Player Matchup

Sol
Sol
AB2430
Sol
Level 95
God Stats
2W - 0L
1,800 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 3
Rama
Rama
Ascend2990
Rama
Level 51
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 52L
1,716 Elo+
Party 3
Jormungandr
Jormungandr
BewbsClues
Jormungandr
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 66L
1,699 Elo+
Party 3
Bastet
Bastet
JEDA_06
Bastet
Level 101
God Stats
5W - 6L
1,500 SR
Queue Stats
225W - 228L
1,488 Elo+
Party 1
Charybdis
Charybdis
Necih
Charybdis
Level 25
God Stats
6W - 5L
1,289 SR
Queue Stats
35W - 42L
1,444 Elo+
Party 1
Team Averages
Level 72
1,518 SR
1,570 Elo+

VS

Team Averages
Level 61
1,455 SR
1,515 Elo+
Zhong Kui
Zhong Kui
A-Y-K-Darkstar
Zhong Kui
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 70L
1,878 Elo+
Party 2
Izanami
Izanami
Doit4Coach
Izanami
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 105L
1,223 Elo+
Solo
Bellona
Bellona
Master Nels 117
Bellona
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 18L
1,309 Elo+
Solo
Yemoja
Yemoja
lotfsv5
Yemoja
Level 120
God Stats
0W - 2L
1,273 SR
Queue Stats
81W - 66L
1,583 Elo+
Party 2
Susano
Susano
plutirium
Susano
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
77W - 69L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AB2430
Sol
10
2 / 1 / 4
6,383
580
4,191
5,628
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 1
6,713
610
5,198
5,576
1,568
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
BewbsClues
Jormungandr
10
1 / 0 / 3
6,319
574
4,115
6,122
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
JEDA_06
Bastet
9
2 / 4 / 3
6,120
556
4,786
8,800
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Necih
Charybdis
12
2 / 1 / 1
6,892
627
2,902
5,784
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A-Y-K-Darkstar
Zhong Kui
9
4 / 3 / 1
6,293
572
4,373
7,750
4,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Doit4Coach
Izanami
8
0 / 2 / 1
4,703
428
2,302
6,099
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 2 / 0
4,442
404
192
3,885
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
lotfsv5
Yemoja
8
1 / 0 / 3
5,299
482
3,801
6,049
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
plutirium
Susano
9
2 / 3 / 4
5,671
516
5,261
6,775
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
7
7
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
A-Y-K-Darkstar
Zhong Kui
4
3
1
1.5
W
Sol
AB2430
Sol
2
1
4
4
W
3
1
1
3.5
W
Jormungandr
BewbsClues
Jormungandr
1
0
3
2.5
L
Izanami
Doit4Coach
Izanami
0
2
1
0.25
W
Bastet
JEDA_06
Bastet
2
4
3
0.88
L
0
2
0
0
W
Charybdis
Necih
Charybdis
2
1
1
2.5
L
Yemoja
lotfsv5
Yemoja
1
0
3
2.5
L
Susano
plutirium
Susano
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
15,929
31,910
Taken
30,558
12,985
Mitigated
13,062
13,006
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
A-Y-K-Darkstar
Zhong Kui
4,373
1,086
605
2,995
7,750
4,275
0
2,925
4,825
22,159
0
W
Sol
AB2430
Sol
4,191
925
0
2,808
5,628
1,544
0
1,880
3,748
30,017
0
W
5,198
4,405
0
3,570
5,576
1,568
969
1,008
4,568
0
39,965
W
Jormungandr
BewbsClues
Jormungandr
4,115
893
331
1,426
6,122
5,542
179
2,066
4,056
24,839
0
L
Izanami
Doit4Coach
Izanami
2,302
1,564
0
1,127
6,099
1,383
0
2,115
3,984
0
22,259
W
Bastet
JEDA_06
Bastet
4,786
1,451
0
2,452
8,800
2,451
0
2,542
6,022
0
22,822
L
192
0
0
1,087
3,885
2,094
0
0
3,885
0
12,927
W
Charybdis
Necih
Charybdis
2,902
2,307
0
2,419
5,784
1,880
2,482
678
5,106
0
37,793
L
Yemoja
lotfsv5
Yemoja
3,801
564
175
1,922
6,049
3,354
0
1,632
4,417
19,314
0
L
Susano
plutirium
Susano
5,261
1,158
0
1,721
6,775
1,956
0
1,634
5,141
0
23,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
26,408
296
Minions Killed
196
0
Camps Cleared
0
1,002,096
Distance Traveled
865,174
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,293
572
44
4
0
171,675
0
W
Sol
6,383
580
51
5
0
190,889
2
W
Rama
6,713
610
82
7
0
192,514
5
W
Jormungandr
6,319
574
41
4
0
205,280
1
L
Izanami
4,703
428
39
4
0
183,721
2
W
Bastet
6,120
556
46
4
0
230,667
1
L
Bellona
4,442
404
36
3
0
84,288
0
W
Charybdis
6,892
627
76
7
0
182,746
1
L
Yemoja
5,299
482
30
3
0
191,893
2
L
Susano
5,671
516
47
4
0
233,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role