Player Matchup

Mulan
Mulan
BiglongJohnSean
Mulan
Level 148
God Stats
9W - 3L
1,667 SR
Queue Stats
170W - 162L
1,500 Elo+
Party 1
Ra
Ra
Nickman7491
Ra
Level 63
God Stats
4W - 5L
1,891 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Neith
Neith
Underfire3449
Neith
Level 59
God Stats
7W - 10L
1,619 SR
Queue Stats
8W - 13L
1,265 Elo+
Party 1
Fenrir
Fenrir
coopa1thousand
Fenrir
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 87L
1,658 Elo+
Party 1
Apollo
Apollo
sn0ah
Apollo
Level 108
God Stats
2W - 4L
1,697 SR
Queue Stats
191W - 183L
1,604 Elo+
Party 1
Team Averages
Level 99
1,675 SR
1,505 Elo+

VS

Team Averages
Level 87
1,437 SR
1,518 Elo+
Merlin
Merlin
Ceaseless Gyre
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,474 Elo+
Solo
Da Ji
Da Ji
Destro2475
Da Ji
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 177L
1,575 Elo+
Party 2
Ganesha
Ganesha
HoneyBadger3216
Ganesha
Level 61
God Stats
47W - 55L
1,680 SR
Queue Stats
146W - 139L
1,674 Elo+
Party 2
Thoth
Thoth
PARZIVAL236
Thoth
Level 86
God Stats
0W - 2L
1,263 SR
Queue Stats
54W - 55L
1,396 Elo+
Solo
Hachiman
Hachiman
mcnuggetstein
Hachiman
Level 99
God Stats
0W - 2L
1,243 SR
Queue Stats
71W - 62L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 6
6,588
659
5,293
4,554
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 1 / 2
6,631
663
1,849
4,622
1,577
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 3
6,595
660
3,136
3,475
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
7 / 0 / 1
6,864
686
5,634
4,268
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
sn0ah
Apollo
12
4 / 0 / 1
7,170
717
4,538
7,159
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,009
501
1,652
5,312
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
9
1 / 5 / 0
5,441
544
2,083
9,068
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 5 / 0
4,457
446
1,508
8,244
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,100
510
3,990
5,795
1,714
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
mcnuggetstein
Hachiman
8
0 / 4 / 0
4,780
478
1,890
5,902
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
20
Kills
1
1
Deaths
20
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
0
3
0
0
L
Da Ji
1
5
0
0.2
L
0
5
0
0
W
1
1
2
2
L
0
3
0
0
W
3
0
3
4.5
W
7
0
1
7.5
L
Hachiman
mcnuggetstein
Hachiman
0
4
0
0
W
Apollo
sn0ah
Apollo
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,450
Damage
11,123
24,078
Taken
34,321
8,879
Mitigated
10,241
10,237
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,293
1,182
376
2,620
4,554
2,615
12
524
4,030
0
19,601
L
1,652
0
0
1,293
5,312
1,240
0
1,171
4,141
27,175
0
L
Da Ji
2,083
395
0
2,969
9,068
2,678
0
678
8,390
0
25,364
L
1,508
160
0
425
8,244
3,378
0
0
8,244
7,623
202
W
1,849
233
30
2,691
4,622
1,577
716
1,291
3,331
41,310
0
L
3,990
374
0
1,904
5,795
1,714
0
0
5,795
26,186
0
W
3,136
1,332
0
1,045
3,475
908
387
782
2,693
0
36,066
W
5,634
2,265
0
989
4,268
1,422
0
361
3,907
0
33,481
L
Hachiman
mcnuggetstein
Hachiman
1,890
1,238
0
1,481
5,902
1,231
0
0
5,902
0
21,604
W
Apollo
sn0ah
Apollo
4,538
2,841
0
2,486
7,159
2,357
612
3,990
3,169
0
37,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
24,787
344
Minions Killed
225
0
Camps Cleared
0
1,017,656
Distance Traveled
890,756
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,588
659
36
4
0
209,018
3
L
Merlin
5,009
501
57
6
0
171,551
2
L
Da Ji
5,441
544
55
6
0
197,693
1
L
Ganesha
4,457
446
4
0
0
179,386
2
W
Ra
6,631
663
90
9
0
203,894
3
L
Thoth
5,100
510
50
5
0
182,334
2
W
Neith
6,595
660
68
7
0
185,538
2
W
Fenrir
6,864
686
63
6
0
219,896
4
L
Hachiman
4,780
478
59
6
0
159,792
2
W
Apollo
7,170
717
87
9
0
199,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role