Player Matchup

Anubis
Anubis
Agtar
Anubis
Level 23
God Stats
21W - 14L
1,591 SR
Queue Stats
53W - 56L
1,507 Elo+
Party 2
Mulan
Mulan
Enshruod
Mulan
Level 16
God Stats
20W - 17L
1,826 SR
Queue Stats
56W - 57L
1,507 Elo+
Party 2
Bellona
Bellona
JJizzie
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Artio
Artio
Janosime
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,457 Elo+
Party 2
Thanatos
Thanatos
Sadix
Thanatos
Level 28
God Stats
8W - 7L
1,546 SR
Queue Stats
60W - 51L
1,507 Elo+
Party 2
Team Averages
Level 17
1,593 SR
1,496 Elo+

VS

Team Averages
Level 86
1,500 SR
1,519 Elo+
Guan Yu
Guan Yu
Ax THE FENIX xA
Guan Yu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,521 Elo+
Party 1
Loki
Loki
Leaf Is god
Loki
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
49W - 78L
1,500 Elo+
Solo
Rama
Rama
RomeEmpire
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,551 Elo+
Party 1
Tiamat
Tiamat
XS Jaylights SX
Tiamat
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
70W - 80L
1,566 Elo+
Party 1
Ymir
Ymir
deathphantoms3
Ymir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 143L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agtar
Anubis
20
19 / 4 / 13
14,946
934
27,320
16,947
8,011
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Enshruod
Mulan
19
5 / 3 / 20
12,085
755
20,032
25,637
20,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
JJizzie
Bellona
20
17 / 3 / 15
14,320
895
27,950
18,609
20,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Janosime
Artio
17
0 / 4 / 27
11,464
717
6,106
22,153
26,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Sadix
Thanatos
20
7 / 6 / 21
12,976
811
19,707
19,456
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 7
13,925
870
22,398
29,683
32,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
1 / 13 / 7
10,765
673
6,024
21,856
6,600
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 12 / 9
11,352
710
9,706
21,712
6,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 5 / 9
12,185
762
11,631
15,120
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 9 / 13
12,546
784
19,932
30,190
33,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
65
48
Kills
20
20
Deaths
48
96
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
Agtar
Anubis
19
4
13
6.38
L
9
9
7
1.39
W
Mulan
Enshruod
Mulan
5
3
20
5
W
Bellona
JJizzie
Bellona
17
3
15
8.17
W
Artio
Janosime
Artio
0
4
27
3.38
L
1
13
7
0.35
L
3
12
9
0.63
W
Thanatos
Sadix
Thanatos
7
6
21
2.92
L
2
5
9
1.3
L
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,115
Damage
69,691
102,802
Taken
118,561
82,725
Mitigated
85,520
36,049
Healing
22,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Agtar
Anubis
27,320
1,739
170
7,581
16,947
8,011
969
5,718
10,695
56,919
0
L
22,398
3,776
3,882
6,267
29,683
32,376
104
5,438
23,723
546
43,357
W
Mulan
Enshruod
Mulan
20,032
3,461
556
4,567
25,637
20,063
762
6,221
18,995
309
44,163
W
Bellona
JJizzie
Bellona
27,950
10,064
1,567
3,073
18,609
20,098
3,331
4,527
13,442
2,057
59,699
W
Artio
Janosime
Artio
6,106
2,180
3,538
3,295
22,153
26,926
0
5,870
15,771
15,399
0
L
6,024
1,215
142
589
21,856
6,600
1,933
8,480
13,207
0
14,994
L
9,706
7,547
0
2,209
21,712
6,678
915
7,982
13,616
0
20,407
W
Thanatos
Sadix
Thanatos
19,707
7,120
559
11,143
19,456
7,627
2,238
8,769
10,187
0
43,731
L
11,631
1,709
581
2,713
15,120
6,359
946
5,419
9,672
52,912
0
L
19,932
3,267
3,642
2,886
30,190
33,507
0
7,063
22,561
33,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,791
Gold Earned
60,773
244
Minions Killed
213
0
Camps Cleared
0
1,524,152
Distance Traveled
1,401,942
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,946
934
64
4
0
276,618
6
L
Guan Yu
13,925
870
56
4
0
301,144
1
W
Mulan
12,085
755
50
3
0
304,925
8
W
Bellona
14,320
895
72
5
0
302,181
3
W
Artio
11,464
717
11
1
0
303,343
3
L
Loki
10,765
673
21
1
0
287,755
1
L
Rama
11,352
710
21
1
0
233,583
0
W
Thanatos
12,976
811
47
3
0
337,085
1
L
Tiamat
12,185
762
83
5
0
319,290
3
L
Ymir
12,546
784
32
2
0
260,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role