Player Matchup

Ymir
Ymir
Divecarry
Ymir
Level 15
God Stats
4W - 8L
1,823 SR
Queue Stats
6W - 11L
1,556 Elo+
Party 1
Ares
Ares
GHOSST POWNS
Ares
Level 21
God Stats
3W - 1L
1,785 SR
Queue Stats
5W - 5L
1,492 Elo+
Party 2
Agni
Agni
Jorgeflyd
Agni
Level 17
God Stats
8W - 6L
1,654 SR
Queue Stats
26W - 27L
1,538 Elo+
Party 1
Odin
Odin
SevereGameGuy
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,794 Elo+
Party 2
Medusa
Medusa
robi271185
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,363 Elo+
Solo
Team Averages
Level 33
1,652 SR
1,549 Elo+

VS

Team Averages
Level 67
1,495 SR
1,448 Elo+
Ao Kuang
Ao Kuang
McSlimyPaulBlart
Ao Kuang
Level 23
God Stats
17W - 13L
1,599 SR
Queue Stats
27W - 33L
1,502 Elo+
Party 3
Vamana
Vamana
deadpaulblart
Vamana
Level 113
God Stats
3W - 2L
1,379 SR
Queue Stats
47W - 53L
1,408 Elo+
Party 3
Poseidon
Poseidon
sorepaulblart
Poseidon
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 51L
1,427 Elo+
Party 3
Jormungandr
Jormungandr
stinkypaulblart
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,408 Elo+
Party 3
Neith
Neith
xxking0fg0dsxx
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 4 / 3
9,380
782
3,529
13,747
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 5 / 1
7,928
661
3,206
12,391
13,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
16
6 / 4 / 3
9,914
826
17,063
10,713
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 5 / 3
8,281
690
6,509
14,277
13,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
robi271185
Medusa
13
0 / 7 / 1
7,726
644
2,559
9,004
3,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 9
10,137
845
12,258
13,095
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
7 / 1 / 11
10,219
852
8,090
9,370
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
sorepaulblart
Poseidon
17
0 / 1 / 12
9,371
781
10,874
6,935
2,741
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
stinkypaulblart
Jormungandr
15
3 / 2 / 14
9,657
805
6,993
13,805
10,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 2 / 9
9,324
777
11,180
8,156
3,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
9
Kills
25
25
Deaths
9
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
3
0.88
L
0
5
1
0.1
L
Agni
6
4
3
1.88
W
10
3
9
4.83
L
1
5
3
0.5
W
7
1
11
12.5
L
Medusa
robi271185
Medusa
0
7
1
0.07
W
Poseidon
sorepaulblart
Poseidon
0
1
12
6
W
Jormungandr
stinkypaulblart
Jormungandr
3
2
14
5
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,866
Damage
49,395
60,132
Taken
51,361
47,599
Mitigated
31,583
9,335
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,529
514
0
2,592
13,747
12,106
0
6,985
6,762
6,611
0
L
3,206
400
65
660
12,391
13,979
0
5,893
6,498
16,150
0
L
Agni
17,063
1,362
0
2,338
10,713
4,228
70
5,159
5,554
45,202
0
W
12,258
4,182
92
6,150
13,095
6,535
336
4,446
8,445
25,665
5,127
L
6,509
908
275
3,317
14,277
13,583
0
7,023
7,254
0
13,485
W
8,090
3,102
1,268
3,652
9,370
8,247
286
4,246
4,928
0
17,469
L
Medusa
robi271185
Medusa
2,559
1,314
0
88
9,004
3,703
324
4,043
4,961
0
16,428
W
Poseidon
sorepaulblart
Poseidon
10,874
2,198
473
1,637
6,935
2,741
1,467
2,852
3,823
46,526
0
W
Jormungandr
stinkypaulblart
Jormungandr
6,993
1,723
1,884
2,854
13,805
10,834
495
5,945
7,516
21,496
0
W
11,180
3,847
0
2,443
8,156
3,226
537
5,047
2,851
0
27,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,229
Gold Earned
48,708
140
Minions Killed
205
0
Camps Cleared
0
1,075,290
Distance Traveled
1,247,779
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,380
782
7
1
0
227,429
0
L
Ares
7,928
661
18
2
0
167,493
1
L
Agni
9,914
826
73
6
0
226,388
0
W
Ao Kuang
10,137
845
30
3
0
266,319
1
L
Odin
8,281
690
18
2
0
234,143
0
W
Vamana
10,219
852
15
1
0
260,147
0
L
Medusa
7,726
644
24
2
0
219,837
0
W
Poseidon
9,371
781
87
7
0
256,404
4
W
Jormungandr
9,657
805
26
2
0
243,839
1
W
Neith
9,324
777
47
4
0
221,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role