Player Matchup

Neith
Neith
Beccadodah
Neith
Level 13
God Stats
1W - 4L
1,913 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Poseidon
Poseidon
Es Verdad
Poseidon
Level 124
God Stats
7W - 3L
2,124 SR
Queue Stats
16W - 15L
1,756 Elo+
Party 1
Baba Yaga
Baba Yaga
Schlubes
Baba Yaga
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,756 Elo+
Party 1
Atlas
Atlas
aT Devasation
Atlas
Level 136
God Stats
1W - 0L
1,307 SR
Queue Stats
52W - 47L
1,698 Elo+
Party 1
Fenrir
Fenrir
jdqg
Fenrir
Level 102
God Stats
3W - 1L
1,733 SR
Queue Stats
10W - 11L
1,894 Elo+
Party 1
Team Averages
Level 97
1,715 SR
1,721 Elo+

VS

Team Averages
Level 47
1,538 SR
1,395 Elo+
Thanatos
Thanatos
Apollo__MCMXCIII
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,310 Elo+
Party 3
Janus
Janus
KakarotBoom
Janus
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
338W - 380L
1,255 Elo+
Party 3
Nox
Nox
PoutyTomb04
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,443 Elo+
Party 2
Khepri
Khepri
Slamboozle
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,332 Elo+
Party 2
Odin
Odin
Stratovarius2021
Odin
Level 27
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 6L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 2 / 8
8,522
710
3,614
6,250
2,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Es Verdad
Poseidon
17
6 / 2 / 12
10,070
839
13,748
6,998
2,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Schlubes
Baba Yaga
17
8 / 2 / 11
9,844
820
9,134
8,601
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

16
3 / 1 / 12
9,604
800
8,746
12,898
13,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
jdqg
Fenrir
15
4 / 1 / 9
8,899
742
9,157
14,223
7,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,631
636
2,963
10,610
4,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 6 / 1
8,620
718
5,777
11,423
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 3 / 1
8,636
720
7,709
7,630
2,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Slamboozle
Khepri
14
1 / 2 / 4
8,404
700
5,655
11,221
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 5
7,751
646
8,156
12,349
8,121
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
23
Kills
8
8
Deaths
23
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Neith
2
2
8
3
W
Poseidon
Es Verdad
Poseidon
6
2
12
6
L
1
6
1
0.25
L
5
3
1
1.83
W
Baba Yaga
Schlubes
Baba Yaga
8
2
11
6.75
L
Khepri
Slamboozle
Khepri
1
2
4
1.5
L
0
6
5
0.42
W
3
1
12
9
W
Fenrir
jdqg
Fenrir
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,399
Damage
30,260
48,970
Taken
53,233
29,839
Mitigated
29,759
18,260
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,963
229
0
1,635
10,610
4,089
659
5,628
4,942
0
9,648
W
Neith
3,614
1,422
0
309
6,250
2,069
977
2,626
3,624
0
19,847
W
Poseidon
Es Verdad
Poseidon
13,748
2,071
923
2,236
6,998
2,561
2,499
2,767
4,231
50,826
0
L
5,777
203
146
1,152
11,423
5,058
998
5,093
6,249
39,054
0
L
7,709
538
204
746
7,630
2,933
0
6,189
1,402
16,408
0
W
Baba Yaga
Schlubes
Baba Yaga
9,134
696
478
3,252
8,601
3,505
1,171
4,409
4,192
32,511
0
L
Khepri
Slamboozle
Khepri
5,655
352
867
2,482
11,221
9,558
918
6,420
4,592
15,991
0
L
8,156
590
336
685
12,349
8,121
0
7,890
4,298
0
16,412
W
8,746
2,758
1,066
3,660
12,898
13,795
39
4,235
8,663
22,671
0
W
Fenrir
jdqg
Fenrir
9,157
1,923
0
6,336
14,223
7,909
163
5,104
9,119
0
22,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,939
Gold Earned
41,042
197
Minions Killed
132
0
Camps Cleared
0
1,241,570
Distance Traveled
1,107,796
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,631
636
21
2
0
206,396
2
W
Neith
8,522
710
22
2
0
241,424
0
W
Poseidon
10,070
839
74
6
0
253,484
2
L
Janus
8,620
718
57
5
0
187,467
3
L
Nox
8,636
720
22
2
0
226,913
2
W
Baba Yaga
9,844
820
51
4
0
237,544
1
L
Khepri
8,404
700
18
2
0
255,647
4
L
Odin
7,751
646
14
1
0
231,373
0
W
Atlas
9,604
800
23
2
0
253,651
0
W
Fenrir
8,899
742
27
2
0
255,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role