Player Matchup

Atlas
Atlas
Ch3rn0bylChild
Atlas
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 155L
1,390 Elo+
Party 2
Chaac
Chaac
Djoctorich
Chaac
Level 103
God Stats
8W - 9L
1,405 SR
Queue Stats
46W - 55L
1,088 Elo+
Solo
Fenrir
Fenrir
StonaBellona
Fenrir
Level 47
God Stats
34W - 40L
1,428 SR
Queue Stats
232W - 225L
1,377 Elo+
Party 2
Janus
Janus
sharkbaitohaa
Janus
Level 49
God Stats
4W - 10L
1,392 SR
Queue Stats
153W - 137L
1,481 Elo+
Solo
Kukulkan
Kukulkan
whuchee
Kukulkan
Level 65
God Stats
7W - 9L
1,292 SR
Queue Stats
78W - 83L
1,420 Elo+
Party 2
Team Averages
Level 69
1,403 SR
1,351 Elo+

VS

Team Averages
Level 32
1,458 SR
1,233 Elo+
Ares
Ares
D0RYU
Ares
Level 12
God Stats
3W - 6L
1,280 SR
Queue Stats
3W - 9L
1,215 Elo+
Party 1
Nemesis
Nemesis
DanNava439
Nemesis
Level 11
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 11L
1,215 Elo+
Party 1
Amaterasu
Amaterasu
Efrebii
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,215 Elo+
Party 1
Sol
Sol
jjuicebox12
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,307 Elo+
Solo
Cernunnos
Cernunnos
yeezaddy
Cernunnos
Level 49
God Stats
1W - 3L
1,512 SR
Queue Stats
3W - 9L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,476
695
1,404
3,057
1,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
7
2 / 0 / 1
4,281
856
1,636
1,474
885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
7
3 / 1 / 1
4,365
873
929
3,526
903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,322
664
2,475
2,016
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
whuchee
Kukulkan
7
0 / 0 / 1
4,066
813
218
1,778
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
D0RYU
Ares
4
0 / 1 / 1
3,210
642
838
3,302
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
DanNava439
Nemesis
5
0 / 2 / 0
3,346
669
831
3,355
736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Efrebii
Amaterasu
4
0 / 3 / 1
2,938
588
233
2,636
1,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
2,493
499
0
0
0
Cernunnos
yeezaddy
Cernunnos
5
2 / 0 / 0
3,418
684
1,322
2,573
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Ares
D0RYU
Ares
0
1
1
0.5
L
Nemesis
DanNava439
Nemesis
0
2
0
0
W
Chaac
2
0
1
2.5
L
Amaterasu
Efrebii
Amaterasu
0
3
1
0.17
W
Fenrir
3
1
1
3.5
L
0
0
0
0
W
0
1
0
0
W
Kukulkan
whuchee
Kukulkan
0
0
1
0.5
L
Cernunnos
yeezaddy
Cernunnos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,662
Damage
3,224
11,851
Taken
11,866
3,593
Mitigated
4,016
3,275
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,404
397
0
968
3,057
1,112
0
742
2,315
6,405
0
L
Ares
D0RYU
Ares
838
117
0
1,105
3,302
1,363
0
1,640
1,662
4,033
0
L
Nemesis
DanNava439
Nemesis
831
450
0
1,369
3,355
736
0
218
3,137
0
11,889
W
Chaac
1,636
265
0
562
1,474
885
182
0
1,443
2,277
14,106
L
Amaterasu
Efrebii
Amaterasu
233
176
0
244
2,636
1,162
0
110
2,526
0
3,816
W
Fenrir
929
713
0
808
3,526
903
651
0
3,500
0
13,676
L
0
0
0
0
0
0
0
0
0
0
0
W
2,475
170
0
437
2,016
237
0
96
1,920
12,935
0
W
Kukulkan
whuchee
Kukulkan
218
101
0
500
1,778
456
157
0
1,778
21,658
0
L
Cernunnos
yeezaddy
Cernunnos
1,322
668
0
1,387
2,573
755
0
2,239
334
0
11,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,510
Gold Earned
15,405
163
Minions Killed
59
0
Camps Cleared
0
525,970
Distance Traveled
386,209
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,476
695
6
1
0
112,050
1
L
Ares
3,210
642
3
1
0
93,213
0
L
Nemesis
3,346
669
31
6
0
108,111
2
W
Chaac
4,281
856
35
7
0
100,959
3
L
Amaterasu
2,938
588
4
1
0
89,667
1
W
Fenrir
4,365
873
40
8
0
98,384
0
L
Sol
2,493
499
0
0
0
0
0
W
Janus
3,322
664
30
6
0
112,269
1
W
Kukulkan
4,066
813
52
10
0
102,308
3
L
Cernunnos
3,418
684
21
4
0
95,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role