Player Matchup

Kuzenbo
Kuzenbo
Qeeze2inch
Kuzenbo
Level 107
God Stats
2W - 0L
1,713 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Awilix
Awilix
SS_Ashe
Awilix
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 23L
1,500 Elo+
Party 1
Susano
Susano
Shogun_Yuri
Susano
Level 52
God Stats
4W - 0L
2,092 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Hera
Hera
WillYouCashAppMe
Hera
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 161L
1,504 Elo+
Party 1
Anhur
Anhur
nobadvibez__
Anhur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 96
1,661 SR
1,501 Elo+

VS

Team Averages
Level 93
1,466 SR
1,535 Elo+
Discordia
Discordia
KRAW7G
Discordia
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MoistEncounters
Gilgamesh
Level 104
God Stats
12W - 5L
1,500 SR
Queue Stats
510W - 588L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
MonsterFriZbee
Kuzenbo
Level 94
God Stats
1W - 4L
1,295 SR
Queue Stats
245W - 219L
1,468 Elo+
Party 2
Arachne
Arachne
NewStepBruda
Arachne
Level 128
God Stats
7W - 6L
1,277 SR
Queue Stats
119W - 118L
1,551 Elo+
Party 2
Jing Wei
Jing Wei
TML Green
Jing Wei
Level 89
God Stats
5W - 2L
1,760 SR
Queue Stats
176W - 164L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Qeeze2inch
Kuzenbo
9
1 / 1 / 2
5,707
519
3,242
4,465
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
SS_Ashe
Awilix
14
12 / 0 / 0
8,357
760
9,370
9,107
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
12
8 / 0 / 2
7,037
640
4,921
4,768
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 6
7,198
654
7,678
4,371
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 1
5,484
499
1,352
3,300
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KRAW7G
Discordia
8
0 / 6 / 0
4,767
433
1,765
5,791
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MoistEncounters
Gilgamesh
7
0 / 10 / 0
4,457
405
4,628
10,311
3,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 1
5,009
455
2,522
7,589
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
NewStepBruda
Arachne
7
0 / 5 / 0
4,601
418
1,162
8,324
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
TML Green
Jing Wei
8
1 / 3 / 0
5,032
457
2,800
6,177
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
25
Kills
1
1
Deaths
25
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
KRAW7G
Discordia
0
6
0
0
L
Gilgamesh
MoistEncounters
Gilgamesh
0
10
0
0
L
0
1
1
0.5
L
Arachne
NewStepBruda
Arachne
0
5
0
0
W
Kuzenbo
Qeeze2inch
Kuzenbo
1
1
2
2
W
Awilix
SS_Ashe
Awilix
12
0
0
12
W
Susano
8
0
2
9
L
Jing Wei
TML Green
Jing Wei
1
3
0
0.33
W
4
0
6
7
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,563
Damage
12,877
26,011
Taken
38,192
10,179
Mitigated
15,254
11,185
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
KRAW7G
Discordia
1,765
243
0
0
5,791
1,219
0
1,428
4,255
23,623
0
L
Gilgamesh
MoistEncounters
Gilgamesh
4,628
1,939
0
1,208
10,311
3,934
0
0
10,311
0
21,731
L
2,522
1,145
0
1,765
7,589
6,269
28
2,807
4,684
12,572
0
L
Arachne
NewStepBruda
Arachne
1,162
779
0
2,216
8,324
2,189
28
2,090
6,148
0
14,850
W
Kuzenbo
Qeeze2inch
Kuzenbo
3,242
1,218
56
1,928
4,465
3,260
145
1,331
2,784
13,857
4,198
W
Awilix
SS_Ashe
Awilix
9,370
4,134
0
4,244
9,107
3,412
0
0
8,644
0
47,247
W
Susano
4,921
1,994
0
2,957
4,768
1,526
0
788
3,980
0
36,921
L
Jing Wei
TML Green
Jing Wei
2,800
2,215
155
1,342
6,177
1,643
0
3,463
2,234
0
22,813
W
7,678
565
0
821
4,371
1,068
0
1,247
2,926
44,643
0
W
1,352
830
0
1,179
3,300
913
0
921
2,379
0
25,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
23,866
381
Minions Killed
201
0
Camps Cleared
0
1,102,145
Distance Traveled
994,971
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,767
433
49
4
0
187,946
2
L
Gilgamesh
4,457
405
30
3
0
186,827
1
L
Kuzenbo
5,009
455
29
3
0
209,280
4
L
Arachne
4,601
418
41
4
0
215,990
1
W
Kuzenbo
5,707
519
37
3
0
202,680
1
W
Awilix
8,357
760
110
10
0
235,250
1
W
Susano
7,037
640
74
7
0
248,105
4
L
Jing Wei
5,032
457
52
5
0
194,928
2
W
Hera
7,198
654
96
9
0
221,874
3
W
Anhur
5,484
499
64
6
0
194,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role