Player Matchup

Apollo
Apollo
 
Apollo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FemboySub
Sol
Level 126
God Stats
2W - 0L
1,719 SR
Queue Stats
168W - 153L
1,773 Elo+
Party 1
Vamana
Vamana
InaneBurrito79
Vamana
Level 128
God Stats
4W - 5L
1,715 SR
Queue Stats
609W - 466L
1,572 Elo+
Party 1
Mercury
Mercury
RawExotics
Mercury
Level 29
God Stats
8W - 0L
1,939 SR
Queue Stats
94W - 21L
1,843 Elo+
Party 1
Ares
Ares
Sith59
Ares
Level 75
God Stats
10W - 4L
1,500 SR
Queue Stats
204W - 159L
1,653 Elo+
Party 1
Team Averages
Level 91
1,675 SR
1,668 Elo+

VS

Team Averages
Level 74
1,508 SR
1,471 Elo+
Cu Chulainn
Cu Chulainn
Ghostfreakk55
Cu Chulainn
Level 121
God Stats
3W - 1L
1,726 SR
Queue Stats
93W - 75L
1,565 Elo+
Party 2
Atlas
Atlas
Gringooor
Atlas
Level 61
God Stats
3W - 5L
1,500 SR
Queue Stats
135W - 118L
1,453 Elo+
Party 2
Fenrir
Fenrir
Laucha97
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,440 Elo+
Party 2
Tiamat
Tiamat
Nip94
Tiamat
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 133L
1,511 Elo+
Party 2
Neith
Neith
Zalajadim
Neith
Level 6
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
9 / 0 / 4
10,115
723
9,473
9,905
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 3 / 5
9,551
682
6,757
8,508
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 3
10,179
727
8,342
13,857
12,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
RawExotics
Mercury
14
1 / 2 / 8
8,985
642
3,727
9,125
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Sith59
Ares
12
2 / 0 / 7
8,648
618
5,054
10,536
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ghostfreakk55
Cu Chulainn
13
2 / 4 / 0
8,069
576
4,717
9,784
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Gringooor
Atlas
9
1 / 4 / 1
6,103
436
2,462
12,435
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Laucha97
Fenrir
13
0 / 4 / 2
7,047
503
2,070
10,292
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Nip94
Tiamat
13
1 / 3 / 1
7,256
518
7,100
6,950
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Zalajadim
Neith
8
0 / 7 / 1
5,364
383
2,134
6,378
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
22
Kills
4
7
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
0
4
11
W
4
3
5
2.17
L
Cu Chulainn
Ghostfreakk55
Cu Chulainn
2
4
0
0.5
L
Atlas
Gringooor
Atlas
1
4
1
0.38
W
6
2
3
3.75
L
Fenrir
Laucha97
Fenrir
0
4
2
0.25
L
Tiamat
Nip94
Tiamat
1
3
1
0.5
W
Mercury
RawExotics
Mercury
1
2
8
2.5
W
Ares
Sith59
Ares
2
0
7
5.5
L
Neith
Zalajadim
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,353
Damage
18,483
51,931
Taken
45,839
31,182
Mitigated
25,588
24,778
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,473
5,560
0
6,980
9,905
4,307
2,518
2,730
7,175
0
73,093
W
6,757
2,995
0
3,866
8,508
3,265
5,852
2,313
5,921
46,440
15,358
L
Cu Chulainn
Ghostfreakk55
Cu Chulainn
4,717
372
0
3,558
9,784
8,503
0
220
9,564
7,166
36,921
L
Atlas
Gringooor
Atlas
2,462
694
213
2,463
12,435
7,137
0
3,911
8,524
11,942
0
W
8,342
3,903
0
5,330
13,857
12,492
209
3,412
9,798
0
60,129
L
Fenrir
Laucha97
Fenrir
2,070
508
0
1,895
10,292
4,030
0
1,106
9,186
0
50,344
L
Tiamat
Nip94
Tiamat
7,100
418
0
1,466
6,950
3,586
720
1,742
5,208
57,966
0
W
Mercury
RawExotics
Mercury
3,727
1,990
0
3,683
9,125
2,922
1,067
2,998
6,098
0
51,204
W
Ares
Sith59
Ares
5,054
130
194
4,725
10,536
8,196
200
4,191
5,505
14,816
0
L
Neith
Zalajadim
Neith
2,134
676
0
365
6,378
2,332
0
3,465
2,913
0
17,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
33,839
476
Minions Killed
362
0
Camps Cleared
0
1,441,523
Distance Traveled
1,405,254
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,115
723
130
9
0
302,234
5
W
Sol
9,551
682
112
8
0
269,803
2
L
Cu Chulainn
8,069
576
102
7
0
291,821
1
L
Atlas
6,103
436
20
1
0
283,936
5
W
Vamana
10,179
727
123
9
0
266,088
2
L
Fenrir
7,047
503
99
7
0
289,696
7
L
Tiamat
7,256
518
106
8
0
275,477
5
W
Mercury
8,985
642
97
7
0
325,898
1
W
Ares
8,648
618
14
1
0
277,500
3
L
Neith
5,364
383
35
3
0
264,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role