Player Matchup

Achilles
Achilles
TieNx10
Achilles
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,287 Elo+
Party 1
Mercury
Mercury
TurtMcGurt9
Mercury
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Party 1
Sol
Sol
kbubblez
Sol
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,358 Elo+

VS

Team Averages
Level 61
1,526 SR
1,509 Elo+
Ullr
Ullr
Silent-Espectre
Ullr
Level 80
God Stats
1W - 6L
1,500 SR
Queue Stats
20W - 28L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
Withlage
Sylvanus
Level 22
God Stats
6W - 9L
1,577 SR
Queue Stats
17W - 28L
1,503 Elo+
Party 2
Scylla
Scylla
goldenboy4536
Scylla
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TieNx10
Achilles
15
4 / 2 / 7
10,193
680
15,097
14,577
11,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
TurtMcGurt9
Mercury
16
8 / 3 / 5
11,305
754
10,127
9,313
2,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 7
9,797
653
9,308
9,139
2,053
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
9,725
648
7,104
15,078
5,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Withlage
Sylvanus
15
4 / 2 / 4
10,601
707
5,903
16,377
16,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 5 / 5
9,396
626
8,120
8,605
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
13
Kills
9
10
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Achilles
TieNx10
Achilles
4
2
7
3.75
W
Mercury
TurtMcGurt9
Mercury
8
3
5
3.5
L
Sylvanus
Withlage
Sylvanus
4
2
4
3
L
1
5
5
0.7
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,532
Damage
21,127
33,029
Taken
40,060
16,099
Mitigated
24,562
5,290
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,104
3,454
878
939
15,078
5,676
854
2,164
12,558
0
25,164
W
Achilles
TieNx10
Achilles
15,097
5,168
0
2,598
14,577
11,128
0
4,717
9,664
0
33,592
W
Mercury
TurtMcGurt9
Mercury
10,127
3,674
0
250
9,313
2,918
405
4,993
4,164
0
43,591
L
Sylvanus
Withlage
Sylvanus
5,903
2,349
1,620
5,350
16,377
16,114
118
6,779
8,945
18,261
0
L
8,120
722
385
620
8,605
2,772
0
803
7,485
27,521
0
W
9,308
2,642
204
2,238
9,139
2,053
1,939
4,099
4,716
22,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
29,722
157
Minions Killed
130
8
Camps Cleared
5
858,286
Distance Traveled
673,718
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,725
648
32
2
0
210,339
1
W
Achilles
10,193
680
50
3
2
305,065
4
W
Mercury
11,305
754
72
5
5
303,741
1
L
Sylvanus
10,601
707
41
3
3
237,051
1
L
Scylla
9,396
626
57
4
2
226,328
5
W
Sol
9,797
653
35
2
1
249,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role