Player Matchup

Hel
Hel
Final ArchAngle
Hel
Level 71
God Stats
7W - 12L
1,437 SR
Queue Stats
17W - 22L
1,409 Elo+
Solo
Hou Yi
Hou Yi
Welcome2Brixxton
Hou Yi
Level 18
God Stats
13W - 7L
1,709 SR
Queue Stats
217W - 119L
1,672 Elo+
Party 2
Mulan
Mulan
murdah21
Mulan
Level 145
God Stats
38W - 25L
1,597 SR
Queue Stats
709W - 355L
1,543 Elo+
Party 2
Team Averages
Level 78
1,581 SR
1,541 Elo+

VS

Team Averages
Level 61
1,860 SR
1,827 Elo+
Odin
Odin
BenOverNRage
Odin
Level 13
God Stats
20W - 5L
1,968 SR
Queue Stats
163W - 40L
1,895 Elo+
Party 1
Olorun
Olorun
ItzRailingTime
Olorun
Level 91
God Stats
62W - 33L
1,694 SR
Queue Stats
106W - 59L
1,784 Elo+
Party 1
Anubis
Anubis
Vanash06
Anubis
Level 78
God Stats
60W - 27L
1,918 SR
Queue Stats
178W - 74L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
6,674
667
4,773
12,700
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
6 / 9 / 1
7,665
767
7,570
12,135
2,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
murdah21
Mulan
10
1 / 7 / 4
6,815
682
5,228
14,949
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 16
9,164
916
10,413
10,033
7,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
13 / 3 / 10
10,040
1,004
13,654
9,870
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Vanash06
Anubis
13
6 / 3 / 17
8,938
894
13,006
8,034
3,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
7
Kills
25
25
Deaths
7
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
1
16
14
L
0
9
4
0.22
W
13
3
10
6
W
Anubis
Vanash06
Anubis
6
3
17
4.83
L
6
9
1
0.72
L
Mulan
murdah21
Mulan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,571
Damage
37,073
39,784
Taken
27,937
15,872
Mitigated
15,452
4,293
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,413
2,121
0
2,807
10,033
7,368
192
1,562
7,601
5,748
13,620
L
4,773
178
1,066
2,032
12,700
4,022
0
7,797
4,903
16,753
0
W
13,654
6,202
703
4,777
9,870
4,425
1,178
1,629
8,041
40,043
4,269
W
Anubis
Vanash06
Anubis
13,006
1,440
0
2,335
8,034
3,659
682
1,899
6,001
34,462
0
L
7,570
2,605
0
392
12,135
2,381
0
9,309
2,826
0
16,508
L
Mulan
murdah21
Mulan
5,228
975
0
803
14,949
9,469
0
9,744
5,205
0
10,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,154
Gold Earned
28,142
64
Minions Killed
116
1
Camps Cleared
8
421,178
Distance Traveled
570,608
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,164
916
20
2
0
216,444
1
L
Hel
6,674
667
38
4
1
166,100
0
W
Olorun
10,040
1,004
58
6
5
184,799
3
W
Anubis
8,938
894
38
4
3
169,365
1
L
Hou Yi
7,665
767
14
1
0
118,329
2
L
Mulan
6,815
682
12
1
0
136,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role