Player Matchup

Geb
Geb
 
Geb
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CJ-RULZ
Tsukuyomi
Level 41
God Stats
14W - 16L
1,463 SR
Queue Stats
40W - 57L
1,333 Elo+
Party 2
Hades
Hades
DustinYourfaces
Hades
Level 60
God Stats
7W - 11L
1,180 SR
Queue Stats
46W - 86L
1,089 Elo+
Party 2
Team Averages
Level 58
1,381 SR
1,307 Elo+

VS

Team Averages
Level 39
1,488 SR
1,202 Elo+
Tsukuyomi
Tsukuyomi
RiceRocket5518
Tsukuyomi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,352 Elo+
Party 1
Khepri
Khepri
SIRxTILTEDx
Khepri
Level 79
God Stats
2W - 1L
1,662 SR
Queue Stats
57W - 79L
1,318 Elo+
Party 1
Anubis
Anubis
someonesloot
Anubis
Level 13
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
935 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
4
0 / 2 / 1
6,625
510
582
2,143
973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
CJ-RULZ
Tsukuyomi
17
8 / 4 / 5
11,233
864
15,397
9,705
3,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 5 / 5
10,053
773
14,703
13,628
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RiceRocket5518
Tsukuyomi
14
4 / 5 / 4
9,437
726
8,099
11,432
3,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
14
4 / 4 / 7
10,210
785
6,207
16,703
18,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
11
3 / 5 / 5
8,314
640
4,366
9,396
3,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
14
Kills
11
11
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
1
0.25
W
Tsukuyomi
CJ-RULZ
Tsukuyomi
8
4
5
2.63
W
6
5
5
1.7
L
Tsukuyomi
RiceRocket5518
Tsukuyomi
4
5
4
1.2
L
Khepri
4
4
7
1.88
L
Anubis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,682
Damage
18,672
25,476
Taken
37,531
14,479
Mitigated
26,087
6,069
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
582
212
0
72
2,143
973
0
634
1,509
1,559
0
W
Tsukuyomi
CJ-RULZ
Tsukuyomi
15,397
3,163
354
1,627
9,705
3,541
1,023
4,401
5,304
0
50,151
W
14,703
1,135
750
3,266
13,628
9,965
792
5,923
7,705
35,888
0
L
Tsukuyomi
RiceRocket5518
Tsukuyomi
8,099
1,777
260
1,062
11,432
3,811
147
4,279
6,890
0
33,937
L
Khepri
6,207
1,048
343
2,631
16,703
18,742
192
5,340
10,948
21,731
0
L
Anubis
4,366
963
111
1,397
9,396
3,534
518
4,810
4,315
10,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,911
Gold Earned
27,961
123
Minions Killed
99
6
Camps Cleared
6
504,804
Distance Traveled
595,423
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,625
510
4
0
0
37,346
1
W
Tsukuyomi
11,233
864
76
6
3
254,254
3
W
Hades
10,053
773
43
3
3
213,204
3
L
Tsukuyomi
9,437
726
47
4
3
218,812
5
L
Khepri
10,210
785
29
2
3
204,350
1
L
Anubis
8,314
640
23
2
0
172,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role