Player Matchup

Hera
Hera
Dj_Vicheee
Hera
Level 83
God Stats
2W - 2L
1,750 SR
Queue Stats
13W - 15L
1,779 Elo+
Party 3
Mulan
Mulan
Efestuus
Mulan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,215 Elo+
Party 3
Ymir
Ymir
TheKiuiGamer
Ymir
Level 65
God Stats
6W - 9L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Kali
Kali
YankeeWithN0Br1m
Kali
Level 46
God Stats
2W - 2L
1,536 SR
Queue Stats
25W - 38L
1,370 Elo+
Solo
Izanami
Izanami
crazyjomar21
Izanami
Level 67
God Stats
0W - 5L
1,287 SR
Queue Stats
4W - 7L
1,215 Elo+
Party 3
Team Averages
Level 64
1,515 SR
1,416 Elo+

VS

Team Averages
Level 74
1,457 SR
1,546 Elo+
Kumbhakarna
Kumbhakarna
BiggieSqueeze
Kumbhakarna
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,737 Elo+
Party 1
Hachiman
Hachiman
Dce1804
Hachiman
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 33L
1,737 Elo+
Party 1
Ne Zha
Ne Zha
Kosmosis
Ne Zha
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,282 Elo+
Party 2
Cthulhu
Cthulhu
hjuju
Cthulhu
Level 8
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 2
Sol
Sol
horrorchelsea
Sol
Level 83
God Stats
3W - 1L
1,283 SR
Queue Stats
18W - 17L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
10,110
532
4,867
6,932
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Efestuus
Mulan
16
5 / 5 / 1
10,155
534
11,338
16,687
14,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 0
7,915
417
2,870
15,688
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 3 / 4
9,839
518
4,266
16,704
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
crazyjomar21
Izanami
15
0 / 6 / 0
9,113
480
4,850
10,599
3,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BiggieSqueeze
Kumbhakarna
16
0 / 0 / 13
10,288
541
5,853
11,137
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Dce1804
Hachiman
19
12 / 1 / 4
12,129
638
19,482
13,447
5,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Kosmosis
Ne Zha
17
5 / 6 / 5
10,410
548
8,646
16,639
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
hjuju
Cthulhu
15
4 / 3 / 1
9,997
526
10,025
13,789
14,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
1 / 0 / 1
10,515
553
3,416
7,581
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
22
22
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BiggieSqueeze
Kumbhakarna
0
0
13
6.5
W
Hachiman
Dce1804
Hachiman
12
1
4
14
L
1
3
2
0.67
L
Mulan
Efestuus
Mulan
5
5
1
1.1
W
Ne Zha
Kosmosis
Ne Zha
5
6
5
1.25
L
1
5
0
0.2
L
2
3
4
1.33
L
Izanami
crazyjomar21
Izanami
0
6
0
0
W
Cthulhu
hjuju
Cthulhu
4
3
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,191
Damage
47,422
66,610
Taken
62,593
37,896
Mitigated
41,078
16,154
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BiggieSqueeze
Kumbhakarna
5,853
879
125
3,463
11,137
12,315
420
1,841
9,254
27,632
0
W
Hachiman
Dce1804
Hachiman
19,482
12,211
0
3,317
13,447
5,821
2,363
1,650
11,738
0
93,174
L
4,867
1,881
0
488
6,932
2,074
409
1,830
5,102
65,232
0
L
Mulan
Efestuus
Mulan
11,338
1,635
0
5,717
16,687
14,288
103
7,511
8,002
11,933
35,723
W
Ne Zha
Kosmosis
Ne Zha
8,646
3,436
0
6,366
16,639
5,775
56
1,539
14,869
0
71,710
L
2,870
523
141
3,484
15,688
11,603
0
3,095
12,593
15,852
0
L
4,266
2,384
0
5,671
16,704
6,527
522
3,353
13,242
0
56,849
L
Izanami
crazyjomar21
Izanami
4,850
2,402
0
653
10,599
3,404
500
1,818
8,781
0
61,909
W
Cthulhu
hjuju
Cthulhu
10,025
1,707
0
1,335
13,789
14,323
522
3,087
10,017
42,700
0
W
3,416
1,648
0
4,162
7,581
2,844
3,525
1,472
5,608
74,024
7,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,132
Gold Earned
53,339
486
Minions Killed
549
0
Camps Cleared
0
1,733,846
Distance Traveled
1,810,791
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,288
541
36
2
0
384,878
2
W
Hachiman
12,129
638
157
8
0
362,696
2
L
Hera
10,110
532
145
8
0
361,723
6
L
Mulan
10,155
534
97
5
0
341,379
4
W
Ne Zha
10,410
548
105
6
0
365,159
0
L
Ymir
7,915
417
17
1
0
300,355
0
L
Kali
9,839
518
96
5
0
402,678
8
L
Izanami
9,113
480
131
7
0
327,711
0
W
Cthulhu
9,997
526
95
5
0
365,213
0
W
Sol
10,515
553
156
8
0
332,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role