Player Matchup

Discordia
Discordia
AegeusZephyr
Discordia
Level 108
God Stats
1W - 0L
1,226 SR
Queue Stats
14W - 18L
1,406 Elo+
Party 1
Artemis
Artemis
Danteeemon
Artemis
Level 97
God Stats
2W - 0L
1,744 SR
Queue Stats
20W - 17L
1,618 Elo+
Solo
Hercules
Hercules
Smoove sama
Hercules
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,620 Elo+
Party 3
Nox
Nox
YaMomsBussin
Nox
Level 75
God Stats
6W - 5L
1,696 SR
Queue Stats
14W - 17L
1,516 Elo+
Party 3
Sol
Sol
cjsweetensour
Sol
Level 127
God Stats
1W - 1L
1,381 SR
Queue Stats
21W - 24L
1,172 Elo+
Party 1
Team Averages
Level 100
1,509 SR
1,466 Elo+

VS

Team Averages
Level 96
1,476 SR
1,446 Elo+
Sun Wukong
Sun Wukong
Azuqq
Sun Wukong
Level 54
God Stats
4W - 3L
1,698 SR
Queue Stats
37W - 45L
1,412 Elo+
Party 2
Xbalanque
Xbalanque
DEADGATOR88
Xbalanque
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,331 Elo+
Party 2
Agni
Agni
GamerGirlFeet
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,491 Elo+
Solo
Thanatos
Thanatos
KxDMonst3r
Thanatos
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 82L
1,435 Elo+
Party 2
Athena
Athena
Weestals
Athena
Level 145
God Stats
27W - 20L
1,180 SR
Queue Stats
473W - 533L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AegeusZephyr
Discordia
20
5 / 1 / 15
12,716
795
13,162
8,300
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Danteeemon
Artemis
20
8 / 0 / 12
13,315
832
20,632
17,026
6,658
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Smoove sama
Hercules
19
8 / 0 / 17
12,503
781
14,230
14,980
14,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 8 / 11
11,063
691
4,732
12,428
4,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 3 / 15
12,699
794
17,775
15,707
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azuqq
Sun Wukong
13
1 / 5 / 1
8,890
556
4,207
9,139
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
DEADGATOR88
Xbalanque
16
0 / 8 / 5
9,922
620
9,352
14,973
6,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 4 / 4
12,279
767
20,623
15,092
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
KxDMonst3r
Thanatos
18
5 / 11 / 4
11,089
693
12,286
19,025
8,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Weestals
Athena
17
2 / 5 / 5
10,316
645
6,744
28,577
33,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
33
Kills
12
12
Deaths
33
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
AegeusZephyr
Discordia
5
1
15
12.5
L
Sun Wukong
Azuqq
Sun Wukong
1
5
1
0.3
L
Xbalanque
DEADGATOR88
Xbalanque
0
8
5
0.31
W
Artemis
Danteeemon
Artemis
8
0
12
14
L
4
4
4
1.5
L
Thanatos
KxDMonst3r
Thanatos
5
11
4
0.64
W
Hercules
Smoove sama
Hercules
8
0
17
16.5
L
Athena
Weestals
Athena
2
5
5
0.9
W
4
8
11
1.19
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,531
Damage
53,212
68,441
Taken
86,806
32,651
Mitigated
62,609
23,705
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AegeusZephyr
Discordia
13,162
564
0
500
8,300
2,967
1,058
4,145
4,027
53,386
0
L
Sun Wukong
Azuqq
Sun Wukong
4,207
749
199
1,584
9,139
6,505
0
4,055
5,008
0
8,376
L
Xbalanque
DEADGATOR88
Xbalanque
9,352
3,360
418
1,890
14,973
6,911
0
5,598
9,126
0
29,308
W
Artemis
Danteeemon
Artemis
20,632
12,558
0
8,429
17,026
6,658
4,602
7,164
9,862
0
78,969
L
20,623
886
141
1,940
15,092
7,058
0
6,689
8,235
67,551
0
L
Thanatos
KxDMonst3r
Thanatos
12,286
3,110
677
5,881
19,025
8,785
920
10,450
8,235
0
26,433
W
Hercules
Smoove sama
Hercules
14,230
3,168
0
5,145
14,980
14,366
407
6,181
8,799
4,224
17,383
L
Athena
Weestals
Athena
6,744
1,086
540
2,959
28,577
33,350
0
10,203
17,850
21,204
0
W
4,732
474
357
952
12,428
4,021
377
3,522
8,906
29,753
0
W
17,775
4,523
335
7,987
15,707
4,639
3,790
6,059
9,480
46,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,296
Gold Earned
52,496
321
Minions Killed
192
0
Camps Cleared
0
1,541,275
Distance Traveled
1,254,650
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,716
795
99
6
0
353,707
0
L
Sun Wukong
8,890
556
12
1
0
148,788
0
L
Xbalanque
9,922
620
30
2
0
218,774
0
W
Artemis
13,315
832
99
6
0
314,924
2
L
Agni
12,279
767
102
6
0
309,436
0
L
Thanatos
11,089
693
29
2
0
268,601
1
W
Hercules
12,503
781
15
1
0
326,525
1
L
Athena
10,316
645
19
1
0
309,051
0
W
Nox
11,063
691
33
2
0
244,571
0
W
Sol
12,699
794
75
5
0
301,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role