Player Matchup

Amaterasu
Amaterasu
MANNYSAVAGEE
Amaterasu
Level 28
God Stats
2W - 1L
1,845 SR
Queue Stats
45W - 61L
1,589 Elo+
Party 2
He Bo
He Bo
iTz Boujee
He Bo
Level 67
God Stats
0W - 1L
1,610 SR
Queue Stats
42W - 40L
1,556 Elo+
Party 2
Da Ji
Da Ji
iTzantony4656
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,588 Elo+
Party 2
Tyr
Tyr
iTzpP00HBEAR
Tyr
Level 84
God Stats
0W - 3L
1,495 SR
Queue Stats
35W - 32L
1,704 Elo+
Party 2
Danzaburou
Danzaburou
modiddlie
Danzaburou
Level 21
God Stats
1W - 5L
1,274 SR
Queue Stats
1W - 6L
1,269 Elo+
Solo
Team Averages
Level 50
1,545 SR
1,541 Elo+

VS

Team Averages
Level 113
1,428 SR
1,089 Elo+
Odin
Odin
Chel02sea
Odin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,060 Elo+
Party 1
Janus
Janus
Gmanfan86
Janus
Level 142
God Stats
9W - 17L
1,500 SR
Queue Stats
31W - 34L
1,060 Elo+
Party 1
Bakasura
Bakasura
Meezy808
Bakasura
Level 140
God Stats
1W - 1L
1,302 SR
Queue Stats
7W - 2L
1,205 Elo+
Solo
Neith
Neith
azntony002
Neith
Level 7
God Stats
20W - 13L
1,344 SR
Queue Stats
30W - 26L
1,060 Elo+
Party 1
Ganesha
Ganesha
zornocab476
Ganesha
Level 122
God Stats
2W - 7L
1,495 SR
Queue Stats
21W - 26L
1,060 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MANNYSAVAGEE
Amaterasu
14
1 / 5 / 1
7,436
676
4,074
15,468
7,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
14
1 / 8 / 2
7,501
682
7,832
10,149
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 6 / 2
8,411
765
4,670
8,401
2,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 3
7,891
717
5,173
13,160
13,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
modiddlie
Danzaburou
14
1 / 3 / 1
7,605
691
2,135
7,614
2,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 2 / 17
8,539
776
10,360
11,581
11,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Gmanfan86
Janus
18
14 / 1 / 8
10,333
939
17,153
4,763
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
Meezy808
Bakasura
16
2 / 2 / 5
9,413
856
2,586
8,332
3,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
17
7 / 0 / 9
9,278
843
10,499
5,944
2,731
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
zornocab476
Ganesha
15
0 / 2 / 23
8,243
749
6,180
10,889
10,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
88
7
Kills
26
26
Deaths
7
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Odin
3
2
17
5.75
W
Janus
Gmanfan86
Janus
14
1
8
18
L
Amaterasu
MANNYSAVAGEE
Amaterasu
1
5
1
0.3
W
Bakasura
Meezy808
Bakasura
2
2
5
2.25
W
Neith
7
0
9
11.5
L
He Bo
1
8
2
0.25
L
3
6
2
0.67
L
1
4
3
0.63
L
Danzaburou
modiddlie
Danzaburou
1
3
1
0.5
W
Ganesha
zornocab476
Ganesha
0
2
23
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
46,778
54,792
Taken
41,509
28,865
Mitigated
29,818
10,273
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,360
2,497
620
905
11,581
11,533
0
2,766
8,597
3,279
16,918
W
Janus
Gmanfan86
Janus
17,153
828
0
250
4,763
2,038
361
329
4,420
44,464
0
L
Amaterasu
MANNYSAVAGEE
Amaterasu
4,074
772
454
2,852
15,468
7,234
0
6,846
8,447
0
18,721
W
Bakasura
Meezy808
Bakasura
2,586
1,571
619
1,324
8,332
3,408
2,806
836
7,456
0
27,896
W
Neith
10,499
6,138
0
2,435
5,944
2,731
2,115
958
4,934
0
33,897
L
He Bo
7,832
368
218
1,002
10,149
2,916
0
4,305
5,664
26,811
0
L
4,670
480
0
12
8,401
2,880
0
4,294
3,997
0
13,355
L
5,173
854
850
4,249
13,160
13,153
0
5,985
6,840
0
21,088
L
Danzaburou
modiddlie
Danzaburou
2,135
852
0
636
7,614
2,682
560
2,489
5,021
0
15,714
W
Ganesha
zornocab476
Ganesha
6,180
44
659
1,980
10,889
10,108
76
2,384
8,270
14,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,844
Gold Earned
45,806
166
Minions Killed
227
0
Camps Cleared
0
1,020,273
Distance Traveled
1,152,212
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,539
776
21
2
0
231,274
0
W
Janus
10,333
939
69
6
0
251,694
1
L
Amaterasu
7,436
676
38
3
0
227,122
3
W
Bakasura
9,413
856
73
7
0
225,706
2
W
Neith
9,278
843
60
5
0
207,100
0
L
He Bo
7,501
682
37
3
0
194,463
1
L
Da Ji
8,411
765
22
2
0
207,494
0
L
Tyr
7,891
717
32
3
0
224,841
4
L
Danzaburou
7,605
691
37
3
0
166,353
0
W
Ganesha
8,243
749
4
0
0
236,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role