Player Matchup

Set
Set
Angielewd
Set
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 5L
2,084 Elo+
Party 3
Zeus
Zeus
KingdomHearts41
Zeus
Level 156
God Stats
6W - 4L
1,753 SR
Queue Stats
96W - 49L
1,869 Elo+
Party 2
Erlang Shen
Erlang Shen
VertIsThicc
Erlang Shen
Level 62
God Stats
6W - 2L
1,898 SR
Queue Stats
36W - 6L
2,069 Elo+
Party 3
Chronos
Chronos
ballinwallen21
Chronos
Level 114
God Stats
3W - 3L
1,740 SR
Queue Stats
34W - 26L
1,670 Elo+
Party 2
Ullr
Ullr
wollid
Ullr
Level 27
God Stats
4W - 2L
1,840 SR
Queue Stats
120W - 64L
1,869 Elo+
Party 2
Team Averages
Level 80
1,746 SR
1,912 Elo+

VS

Team Averages
Level 107
1,453 SR
1,607 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CritOverEdge
Chiron
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
278W - 192L
1,637 Elo+
Party 1
Geb
Geb
PeepingRon420
Geb
Level 160
God Stats
8W - 1L
1,500 SR
Queue Stats
416W - 258L
1,623 Elo+
Party 1
Nemesis
Nemesis
Zxyhp
Nemesis
Level 46
God Stats
13W - 14L
1,267 SR
Queue Stats
35W - 36L
1,427 Elo+
Solo
Kukulkan
Kukulkan
nahfel
Kukulkan
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 13L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 3
7,345
735
6,610
6,495
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 2 / 6
5,843
584
4,458
5,678
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
VertIsThicc
Erlang Shen
10
2 / 0 / 9
6,376
638
5,422
9,026
2,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
6,198
620
939
4,182
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
wollid
Ullr
13
1 / 0 / 2
6,885
689
4,335
4,622
1,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
2 / 5 / 1
5,575
558
5,111
7,846
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
11
1 / 1 / 0
5,995
600
3,719
4,383
1,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 3
5,320
532
2,300
8,920
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Zxyhp
Nemesis
9
0 / 0 / 0
5,363
536
1,485
4,976
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
nahfel
Kukulkan
9
1 / 3 / 2
5,793
579
5,666
5,043
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
4
4
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
5
1
0.5
W
9
1
3
10.5
L
Chiron
1
1
0
1
W
0
2
6
1.5
L
0
4
3
0.38
W
Erlang Shen
VertIsThicc
Erlang Shen
2
0
9
6.5
L
Nemesis
Zxyhp
Nemesis
0
0
0
0
W
1
1
0
1
L
Kukulkan
nahfel
Kukulkan
1
3
2
0.67
W
Ullr
wollid
Ullr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,764
Damage
18,281
30,003
Taken
31,168
10,259
Mitigated
9,464
9,795
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,111
405
0
2,210
7,846
2,163
0
985
6,861
0
28,588
W
6,610
2,708
0
831
6,495
3,017
0
1,556
4,939
0
44,729
L
Chiron
3,719
1,570
70
1,656
4,383
1,119
0
336
4,047
0
40,252
W
4,458
520
0
775
5,678
1,656
0
2,279
3,399
33,843
0
L
2,300
729
0
1,333
8,920
3,421
0
2,633
6,287
14,674
0
W
Erlang Shen
VertIsThicc
Erlang Shen
5,422
2,760
1,387
3,941
9,026
2,947
0
2,742
6,144
0
20,141
L
Nemesis
Zxyhp
Nemesis
1,485
544
0
602
4,976
1,302
0
0
4,976
0
18,934
W
939
328
0
1,388
4,182
1,100
0
834
3,348
37,436
0
L
Kukulkan
nahfel
Kukulkan
5,666
778
0
1,209
5,043
1,459
0
1,443
3,600
37,120
0
W
Ullr
wollid
Ullr
4,335
805
0
1,473
4,622
1,539
0
1,038
3,584
0
43,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
28,046
368
Minions Killed
298
0
Camps Cleared
0
1,007,485
Distance Traveled
1,014,982
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,575
558
62
6
0
212,333
0
W
Set
7,345
735
86
9
0
226,171
3
L
Chiron
5,995
600
89
9
0
205,597
3
W
Zeus
5,843
584
65
7
0
190,297
1
L
Geb
5,320
532
25
3
0
197,379
0
W
Erlang Shen
6,376
638
26
3
0
217,977
3
L
Nemesis
5,363
536
49
5
0
214,893
4
W
Chronos
6,198
620
89
9
0
193,154
3
L
Kukulkan
5,793
579
73
7
0
184,780
3
W
Ullr
6,885
689
102
10
0
179,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role