Player Matchup

Erlang Shen
Erlang Shen
Gold IV
 
Erlang Shen
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
CashMoneyMawk
Ares
Gold II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,605 MMR
Solo
Chronos
Chronos
Silver I
RonNGun
Chronos
Silver I
Level 153
God Stats
2W - 1L
1,813 SR
Queue Stats
16W - 11L
1,630 MMR
Solo
Cliodhna
Cliodhna
Silver II
blunt
Cliodhna
Silver II
Level 157
God Stats
13W - 13L
1,500 SR
Queue Stats
560W - 537L
1,537 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,563 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,608 SR
1,614 MMR
Thor
Thor
Gold III
Dariov3
Thor
Gold III
Level 122
God Stats
23W - 19L
1,779 SR
Queue Stats
425W - 429L
1,603 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Idiotsmurfs
Gilgamesh
Gold IV
Level 129
God Stats
5W - 4L
1,555 SR
Queue Stats
308W - 310L
1,626 MMR
Solo
Thoth
Thoth
Gold V
Mangxkyou
Thoth
Gold V
Level 158
God Stats
27W - 25L
1,500 SR
Queue Stats
550W - 547L
1,600 MMR
Solo
Discordia
Discordia
Gold V
SnekBurrito
Discordia
Gold V
Level 160
God Stats
14W - 7L
1,602 SR
Queue Stats
68W - 45L
1,612 MMR
Solo
Ne Zha
Ne Zha
Gold V
relbeek
Ne Zha
Gold V
Level 147
God Stats
18W - 18L
1,606 SR
Queue Stats
24W - 29L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 5 / 3
9,369
586
10,558
13,451
12,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
 
Heimdallr
14
0 / 5 / 3
8,330
521
4,437
11,738
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 4
7,163
448
3,826
13,265
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
RonNGun
Chronos
15
3 / 5 / 0
8,850
553
4,511
10,785
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
blunt
Cliodhna
15
5 / 4 / 1
9,222
576
8,226
11,595
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
King ArthurSolKaliCamazotz

VS

Bans
LokiPoseidonFenrirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dariov3
Thor
16
4 / 4 / 4
10,275
642
7,830
15,908
8,795
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Idiotsmurfs
Gilgamesh
16
9 / 4 / 4
10,700
669
11,303
14,141
7,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Mangxkyou
Thoth
17
4 / 2 / 0
10,555
660
8,450
8,462
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
SnekBurrito
Discordia
17
5 / 1 / 8
10,455
653
8,528
7,750
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
relbeek
Ne Zha
14
1 / 1 / 10
8,219
514
5,823
9,732
3,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
11
Kills
23
23
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
5
3
0.9
L
Heimdallr
 
Heimdallr
0
5
3
0.3
L
0
4
4
0.5
W
Thor
Dariov3
Thor
4
4
4
1.5
W
Gilgamesh
Idiotsmurfs
Gilgamesh
9
4
4
2.75
W
Thoth
Mangxkyou
Thoth
4
2
0
2
L
Chronos
RonNGun
Chronos
3
5
0
0.6
W
Discordia
SnekBurrito
Discordia
5
1
8
9
L
Cliodhna
blunt
Cliodhna
5
4
1
1.38
W
Ne Zha
relbeek
Ne Zha
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,558
Damage
41,934
60,834
Taken
55,993
39,069
Mitigated
24,829
16,297
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,558
5,972
0
4,841
13,451
12,973
0
2,131
11,320
0
54,638
L
Heimdallr
 
Heimdallr
4,437
867
0
2,279
11,738
3,606
1,108
6,763
4,975
0
62,768
L
3,826
54
0
1,736
13,265
14,165
0
3,112
10,153
12,643
0
W
Thor
Dariov3
Thor
7,830
2,409
578
4,843
15,908
8,795
0
2,608
13,300
0
59,786
W
Gilgamesh
Idiotsmurfs
Gilgamesh
11,303
5,194
0
1,214
14,141
7,230
0
2,001
12,140
0
83,279
W
Thoth
Mangxkyou
Thoth
8,450
204
75
3,704
8,462
2,495
778
1,819
6,643
80,618
0
L
Chronos
RonNGun
Chronos
4,511
2,200
0
2,420
10,785
4,362
0
3,736
7,049
48,768
4,443
W
Discordia
SnekBurrito
Discordia
8,528
965
0
2,752
7,750
2,424
156
2,047
5,703
71,246
0
L
Cliodhna
blunt
Cliodhna
8,226
1,422
0
5,021
11,595
3,963
0
1,236
10,359
0
79,563
W
Ne Zha
relbeek
Ne Zha
5,823
1,750
105
2,790
9,732
3,885
274
1,534
8,198
0
33,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,934
Gold Earned
50,204
490
Minions Killed
570
0
Camps Cleared
0
1,583,637
Distance Traveled
1,729,073
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,369
586
103
6
0
319,622
2
L
Heimdallr
8,330
521
124
8
0
303,698
4
L
Ares
7,163
448
24
2
0
300,110
4
W
Thor
10,275
642
134
8
0
326,059
6
W
Gilgamesh
10,700
669
112
7
0
387,861
2
W
Thoth
10,555
660
161
10
0
320,513
3
L
Chronos
8,850
553
116
7
0
313,411
6
W
Discordia
10,455
653
115
7
0
339,400
11
L
Cliodhna
9,222
576
123
8
0
346,796
2
W
Ne Zha
8,219
514
48
3
0
355,240
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role