Player Matchup

Sol
Sol
FierceFierce
Sol
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 119L
1,293 Elo+
Party 2
Ravana
Ravana
FierceThankYou
Ravana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 205L
1,385 Elo+
Party 2
Rama
Rama
Ldalia
Rama
Level 103
God Stats
2W - 2L
1,604 SR
Queue Stats
48W - 65L
1,390 Elo+
Party 1
Fenrir
Fenrir
Leksius
Fenrir
Level 151
God Stats
3W - 7L
1,669 SR
Queue Stats
213W - 271L
1,339 Elo+
Party 1
Ganesha
Ganesha
Naruto11514
Ganesha
Level 89
God Stats
3W - 3L
1,539 SR
Queue Stats
94W - 132L
1,397 Elo+
Party 2
Team Averages
Level 110
1,562 SR
1,361 Elo+

VS

Team Averages
Level 67
1,644 SR
1,434 Elo+
Zeus
Zeus
BigC96
Zeus
Level 104
God Stats
12W - 1L
1,868 SR
Queue Stats
19W - 14L
1,532 Elo+
Party 3
Anubis
Anubis
Johnnywhatagent
Anubis
Level 48
God Stats
114W - 92L
1,581 SR
Queue Stats
318W - 306L
1,402 Elo+
Solo
Bellona
Bellona
PH Pandaz
Bellona
Level 74
God Stats
4W - 5L
1,607 SR
Queue Stats
170W - 219L
1,360 Elo+
Party 3
Neith
Neith
PH SlimShaky
Neith
Level 45
God Stats
14W - 11L
1,485 SR
Queue Stats
49W - 79L
1,320 Elo+
Party 3
Cthulhu
Cthulhu
THE SHETS
Cthulhu
Level 65
God Stats
13W - 4L
1,679 SR
Queue Stats
17W - 8L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,063
706
4,989
8,571
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 1
6,216
622
2,231
4,223
1,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Ldalia
Rama
13
2 / 3 / 1
7,153
715
5,822
9,560
3,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Leksius
Fenrir
15
4 / 1 / 1
7,920
792
2,248
9,000
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Naruto11514
Ganesha
13
0 / 4 / 5
7,372
737
5,701
12,668
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BigC96
Zeus
14
5 / 3 / 7
8,076
808
10,519
5,520
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 7
8,596
860
9,220
4,979
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PH Pandaz
Bellona
15
5 / 0 / 7
8,250
825
7,911
7,858
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 2 / 7
7,475
748
4,867
5,664
2,016
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
THE SHETS
Cthulhu
14
3 / 1 / 6
7,935
794
4,076
14,773
8,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
17
17
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zeus
BigC96
Zeus
5
3
7
2.83
L
0
5
3
0.3
L
0
4
1
0.13
W
3
0
7
6.5
L
Rama
Ldalia
Rama
2
3
1
0.83
L
Fenrir
Leksius
Fenrir
4
1
1
4.5
L
Ganesha
Naruto11514
Ganesha
0
4
5
0.63
W
Bellona
PH Pandaz
Bellona
5
0
7
8.5
W
1
2
7
2.25
W
Cthulhu
THE SHETS
Cthulhu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,991
Damage
36,593
44,022
Taken
38,794
20,743
Mitigated
20,806
4,429
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BigC96
Zeus
10,519
726
0
250
5,520
2,076
180
785
4,611
28,263
0
L
4,989
700
0
923
8,571
2,704
0
4,727
3,715
24,032
0
L
2,231
299
0
206
4,223
1,821
0
2,159
1,944
0
4,259
W
9,220
77
0
626
4,979
2,359
435
2,292
2,687
42,555
0
L
Rama
Ldalia
Rama
5,822
4,350
0
1,095
9,560
3,335
0
5,895
3,516
0
18,367
L
Fenrir
Leksius
Fenrir
2,248
318
0
684
9,000
4,108
0
4,155
4,672
0
9,075
L
Ganesha
Naruto11514
Ganesha
5,701
79
241
1,280
12,668
8,775
0
6,879
5,523
18,649
0
W
Bellona
PH Pandaz
Bellona
7,911
2,016
567
2,266
7,858
5,563
276
3,207
4,547
0
13,274
W
4,867
1,979
1,098
1,749
5,664
2,016
1,891
1,402
4,228
0
15,724
W
Cthulhu
THE SHETS
Cthulhu
4,076
396
682
4,813
14,773
8,792
108
3,004
11,571
20,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
40,332
119
Minions Killed
201
0
Camps Cleared
0
817,085
Distance Traveled
1,103,141
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,076
808
40
4
0
209,936
1
L
Sol
7,063
706
40
4
0
178,287
2
L
Ravana
6,216
622
6
1
0
85,066
0
W
Anubis
8,596
860
68
7
0
213,314
3
L
Rama
7,153
715
41
4
0
203,227
3
L
Fenrir
7,920
792
22
2
0
185,948
7
L
Ganesha
7,372
737
10
1
0
164,557
0
W
Bellona
8,250
825
24
2
0
248,262
1
W
Neith
7,475
748
34
3
0
191,003
0
W
Cthulhu
7,935
794
35
4
0
240,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role