Player Matchup

Discordia
Discordia
MasterDillhole
Discordia
Level 43
God Stats
8W - 7L
1,247 SR
Queue Stats
9W - 7L
1,084 Elo+
Solo
Cthulhu
Cthulhu
WiseRandoom
Cthulhu
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 7L
1,320 Elo+
Party 3
Ganesha
Ganesha
Yeetshire
Ganesha
Level 59
God Stats
3W - 2L
1,460 SR
Queue Stats
198W - 240L
1,356 Elo+
Party 1
Chernobog
Chernobog
ZeMeister
Chernobog
Level 15
God Stats
3W - 2L
1,690 SR
Queue Stats
5W - 6L
1,363 Elo+
Party 3
Ravana
Ravana
blankbarren
Ravana
Level 47
God Stats
2W - 0L
1,705 SR
Queue Stats
7W - 11L
1,326 Elo+
Party 1
Team Averages
Level 34
1,521 SR
1,290 Elo+

VS

Team Averages
Level 35
1,437 SR
1,327 Elo+
Kukulkan
Kukulkan
Froglettuce
Kukulkan
Level 11
God Stats
0W - 3L
1,154 SR
Queue Stats
1W - 5L
1,163 Elo+
Party 2
Agni
Agni
LilUuke
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,328 Elo+
Party 2
Thor
Thor
RektSillyvester
Thor
Level 9
God Stats
1W - 2L
1,532 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 2
Sol
Sol
TendieBandit
Sol
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 55L
1,246 Elo+
Solo
Neith
Neith
jellymanryan
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MasterDillhole
Discordia
20
10 / 3 / 15
13,775
861
27,614
14,481
6,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WiseRandoom
Cthulhu
19
5 / 3 / 14
12,213
763
12,170
22,289
18,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Yeetshire
Ganesha
19
3 / 4 / 22
12,452
778
9,848
28,490
22,307
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
ZeMeister
Chernobog
20
13 / 4 / 6
13,930
871
15,768
17,404
7,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
20
5 / 4 / 7
13,060
816
4,960
14,411
6,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Froglettuce
Kukulkan
18
0 / 7 / 3
10,587
662
3,417
13,300
5,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
LilUuke
Agni
17
4 / 12 / 5
10,924
683
22,190
16,930
6,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 6
10,841
678
10,416
16,698
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 8 / 10
11,224
702
23,145
18,403
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
8 / 4 / 6
12,570
786
14,997
15,351
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
48
36
Kills
18
18
Deaths
36
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Froglettuce
Kukulkan
0
7
3
0.21
L
Agni
LilUuke
Agni
4
12
5
0.54
W
Discordia
MasterDillhole
Discordia
10
3
15
5.83
L
2
5
6
1
L
4
8
10
1.13
W
Cthulhu
WiseRandoom
Cthulhu
5
3
14
4
W
Ganesha
Yeetshire
Ganesha
3
4
22
3.5
W
Chernobog
ZeMeister
Chernobog
13
4
6
4
W
Ravana
5
4
7
2.13
L
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,360
Damage
74,165
97,075
Taken
80,682
60,225
Mitigated
29,848
36,580
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Froglettuce
Kukulkan
3,417
363
0
736
13,300
5,045
119
5,780
7,310
36,891
0
L
Agni
LilUuke
Agni
22,190
1,165
0
285
16,930
6,015
103
10,562
5,811
41,808
0
W
Discordia
MasterDillhole
Discordia
27,614
410
361
6,393
14,481
6,021
490
5,965
8,218
51,568
0
L
10,416
3,132
0
1,560
16,698
6,197
0
9,235
7,265
0
25,821
L
23,145
10,943
0
4,587
18,403
6,828
0
12,439
5,520
45,057
0
W
Cthulhu
WiseRandoom
Cthulhu
12,170
728
689
7,414
22,289
18,461
243
12,982
8,936
25,610
0
W
Ganesha
Yeetshire
Ganesha
9,848
1,131
1,012
8,157
28,490
22,307
486
13,447
14,621
31,399
0
W
Chernobog
ZeMeister
Chernobog
15,768
9,808
0
7,730
17,404
7,201
3,147
8,316
8,790
0
64,349
W
Ravana
4,960
836
612
4,212
14,411
6,235
2,078
6,394
7,758
0
50,992
L
14,997
5,740
0
4,589
15,351
5,763
280
9,932
5,130
0
43,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,430
Gold Earned
56,146
299
Minions Killed
240
0
Camps Cleared
0
1,633,573
Distance Traveled
1,447,304
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,587
662
59
4
0
326,219
0
L
Agni
10,924
683
43
3
0
292,228
0
W
Discordia
13,775
861
76
5
0
344,370
0
L
Thor
10,841
678
42
3
0
305,095
1
L
Sol
11,224
702
47
3
0
270,524
0
W
Cthulhu
12,213
763
28
2
0
266,997
0
W
Ganesha
12,452
778
13
1
0
357,542
1
W
Chernobog
13,930
871
78
5
0
317,009
0
W
Ravana
13,060
816
104
7
0
347,655
2
L
Neith
12,570
786
49
3
0
253,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role