Player Matchup

Atlas
Atlas
JCp_q
Atlas
Level 117
God Stats
2W - 0L
1,473 SR
Queue Stats
20W - 18L
1,734 Elo+
Party 3
Neith
Neith
RoyaL Aspect
Neith
Level 18
God Stats
8W - 8L
1,456 SR
Queue Stats
35W - 49L
1,384 Elo+
Party 1
Erlang Shen
Erlang Shen
ThePapaJohnsGOAT
Erlang Shen
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,751 Elo+
Party 3
Fenrir
Fenrir
Zuskie-
Fenrir
Level 62
God Stats
3W - 2L
1,778 SR
Queue Stats
9W - 8L
1,751 Elo+
Party 3
Chang'e
Chang'e
moodygrant
Chang'e
Level 125
God Stats
4W - 2L
1,931 SR
Queue Stats
201W - 161L
1,400 Elo+
Party 1
Team Averages
Level 67
1,628 SR
1,604 Elo+

VS

Team Averages
Level 32
1,558 SR
1,590 Elo+
Guan Yu
Guan Yu
Embigstem
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,589 Elo+
Party 2
Nu Wa
Nu Wa
PrimalAnax
Nu Wa
Level 66
God Stats
2W - 1L
1,567 SR
Queue Stats
7W - 6L
1,589 Elo+
Party 2
Hou Yi
Hou Yi
TJeeh
Hou Yi
Level 31
God Stats
4W - 8L
1,495 SR
Queue Stats
19W - 34L
1,491 Elo+
Party 4
Thanatos
Thanatos
ToxicAzian
Thanatos
Level 28
God Stats
2W - 5L
1,763 SR
Queue Stats
14W - 29L
1,677 Elo+
Party 4
Atlas
Atlas
VonShpoodleDoo
Atlas
Level 27
God Stats
2W - 4L
1,467 SR
Queue Stats
15W - 33L
1,606 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JCp_q
Atlas
12
3 / 1 / 18
8,337
596
7,920
15,247
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 10
8,266
590
5,202
10,192
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
ThePapaJohnsGOAT
Erlang Shen
15
7 / 1 / 4
10,012
715
8,658
10,628
10,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Zuskie-
Fenrir
14
8 / 1 / 11
8,987
642
7,015
9,454
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
moodygrant
Chang'e
16
17 / 0 / 6
10,239
731
19,559
8,311
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Embigstem
Guan Yu
10
0 / 8 / 0
5,687
406
2,266
10,907
6,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
9
0 / 11 / 2
5,692
407
5,365
11,481
2,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
TJeeh
Hou Yi
11
3 / 5 / 2
7,451
532
9,633
11,911
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ToxicAzian
Thanatos
9
2 / 9 / 1
6,199
443
3,976
11,728
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 5 / 3
6,762
483
7,532
15,137
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
14
38
Kills
6
6
Deaths
38
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Embigstem
Guan Yu
0
8
0
0
W
Atlas
JCp_q
Atlas
3
1
18
12
L
Nu Wa
0
11
2
0.09
W
3
3
10
2.67
L
Hou Yi
TJeeh
Hou Yi
3
5
2
0.8
W
Erlang Shen
ThePapaJohnsGOAT
Erlang Shen
7
1
4
9
L
Thanatos
ToxicAzian
Thanatos
2
9
1
0.28
L
1
5
3
0.5
W
Fenrir
Zuskie-
Fenrir
8
1
11
13.5
W
Chang'e
moodygrant
Chang'e
17
0
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,354
Damage
28,772
53,832
Taken
61,164
31,951
Mitigated
25,779
27,409
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Embigstem
Guan Yu
2,266
558
196
1,020
10,907
6,024
0
1,166
9,741
0
23,272
W
Atlas
JCp_q
Atlas
7,920
2,298
480
3,311
15,247
12,074
0
4,435
10,812
22,442
4,123
L
Nu Wa
5,365
1,268
230
742
11,481
2,309
0
8,241
3,240
24,825
0
W
5,202
2,606
0
6,093
10,192
2,950
0
1,981
8,211
0
49,359
L
Hou Yi
TJeeh
Hou Yi
9,633
5,805
0
2,620
11,911
2,803
0
6,317
5,594
0
42,399
W
Erlang Shen
ThePapaJohnsGOAT
Erlang Shen
8,658
5,420
0
5,511
10,628
10,759
1,180
787
9,841
0
62,643
L
Thanatos
ToxicAzian
Thanatos
3,976
606
0
4,371
11,728
3,168
0
3,546
8,182
0
24,409
L
7,532
3,157
0
2,179
15,137
11,475
0
6,862
8,275
20,108
0
W
Fenrir
Zuskie-
Fenrir
7,015
1,258
0
3,804
9,454
3,443
0
2,603
6,851
0
43,255
W
Chang'e
moodygrant
Chang'e
19,559
2,248
2,831
5,379
8,311
2,725
0
3,091
5,220
81,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,841
Gold Earned
31,791
444
Minions Killed
207
0
Camps Cleared
0
1,417,898
Distance Traveled
1,240,604
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,687
406
36
3
0
263,535
0
W
Atlas
8,337
596
25
2
0
277,573
2
L
Nu Wa
5,692
407
34
2
0
231,967
0
W
Neith
8,266
590
87
6
0
264,511
0
L
Hou Yi
7,451
532
66
5
0
235,005
4
W
Erlang Shen
10,012
715
131
9
0
281,553
0
L
Thanatos
6,199
443
47
3
0
261,417
1
L
Atlas
6,762
483
24
2
0
248,680
3
W
Fenrir
8,987
642
69
5
0
317,166
1
W
Chang'e
10,239
731
132
9
0
277,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role