Player Matchup

Cthulhu
Cthulhu
EagleDrinks
Cthulhu
Level 118
God Stats
2W - 0L
1,705 SR
Queue Stats
114W - 94L
1,610 Elo+
Party 3
Thanatos
Thanatos
FatLoki14
Thanatos
Level 110
God Stats
7W - 3L
1,167 SR
Queue Stats
60W - 55L
1,461 Elo+
Party 2
Vulcan
Vulcan
Jelly Bean9514
Vulcan
Level 148
God Stats
5W - 1L
1,823 SR
Queue Stats
29W - 33L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
Marthanuts
Nu Wa
Level 125
God Stats
89W - 75L
1,608 SR
Queue Stats
334W - 348L
1,438 Elo+
Solo
Izanami
Izanami
oORuckusOo
Izanami
Level 70
God Stats
12W - 20L
1,320 SR
Queue Stats
59W - 84L
1,558 Elo+
Party 3
Team Averages
Level 114
1,524 SR
1,498 Elo+

VS

Team Averages
Level 107
1,605 SR
1,510 Elo+
Rama
Rama
C_Rhymes_Crimes
Rama
Level 128
God Stats
1W - 4L
1,566 SR
Queue Stats
74W - 71L
1,433 Elo+
Solo
Thoth
Thoth
GeneralQuick30
Thoth
Level 88
God Stats
4W - 6L
1,780 SR
Queue Stats
59W - 53L
1,570 Elo+
Party 1
Awilix
Awilix
SparringGold
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
UnderseaWriter7
Guan Yu
Level 147
God Stats
3W - 2L
1,680 SR
Queue Stats
345W - 354L
1,485 Elo+
Solo
Geb
Geb
mudworker92
Geb
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 58L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EagleDrinks
Cthulhu
20
4 / 4 / 15
13,032
767
20,475
14,680
16,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
FatLoki14
Thanatos
20
10 / 2 / 12
14,259
839
13,519
13,411
7,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 11
13,871
816
27,796
10,496
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
20
2 / 4 / 15
13,247
779
15,851
10,620
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
oORuckusOo
Izanami
19
3 / 5 / 6
12,542
738
5,213
11,993
3,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
10,847
638
6,249
15,177
4,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 7 / 5
11,026
649
8,588
20,108
5,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
20
8 / 5 / 6
12,666
745
13,077
17,766
5,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 6 / 4
11,804
694
12,279
25,047
23,822
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 6 / 11
12,113
713
8,758
22,559
18,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
27
Kills
17
18
Deaths
27
59
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Cthulhu
EagleDrinks
Cthulhu
4
4
15
2.88
W
Thanatos
FatLoki14
Thanatos
10
2
12
8
L
1
7
5
0.5
W
8
3
11
4.5
W
Nu Wa
2
4
15
2.38
L
Awilix
8
5
6
2.2
L
3
6
4
0.83
L
3
6
11
1.42
W
Izanami
oORuckusOo
Izanami
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,854
Damage
48,951
61,200
Taken
100,657
34,902
Mitigated
58,190
20,662
Healing
22,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,249
3,463
0
3,592
15,177
4,597
0
7,489
7,262
0
48,470
W
Cthulhu
EagleDrinks
Cthulhu
20,475
445
839
3,701
14,680
16,340
444
4,676
10,004
44,151
0
W
Thanatos
FatLoki14
Thanatos
13,519
2,619
0
8,360
13,411
7,335
539
3,107
10,304
0
40,850
L
8,588
376
0
3,702
20,108
5,455
58
13,172
6,352
59,755
0
W
27,796
11,292
108
2,020
10,496
3,939
2,060
2,868
7,628
77,095
0
W
Nu Wa
15,851
4,341
1,044
2,369
10,620
3,298
3,000
2,456
8,164
53,564
0
L
Awilix
13,077
4,818
0
1,362
17,766
5,477
0
10,736
6,395
0
44,969
L
12,279
737
4,048
7,059
25,047
23,822
0
14,831
9,497
0
51,726
L
8,758
664
0
2,659
22,559
18,839
0
14,496
6,961
29,940
0
W
Izanami
oORuckusOo
Izanami
5,213
3,264
347
1,874
11,993
3,990
4,932
4,239
7,754
0
44,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,951
Gold Earned
58,456
349
Minions Killed
347
0
Camps Cleared
0
1,743,459
Distance Traveled
1,548,780
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,847
638
67
4
0
283,714
1
W
Cthulhu
13,032
767
56
3
0
332,852
3
W
Thanatos
14,259
839
48
3
0
381,342
4
L
Thoth
11,026
649
103
6
0
271,361
0
W
Vulcan
13,871
816
78
5
0
358,590
5
W
Nu Wa
13,247
779
88
5
0
356,283
2
L
Awilix
12,666
745
82
5
0
328,245
4
L
Guan Yu
11,804
694
66
4
0
343,555
1
L
Geb
12,113
713
29
2
0
321,905
3
W
Izanami
12,542
738
79
5
0
314,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role