Player Matchup

Medusa
Medusa
Drianome
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,303 Elo+
Solo
Bellona
Bellona
Fugigs
Bellona
Level 125
God Stats
1W - 0L
1,706 SR
Queue Stats
19W - 4L
1,836 Elo+
Party 1
Geb
Geb
Fugims
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,836 Elo+
Party 1
Thor
Thor
Makmeh
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,776 Elo+
Party 1
Skadi
Skadi
Tempestuously
Skadi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,776 Elo+
Party 1
Team Averages
Level 91
1,541 SR
1,706 Elo+

VS

Team Averages
Level 36
1,500 SR
1,504 Elo+
Fafnir
Fafnir
BigCheeks69
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Anhur
Anhur
Jayoveraday
Anhur
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
244W - 169L
1,518 Elo+
Solo
Cernunnos
Cernunnos
UnbidLizard6360
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
King Arthur
King Arthur
Walykoh
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Sol
Sol
aylix
Sol
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drianome
Medusa
16
6 / 3 / 14
9,497
863
13,282
10,126
4,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Fugigs
Bellona
15
7 / 3 / 14
9,645
877
12,310
13,222
10,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
Fugims
Geb
14
2 / 2 / 20
8,885
808
8,451
12,907
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thor
Makmeh
Thor
13
4 / 5 / 13
8,675
789
7,302
9,362
4,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 2 / 17
10,837
985
18,744
11,165
4,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 4 / 10
8,201
746
4,011
12,954
21,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 3 / 10
8,939
813
8,875
9,923
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
UnbidLizard6360
Cernunnos
13
4 / 7 / 8
8,360
760
10,509
12,047
5,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Walykoh
King Arthur
13
1 / 6 / 13
8,085
735
9,067
17,159
17,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
aylix
Sol
14
4 / 7 / 9
8,559
778
9,963
12,941
4,646
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
65
27
Kills
15
15
Deaths
27
78
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
4
10
1.5
W
Medusa
Drianome
Medusa
6
3
14
4.33
W
Bellona
Fugigs
Bellona
7
3
14
4.67
W
Geb
Fugims
Geb
2
2
20
6
L
5
3
10
3.33
W
Thor
Makmeh
Thor
4
5
13
2.1
W
8
2
17
8.25
L
Cernunnos
UnbidLizard6360
Cernunnos
4
7
8
1.14
L
King Arthur
Walykoh
King Arthur
1
6
13
1.25
L
Sol
aylix
Sol
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,089
Damage
42,425
56,782
Taken
65,024
42,218
Mitigated
52,392
21,938
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,011
1,200
0
754
12,954
21,022
24
2,227
10,727
6,229
0
W
Medusa
Drianome
Medusa
13,282
6,654
2,808
2,720
10,126
4,337
1,853
2,051
8,075
0
28,075
W
Bellona
Fugigs
Bellona
12,310
2,381
2,155
1,477
13,222
10,631
288
2,629
10,593
0
18,313
W
Geb
Fugims
Geb
8,451
867
1,224
2,912
12,907
18,318
112
2,941
9,966
11,817
0
L
8,875
3,918
795
1,504
9,923
4,334
583
1,492
8,431
0
17,633
W
Thor
Makmeh
Thor
7,302
1,851
683
293
9,362
4,474
446
3,112
6,250
0
10,747
W
18,744
7,042
4,168
3,498
11,165
4,458
2,615
3,241
7,924
0
44,850
L
Cernunnos
UnbidLizard6360
Cernunnos
10,509
4,037
718
1,427
12,047
5,378
480
1,449
10,598
0
21,335
L
King Arthur
Walykoh
King Arthur
9,067
1,017
1,333
1,600
17,159
17,012
0
1,925
15,234
0
15,105
L
Sol
aylix
Sol
9,963
3,541
730
3,826
12,941
4,646
592
1,358
11,583
19,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,539
Gold Earned
42,144
101
Minions Killed
85
0
Camps Cleared
0
1,056,001
Distance Traveled
864,473
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,201
746
1
0
0
176,032
0
W
Medusa
9,497
863
24
2
0
213,236
0
W
Bellona
9,645
877
15
1
0
223,157
0
W
Geb
8,885
808
5
0
0
230,772
1
L
Anhur
8,939
813
23
2
0
195,346
2
W
Thor
8,675
789
12
1
0
165,108
1
W
Skadi
10,837
985
45
4
0
223,728
0
L
Cernunnos
8,360
760
27
2
0
145,765
0
L
King Arthur
8,085
735
12
1
0
196,417
1
L
Sol
8,559
778
22
2
0
150,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role