Player Matchup

Nu Wa
Nu Wa
Apexchampion14
Nu Wa
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 135L
1,340 Elo+
Solo
Bakasura
Bakasura
KidSood
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,117 Elo+
Party 2
Artemis
Artemis
Murd3rBabyy
Artemis
Level 49
God Stats
33W - 22L
1,642 SR
Queue Stats
53W - 51L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
ToeBender8735
Ne Zha
Level 9
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 9L
1,011 Elo+
Party 2
Sun Wukong
Sun Wukong
XiphoidIllusion
Sun Wukong
Level 41
God Stats
0W - 2L
1,217 SR
Queue Stats
61W - 66L
1,425 Elo+
Solo
Team Averages
Level 32
1,424 SR
1,266 Elo+

VS

Team Averages
Level 88
1,486 SR
1,508 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BabyKairi
Pele
Level 29
God Stats
16W - 17L
1,527 SR
Queue Stats
73W - 82L
1,527 Elo+
Party 3
Izanami
Izanami
SUPERI0R SEAL
Izanami
Level 66
God Stats
3W - 1L
1,698 SR
Queue Stats
216W - 219L
1,508 Elo+
Party 3
Vulcan
Vulcan
bruno2468
Vulcan
Level 139
God Stats
113W - 94L
1,607 SR
Queue Stats
321W - 346L
1,410 Elo+
Party 1
Atlas
Atlas
ewewewewewewew
Atlas
Level 45
God Stats
12W - 15L
1,099 SR
Queue Stats
310W - 317L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 5
11,583
1,158
11,416
20,018
7,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
KidSood
Bakasura
17
1 / 12 / 1
10,889
1,089
4,188
18,897
7,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
Murd3rBabyy
Artemis
16
0 / 5 / 4
10,532
1,053
17,583
12,381
4,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 10 / 5
10,715
1,072
8,591
16,970
6,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sun Wukong
XiphoidIllusion
Sun Wukong
17
4 / 5 / 3
12,055
1,206
10,224
19,931
16,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

13

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
4 / 0 / 18
11,812
1,181
8,183
12,676
11,400
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
19
6 / 2 / 17
12,633
1,263
9,657
13,639
6,745
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
19
17 / 4 / 16
14,658
1,466
30,223
10,451
4,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
bruno2468
Vulcan
19
10 / 0 / 19
13,431
1,343
22,521
5,226
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 2 / 27
14,154
1,415
12,754
17,342
21,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
140
8
Kills
43
43
Deaths
8
18
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
18
13
L
2
11
5
0.41
W
Pele
6
2
17
7.25
L
Bakasura
KidSood
Bakasura
1
12
1
0.13
L
Artemis
Murd3rBabyy
Artemis
0
5
4
0.4
W
Izanami
17
4
16
6.25
L
1
10
5
0.35
L
Sun Wukong
XiphoidIllusion
Sun Wukong
4
5
3
1.1
W
Vulcan
bruno2468
Vulcan
10
0
19
19.5
W
6
2
27
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,002
Damage
83,338
88,197
Taken
59,334
42,652
Mitigated
46,324
7,030
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,183
1,148
0
2,582
12,676
11,400
0
2,567
9,817
0
17,984
L
11,416
2,200
0
535
20,018
7,348
0
6,598
13,420
33,200
0
W
Pele
9,657
1,172
0
1,467
13,639
6,745
0
2,443
11,024
0
26,887
L
Bakasura
KidSood
Bakasura
4,188
3,257
0
358
18,897
7,096
0
7,103
11,794
0
6,937
L
Artemis
Murd3rBabyy
Artemis
17,583
7,033
0
0
12,381
4,840
0
6,466
5,915
0
53,275
W
Izanami
30,223
17,947
0
0
10,451
4,226
0
1,683
8,612
0
49,793
L
8,591
2,147
0
849
16,970
6,893
0
7,676
9,294
0
14,698
L
Sun Wukong
XiphoidIllusion
Sun Wukong
10,224
763
89
5,199
19,931
16,475
0
7,432
12,499
0
24,990
W
Vulcan
bruno2468
Vulcan
22,521
8,074
0
1,540
5,226
1,997
0
1,344
3,758
50,285
0
W
12,754
3,910
0
1,315
17,342
21,956
0
2,425
14,607
30,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,774
Gold Earned
66,688
188
Minions Killed
206
4
Camps Cleared
6
849,994
Distance Traveled
1,062,088
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,812
1,181
17
2
0
250,272
0
L
Nu Wa
11,583
1,158
60
6
2
155,813
0
W
Pele
12,633
1,263
34
3
0
213,612
0
L
Bakasura
10,889
1,089
4
0
0
127,879
0
L
Artemis
10,532
1,053
81
8
2
153,871
0
W
Izanami
14,658
1,466
52
5
4
170,433
1
L
Ne Zha
10,715
1,072
7
1
0
197,095
0
L
Sun Wukong
12,055
1,206
36
4
0
215,336
1
W
Vulcan
13,431
1,343
76
8
0
216,377
0
W
Atlas
14,154
1,415
27
3
2
211,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role