Level 148
God Stats
4W - 3L
1,704 SR
Queue Stats
70W - 56L
1,923 Elo+
Party 3
Artio
Artio
scaryPlatypus0
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,478 Elo+
Solo
Ne Zha
Ne Zha
xJosueR
Ne Zha
Level 85
God Stats
5W - 5L
1,500 SR
Queue Stats
250W - 246L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AtomickPhantom
Gilgamesh
12
2 / 1 / 3
7,386
492
7,154
12,144
7,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Smokey408
Arachne
12
1 / 8 / 1
6,905
460
3,434
14,083
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 2
8,916
594
8,521
10,287
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
0 / 3 / 6
7,014
468
3,027
13,630
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 1
7,801
520
11,157
8,476
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bluntz1z
Cernunnos
15
3 / 2 / 3
8,805
587
6,940
10,631
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 4
8,501
567
9,768
6,239
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Legacykilla89
Cliodhna
16
10 / 1 / 8
9,711
647
16,702
11,585
4,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 4
8,082
539
7,771
11,661
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
xJosueR
Ne Zha
12
1 / 2 / 7
7,467
498
2,648
11,219
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
22
22
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AtomickPhantom
Gilgamesh
2
1
3
3.5
W
Cernunnos
Bluntz1z
Cernunnos
3
2
3
2.25
W
6
2
4
4
W
Cliodhna
Legacykilla89
Cliodhna
10
1
8
14
L
Arachne
Smokey408
Arachne
1
8
1
0.19
L
3
4
2
1
W
2
2
4
2
L
Ymir
0
3
6
1
W
Ne Zha
xJosueR
Ne Zha
1
2
7
2.25
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,293
Damage
43,829
58,620
Taken
51,335
25,970
Mitigated
23,632
12,193
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AtomickPhantom
Gilgamesh
7,154
2,413
0
1,157
12,144
7,254
0
5,438
6,074
0
36,766
W
Cernunnos
Bluntz1z
Cernunnos
6,940
2,659
0
4,097
10,631
3,268
0
6,064
4,567
0
63,990
W
9,768
1,107
172
1,319
6,239
1,445
678
3,928
2,035
44,296
359
W
Cliodhna
Legacykilla89
Cliodhna
16,702
2,117
0
2,827
11,585
4,146
1,192
3,519
8,066
0
67,289
L
Arachne
Smokey408
Arachne
3,434
2,169
0
2,753
14,083
3,319
0
1,851
12,006
0
44,403
L
8,521
4,265
263
3,452
10,287
3,430
0
1,454
8,753
56,123
6,825
W
7,771
737
837
4,916
11,661
6,594
96
3,205
7,937
39,374
0
L
Ymir
3,027
562
175
3,303
13,630
9,675
0
4,167
8,950
17,706
0
W
Ne Zha
xJosueR
Ne Zha
2,648
555
79
2,436
11,219
8,179
0
4,882
5,761
0
26,721
L
11,157
379
0
1,090
8,476
2,292
0
2,805
5,482
63,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
42,566
429
Minions Killed
446
0
Camps Cleared
0
1,403,583
Distance Traveled
1,503,593
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,386
492
85
6
0
293,926
4
W
Cernunnos
8,805
587
121
8
0
288,820
4
W
Zeus
8,501
567
96
6
0
295,523
5
W
Cliodhna
9,711
647
123
8
0
344,054
7
L
Arachne
6,905
460
81
5
0
302,879
5
L
Olorun
8,916
594
115
8
0
260,075
5
W
Artio
8,082
539
80
5
0
293,162
1
L
Ymir
7,014
468
30
2
0
292,393
4
W
Ne Zha
7,467
498
26
2
0
282,034
3
L
Zeus
7,801
520
118
8
0
254,310
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role