Player Matchup

King Arthur
King Arthur
DeadSpade
King Arthur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 51L
1,111 Elo+
Party 2
Fenrir
Fenrir
Willisisboss
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,164 Elo+
Party 2
Freya
Freya
crotchpuncher
Freya
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,735 Elo+
Party 3
Sol
Sol
drunkmonkey1337
Sol
Level 86
God Stats
4W - 3L
1,645 SR
Queue Stats
11W - 12L
1,644 Elo+
Party 3
Thoth
Thoth
master041398
Thoth
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 33L
1,164 Elo+
Party 2
Team Averages
Level 116
1,529 SR
1,363 Elo+

VS

Team Averages
Level 137
1,498 SR
1,536 Elo+
Camazotz
Camazotz
 
Camazotz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
 
Scylla
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
Bigboystep
Ullr
Level 149
God Stats
205W - 165L
1,752 SR
Queue Stats
346W - 326L
1,527 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LuckyDean
Kumbhakarna
Level 94
God Stats
3W - 7L
1,236 SR
Queue Stats
100W - 86L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThePerfectOreo
Tsukuyomi
Level 157
God Stats
59W - 46L
1,500 SR
Queue Stats
247W - 255L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadSpade
King Arthur
10
2 / 3 / 1
6,157
560
7,059
12,318
6,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
9
1 / 4 / 1
5,626
511
3,214
7,988
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,953
450
1,728
6,414
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
4,832
439
3,256
5,798
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 4 / 0
5,655
514
2,171
5,249
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
4 / 1 / 2
7,313
665
8,409
12,036
4,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
 
Scylla
11
0 / 0 / 6
6,588
599
1,773
3,577
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
7 / 0 / 2
7,450
677
6,548
3,860
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
LuckyDean
Kumbhakarna
9
1 / 0 / 4
6,128
557
1,488
6,429
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ThePerfectOreo
Tsukuyomi
12
8 / 2 / 2
7,274
661
5,476
7,675
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
20
20
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
1
2
5
W
Scylla
 
Scylla
0
0
6
3
W
7
0
2
8
L
King Arthur
DeadSpade
King Arthur
2
3
1
0.83
W
Kumbhakarna
LuckyDean
Kumbhakarna
1
0
4
3
W
Tsukuyomi
ThePerfectOreo
Tsukuyomi
8
2
2
4.5
L
Fenrir
1
4
1
0.38
L
0
4
0
0
L
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,428
Damage
23,694
37,767
Taken
33,577
12,933
Mitigated
12,962
8,526
Healing
16,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
8,409
3,088
0
7,134
12,036
4,356
0
676
11,360
0
40,023
W
Scylla
 
Scylla
1,773
372
0
1,540
3,577
884
0
1,339
2,238
39,257
0
W
6,548
1,485
0
2,078
3,860
1,221
920
2,263
1,597
0
43,465
L
King Arthur
DeadSpade
King Arthur
7,059
1,462
0
4,396
12,318
6,780
0
0
12,318
0
31,492
W
Kumbhakarna
LuckyDean
Kumbhakarna
1,488
95
413
2,225
6,429
3,968
0
2,298
4,131
14,017
0
W
Tsukuyomi
ThePerfectOreo
Tsukuyomi
5,476
1,441
0
2,873
7,675
2,533
25
579
7,096
0
33,636
L
Fenrir
3,214
992
0
1,147
7,988
2,390
0
592
7,396
0
30,483
L
1,728
731
0
1,404
6,414
1,456
0
1,012
5,402
21,262
0
L
3,256
1,063
0
954
5,798
985
0
553
5,245
19,576
0
L
2,171
204
0
625
5,249
1,322
0
1,104
4,145
31,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
34,753
282
Minions Killed
355
0
Camps Cleared
0
1,081,078
Distance Traveled
1,077,972
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,313
665
83
8
0
222,258
4
W
Scylla
6,588
599
92
8
0
205,950
4
W
Ullr
7,450
677
84
8
0
206,058
3
L
King Arthur
6,157
560
69
6
0
214,578
3
W
Kumbhakarna
6,128
557
24
2
0
217,415
0
W
Tsukuyomi
7,274
661
72
7
0
226,291
0
L
Fenrir
5,626
511
58
5
0
230,867
2
L
Freya
4,953
450
52
5
0
216,507
1
L
Sol
4,832
439
27
2
0
212,802
3
L
Thoth
5,655
514
76
7
0
206,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role