Player Matchup

Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
MinecraftHermit
Erlang Shen
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,462 Elo+
Party 3
Agni
Agni
SoulXKatana
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,527 Elo+
Party 3
Nu Wa
Nu Wa
blackhrdZ1472
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,591 Elo+
Party 1
Mercury
Mercury
xX_gadwall75_Xx
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,515 Elo+
Party 3
Team Averages
Level 92
1,500 SR
1,519 Elo+

VS

Team Averages
Level 94
1,485 SR
1,513 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Paralaizen
Artemis
Level 68
God Stats
9W - 6L
1,720 SR
Queue Stats
273W - 256L
1,435 Elo+
Party 2
Poseidon
Poseidon
WildR0se
Poseidon
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 59L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
elcasadormido1
Gilgamesh
Level 120
God Stats
3W - 5L
1,207 SR
Queue Stats
154W - 166L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 1 / 0
7,351
525
2,439
9,054
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
MinecraftHermit
Erlang Shen
13
1 / 5 / 0
7,787
556
7,767
13,720
8,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,711
408
3,421
6,679
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 0
6,728
481
6,578
6,483
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 0
6,346
453
1,167
7,360
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 0 / 2
8,946
639
5,380
8,381
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
 
Athena
12
0 / 0 / 3
7,157
511
2,137
8,412
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Paralaizen
Artemis
15
6 / 1 / 1
8,804
629
6,894
6,988
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
WildR0se
Poseidon
13
2 / 1 / 1
7,067
505
7,494
4,741
1,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
elcasadormido1
Gilgamesh
14
3 / 1 / 2
8,279
591
6,418
12,068
8,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
15
16
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Medusa
 
Medusa
4
0
2
5
W
Athena
 
Athena
0
0
3
1.5
L
Erlang Shen
MinecraftHermit
Erlang Shen
1
5
0
0.2
W
Artemis
Paralaizen
Artemis
6
1
1
6.5
L
0
3
1
0.17
W
Poseidon
WildR0se
Poseidon
2
1
1
2.5
L
0
5
0
0
W
Gilgamesh
elcasadormido1
Gilgamesh
3
1
2
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
28,323
43,296
Taken
40,590
15,142
Mitigated
20,300
14,027
Healing
13,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,439
2,321
0
5,524
9,054
1,928
891
5,506
3,130
0
54,749
W
Medusa
 
Medusa
5,380
1,949
0
3,642
8,381
2,552
555
4,632
3,529
0
73,231
W
Athena
 
Athena
2,137
471
278
3,109
8,412
5,234
226
1,963
5,935
16,173
0
L
Erlang Shen
MinecraftHermit
Erlang Shen
7,767
4,092
0
3,033
13,720
8,335
508
236
13,484
0
49,094
W
Artemis
Paralaizen
Artemis
6,894
3,542
0
863
6,988
2,519
637
672
6,004
0
68,666
L
3,421
260
208
1,824
6,679
1,390
0
2,989
3,484
20,968
0
W
Poseidon
WildR0se
Poseidon
7,494
1,351
0
926
4,741
1,396
904
955
3,310
55,006
0
L
6,578
3,454
0
441
6,483
1,519
166
0
6,483
42,752
0
W
Gilgamesh
elcasadormido1
Gilgamesh
6,418
2,152
14
4,344
12,068
8,599
602
431
11,589
1,818
43,591
L
1,167
129
0
2,997
7,360
1,970
0
446
6,848
0
27,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,923
Gold Earned
40,253
395
Minions Killed
483
0
Camps Cleared
0
1,311,405
Distance Traveled
1,385,941
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,351
525
123
9
0
254,244
8
W
Medusa
8,946
639
155
11
0
289,476
8
W
Athena
7,157
511
39
3
0
262,294
4
L
Erlang Shen
7,787
556
95
7
0
243,362
1
W
Artemis
8,804
629
110
8
0
306,691
5
L
Agni
5,711
408
45
3
0
243,953
2
W
Poseidon
7,067
505
97
7
0
267,792
3
L
Nu Wa
6,728
481
72
5
0
255,838
2
W
Gilgamesh
8,279
591
82
6
0
259,688
5
L
Mercury
6,346
453
60
4
0
314,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role