Player Matchup

King Arthur
King Arthur
Swachu69
King Arthur
Level 98
God Stats
1W - 3L
1,505 SR
Queue Stats
167W - 145L
1,283 Elo+
Party 1
Nu Wa
Nu Wa
TheWolveriņè
Nu Wa
Level 67
God Stats
7W - 8L
1,500 SR
Queue Stats
64W - 80L
1,218 Elo+
Party 1
Heimdallr
Heimdallr
UCBearcat12
Heimdallr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 1
Team Averages
Level 68
1,502 SR
1,210 Elo+

VS

Team Averages
Level 71
1,482 SR
1,463 Elo+
Mulan
Mulan
El_OjOs_
Mulan
Level 60
God Stats
4W - 3L
1,335 SR
Queue Stats
24W - 50L
1,622 Elo+
Party 2
Artemis
Artemis
citriclabel
Artemis
Level 65
God Stats
4W - 6L
1,500 SR
Queue Stats
101W - 159L
1,344 Elo+
Party 2
Zeus
Zeus
diablonanez
Zeus
Level 87
God Stats
5W - 5L
1,610 SR
Queue Stats
18W - 35L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Swachu69
King Arthur
16
7 / 5 / 0
12,317
770
19,338
30,578
28,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 8 / 4
10,087
630
9,244
13,294
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
UCBearcat12
Heimdallr
12
0 / 7 / 4
9,514
595
6,424
12,338
3,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
El_OjOs_
Mulan
17
8 / 2 / 11
12,481
780
12,968
17,810
12,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
citriclabel
Artemis
15
1 / 4 / 15
11,183
699
10,362
13,666
6,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 2 / 8
13,051
816
26,646
12,403
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
20
20
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mulan
El_OjOs_
Mulan
8
2
11
6.75
L
King Arthur
Swachu69
King Arthur
7
5
0
1.4
L
1
8
4
0.38
L
Heimdallr
UCBearcat12
Heimdallr
0
7
4
0.29
W
Artemis
citriclabel
Artemis
1
4
15
2.13
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,006
Damage
49,976
56,210
Taken
43,879
35,966
Mitigated
23,191
10,787
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
El_OjOs_
Mulan
12,968
1,843
461
3,344
17,810
12,455
229
4,387
13,423
5,256
35,561
L
King Arthur
Swachu69
King Arthur
19,338
1,507
0
9,415
30,578
28,574
0
12,869
17,130
0
44,456
L
9,244
4,087
0
318
13,294
3,652
78
5,714
7,236
37,962
0
L
Heimdallr
UCBearcat12
Heimdallr
6,424
2,165
0
1,054
12,338
3,740
0
8,313
3,767
0
26,906
W
Artemis
citriclabel
Artemis
10,362
3,836
241
4,845
13,666
6,039
2,119
3,977
9,689
0
50,390
W
26,646
3,136
1,784
4,047
12,403
4,697
994
1,531
10,872
73,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
36,715
135
Minions Killed
255
2
Camps Cleared
11
814,898
Distance Traveled
907,261
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,481
780
61
4
3
325,015
3
L
King Arthur
12,317
770
47
3
1
299,459
2
L
Nu Wa
10,087
630
43
3
1
245,152
1
L
Heimdallr
9,514
595
45
3
0
270,287
5
W
Artemis
11,183
699
83
5
3
253,070
0
W
Zeus
13,051
816
111
7
5
329,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role