Player Matchup

Horus
Horus
Jax2195
Horus
Level 108
God Stats
16W - 8L
1,922 SR
Queue Stats
111W - 141L
1,537 Elo+
Party 1
Zeus
Zeus
SnappyAsparagus
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,497 Elo+
Party 1
Susano
Susano
Vegito357
Susano
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
479W - 474L
1,512 Elo+
Party 1
Sol
Sol
donniboy133t
Sol
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,288 Elo+
Party 1
Tsukuyomi
Tsukuyomi
smilortwins357
Tsukuyomi
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
538W - 528L
1,512 Elo+
Party 1
Team Averages
Level 110
1,584 SR
1,469 Elo+

VS

Team Averages
Level 113
1,544 SR
1,580 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
AcoustaKillaz
Bastet
Level 109
God Stats
11W - 6L
1,722 SR
Queue Stats
109W - 103L
1,637 Elo+
Party 2
Persephone
Persephone
Mahoney08
Persephone
Level 125
God Stats
7W - 8L
1,500 SR
Queue Stats
151W - 154L
1,607 Elo+
Solo
Horus
Horus
Plunia
Horus
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 125L
1,561 Elo+
Party 3
Charybdis
Charybdis
SupeRNovA635
Charybdis
Level 99
God Stats
10W - 12L
1,498 SR
Queue Stats
181W - 185L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jax2195
Horus
14
1 / 9 / 7
9,608
437
4,564
24,948
25,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 12 / 6
9,408
428
9,536
17,635
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
Vegito357
Susano
16
3 / 8 / 3
10,495
477
10,538
19,033
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 6 / 3
11,364
517
6,745
13,846
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
smilortwins357
Tsukuyomi
18
7 / 6 / 1
12,315
560
13,762
18,641
14,481
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
6 / 1 / 12
12,157
553
8,049
10,523
5,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 15
10,771
490
6,927
22,667
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Mahoney08
Persephone
20
6 / 3 / 19
13,750
625
17,780
12,160
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Plunia
Horus
20
14 / 1 / 14
13,436
611
19,021
18,574
9,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SupeRNovA635
Charybdis
19
13 / 5 / 9
13,373
608
17,468
17,143
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
109
15
Kills
40
41
Deaths
15
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
12
12
W
1
5
15
1.7
L
Horus
Jax2195
Horus
1
9
7
0.5
W
Persephone
Mahoney08
Persephone
6
3
19
5.17
W
Horus
Plunia
Horus
14
1
14
21
L
3
12
6
0.5
W
Charybdis
SupeRNovA635
Charybdis
13
5
9
3.5
L
Susano
Vegito357
Susano
3
8
3
0.56
L
1
6
3
0.42
L
Tsukuyomi
smilortwins357
Tsukuyomi
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,145
Damage
69,245
94,103
Taken
81,067
51,546
Mitigated
36,923
22,803
Healing
29,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,049
3,306
0
1,007
10,523
5,539
1,217
1,974
8,549
0
67,765
W
6,927
1,276
0
4,480
22,667
11,255
298
6,924
15,590
0
26,680
L
Horus
Jax2195
Horus
4,564
2,511
1,895
7,240
24,948
25,107
0
6,019
18,364
0
18,101
W
Persephone
Mahoney08
Persephone
17,780
320
119
4,066
12,160
4,316
824
3,213
8,855
103,618
0
W
Horus
Plunia
Horus
19,021
6,678
3,118
10,024
18,574
9,094
507
5,086
13,488
0
83,041
L
9,536
1,511
0
2,319
17,635
2,794
0
2,189
15,305
48,544
0
W
Charybdis
SupeRNovA635
Charybdis
17,468
6,644
0
6,899
17,143
6,719
5,110
5,289
11,854
0
83,329
L
Susano
Vegito357
Susano
10,538
2,427
0
4,855
19,033
5,636
0
3,664
15,316
0
71,913
L
6,745
1,698
0
4,028
13,846
3,528
3,403
2,786
11,060
97,464
0
L
Tsukuyomi
smilortwins357
Tsukuyomi
13,762
2,477
54
2,412
18,641
14,481
142
3,770
14,578
5,289
70,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,190
Gold Earned
63,487
521
Minions Killed
503
0
Camps Cleared
0
1,980,435
Distance Traveled
2,154,284
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,157
553
107
5
0
447,324
2
W
Bastet
10,771
490
23
1
0
437,345
1
L
Horus
9,608
437
34
2
0
403,949
4
W
Persephone
13,750
625
159
7
0
416,183
6
W
Horus
13,436
611
94
4
0
467,779
7
L
Zeus
9,408
428
73
3
0
316,726
1
W
Charybdis
13,373
608
120
5
0
385,653
2
L
Susano
10,495
477
104
5
0
436,365
3
L
Sol
11,364
517
171
8
0
400,360
3
L
Tsukuyomi
12,315
560
139
6
0
423,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role