Player Matchup

Ullr
Ullr
Silver II
Baddakk
Ullr
Silver II
Level 140
God Stats
3W - 4L
1,609 SR
Queue Stats
9W - 15L
1,447 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
MrSirRamAlot25
Kuzenbo
Silver I
Level 115
God Stats
3W - 3L
1,706 SR
Queue Stats
148W - 142L
1,308 MMR
Party 1
Arachne
Arachne
Silver III
Real VonteGk
Arachne
Silver III
Level 141
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 7L
1,406 MMR
Solo
Achilles
Achilles
Bronze III
pollibo
Achilles
Bronze III
Level 109
God Stats
1W - 2L
1,757 SR
Queue Stats
46W - 38L
1,433 MMR
Solo
Kukulkan
Kukulkan
Silver I
q TKJ p
Kukulkan
Silver I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 116L
1,495 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,658 SR
1,418 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,506 SR
1,437 MMR
Skadi
Skadi
Silver IV
Drukbear
Skadi
Silver IV
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 106L
1,434 MMR
Solo
Geb
Geb
Silver II
Gangsterslay10
Geb
Silver II
Level 126
God Stats
2W - 8L
1,563 SR
Queue Stats
16W - 30L
1,389 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Loganw19
Zhong Kui
Bronze III
Level 96
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 4L
1,363 MMR
Solo
Thanatos
Thanatos
Bronze III
R3D DIO
Thanatos
Bronze III
Level 69
God Stats
0W - 1L
1,612 SR
Queue Stats
243W - 259L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
SOL1607
Discordia
Bronze III
Level 67
God Stats
0W - 2L
1,161 SR
Queue Stats
189W - 197L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Baddakk
Ullr
20
1 / 3 / 5
13,775
492
5,172
14,477
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
4 / 0 / 11
12,840
459
17,048
23,578
33,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Real VonteGk
Arachne
20
11 / 6 / 6
17,324
619
20,426
25,987
12,241
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
pollibo
Achilles
20
6 / 2 / 4
13,667
488
13,811
19,029
22,289
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
q TKJ p
Kukulkan
20
4 / 3 / 4
14,423
515
18,661
12,523
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaCharybdisLokiSol

VS

Bans
KumbhakarnaCliodhnaZeusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Drukbear
Skadi
20
6 / 4 / 4
14,591
521
20,398
22,053
9,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 3 / 6
13,130
469
10,925
22,129
22,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Loganw19
Zhong Kui
19
3 / 6 / 4
13,484
482
15,123
27,973
19,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
R3D DIO
Thanatos
20
3 / 9 / 4
13,883
496
7,119
24,832
11,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
SOL1607
Discordia
19
0 / 4 / 3
13,008
465
7,493
14,693
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
26
Kills
14
14
Deaths
26
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
Baddakk
Ullr
1
3
5
1.17
L
Skadi
Drukbear
Skadi
6
4
4
2
L
2
3
6
1.67
L
Zhong Kui
Loganw19
Zhong Kui
3
6
4
0.83
W
4
0
11
9.5
L
Thanatos
R3D DIO
Thanatos
3
9
4
0.56
W
Arachne
Real VonteGk
Arachne
11
6
6
2.33
L
Discordia
SOL1607
Discordia
0
4
3
0.38
W
Achilles
pollibo
Achilles
6
2
4
4
W
Kukulkan
q TKJ p
Kukulkan
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,118
Damage
61,058
95,594
Taken
111,680
78,384
Mitigated
68,418
20,174
Healing
49,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Baddakk
Ullr
5,172
2,032
0
3,829
14,477
5,085
6,615
3,404
11,073
0
115,363
L
Skadi
Drukbear
Skadi
20,398
10,065
0
4,182
22,053
9,493
4,845
7,896
14,157
0
131,161
L
10,925
953
5,183
5,631
22,129
22,904
305
10,410
11,719
29,403
0
L
Zhong Kui
Loganw19
Zhong Kui
15,123
770
1,114
12,162
27,973
19,249
1,487
10,374
17,599
90,699
0
W
17,048
4,943
0
2,688
23,578
33,635
70
8,621
14,957
45,666
0
L
Thanatos
R3D DIO
Thanatos
7,119
1,898
0
15,377
24,832
11,044
0
5,709
19,123
0
99,111
W
Arachne
Real VonteGk
Arachne
20,426
12,902
0
7,172
25,987
12,241
781
7,667
18,320
666
157,871
L
Discordia
SOL1607
Discordia
7,493
122
263
5,663
14,693
5,728
0
5,214
9,479
96,108
0
W
Achilles
pollibo
Achilles
13,811
1,550
0
5,288
19,029
22,289
725
7,270
11,759
0
76,782
W
Kukulkan
q TKJ p
Kukulkan
18,661
378
0
1,197
12,523
5,134
447
6,579
5,944
118,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,029
Gold Earned
68,096
759
Minions Killed
657
0
Camps Cleared
0
2,732,629
Distance Traveled
2,568,356
30
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,775
492
191
7
0
481,286
7
L
Skadi
14,591
521
191
7
0
511,505
3
L
Geb
13,130
469
20
1
0
552,498
9
L
Zhong Kui
13,484
482
152
5
0
477,519
9
W
Kuzenbo
12,840
459
38
1
0
541,373
10
L
Thanatos
13,883
496
145
5
0
504,510
11
W
Arachne
17,324
619
223
8
0
559,459
1
L
Discordia
13,008
465
149
5
0
522,324
13
W
Achilles
13,667
488
120
4
0
599,388
4
W
Kukulkan
14,423
515
187
7
0
551,123
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role