Player Matchup

Hercules
Hercules
VenomousSpawn93
Hercules
Level 40
God Stats
0W - 1L
1,240 SR
Queue Stats
9W - 24L
1,077 Elo+
Solo
Hou Yi
Hou Yi
ZIMM0RTAL
Hou Yi
Level 67
God Stats
1W - 4L
1,553 SR
Queue Stats
6W - 14L
1,531 Elo+
Party 2
Scylla
Scylla
iC0LE
Scylla
Level 24
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 7L
1,653 Elo+
Party 2
Team Averages
Level 44
1,431 SR
1,420 Elo+

VS

Team Averages
Level 81
1,648 SR
1,160 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PimpMasterKanye
Neith
Level 58
God Stats
2W - 0L
1,723 SR
Queue Stats
6W - 13L
990 Elo+
Party 1
Jormungandr
Jormungandr
YogaYoda
Jormungandr
Level 27
God Stats
3W - 0L
1,723 SR
Queue Stats
6W - 13L
990 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 2 / 3
7,268
606
2,184
8,309
3,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
ZIMM0RTAL
Hou Yi
12
3 / 1 / 2
8,241
687
4,298
7,417
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
iC0LE
Scylla
12
1 / 5 / 4
7,594
633
2,763
7,327
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 5
8,505
709
4,458
5,407
1,527
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 3 / 4
8,874
740
8,224
7,448
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
YogaYoda
Jormungandr
14
2 / 2 / 6
9,164
764
5,777
10,899
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
8
8
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
W
4
3
4
2
L
Hercules
1
2
3
1.25
W
Jormungandr
YogaYoda
Jormungandr
2
2
6
2.5
L
Hou Yi
ZIMM0RTAL
Hou Yi
3
1
2
4
L
Scylla
iC0LE
Scylla
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,245
Damage
18,459
23,053
Taken
23,754
7,597
Mitigated
13,844
2,997
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,458
1,263
0
1,248
5,407
1,527
1,547
1,035
4,330
32,447
0
W
8,224
3,510
389
2,106
7,448
2,528
1,134
576
6,846
0
33,671
L
Hercules
2,184
422
0
2,194
8,309
3,725
0
4,002
4,307
0
10,984
W
Jormungandr
YogaYoda
Jormungandr
5,777
826
0
4,362
10,899
9,789
242
1,419
9,250
26,698
0
L
Hou Yi
ZIMM0RTAL
Hou Yi
4,298
2,277
0
649
7,417
2,099
0
2,987
4,430
0
21,459
L
Scylla
iC0LE
Scylla
2,763
314
0
154
7,327
1,773
0
3,246
4,081
17,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,103
Gold Earned
26,543
86
Minions Killed
140
1
Camps Cleared
9
590,697
Distance Traveled
615,931
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,505
709
57
5
3
215,508
2
W
Neith
8,874
740
41
3
3
183,618
0
L
Hercules
7,268
606
20
2
0
215,445
4
W
Jormungandr
9,164
764
42
4
3
216,805
4
L
Hou Yi
8,241
687
21
2
0
203,344
3
L
Scylla
7,594
633
45
4
1
171,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role