Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
FryinDan
Mercury
Platinum V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,756 MMR
Solo
Artio
Artio
Silver I
Majicbeasty
Artio
Silver I
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 54L
1,654 MMR
Solo
Chaac
Chaac
Gold II
SneakyMonkey23
Chaac
Gold II
Level 79
God Stats
5W - 7L
1,520 SR
Queue Stats
403W - 399L
1,639 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
wisdomorwar
Morgan Le Fay
Gold IV
Level 157
God Stats
4W - 6L
1,851 SR
Queue Stats
128W - 128L
1,724 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,574 SR
1,655 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,616 SR
1,638 MMR
Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Bananaguymiked
Cernunnos
Gold IV
Level 125
God Stats
1W - 1L
1,733 SR
Queue Stats
14W - 12L
1,679 MMR
Party 1
Yemoja
Yemoja
Gold IV
Co0bs
Yemoja
Gold IV
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 127L
1,679 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
S0ulSaint
Erlang Shen
Gold II
Level 146
God Stats
33W - 16L
1,629 SR
Queue Stats
222W - 194L
1,707 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
phoenixkill0313
Gilgamesh
Silver I
Level 136
God Stats
2W - 0L
1,719 SR
Queue Stats
62W - 52L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 2 / 0
5,655
566
1,553
4,210
902
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
FryinDan
Mercury
9
0 / 2 / 1
5,319
532
2,918
6,112
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,601
560
4,945
9,458
4,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,460
446
1,010
4,873
1,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
wisdomorwar
Morgan Le Fay
9
0 / 4 / 1
5,240
524
267
5,085
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebThothCliodhna

VS

Bans
AchillesBastetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 0 / 3
8,093
809
6,264
2,257
615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Bananaguymiked
Cernunnos
11
2 / 1 / 3
7,013
701
4,576
5,153
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Co0bs
Yemoja
10
2 / 0 / 5
6,244
624
2,271
5,824
3,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
S0ulSaint
Erlang Shen
11
4 / 0 / 1
6,743
674
2,301
5,698
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
phoenixkill0313
Gilgamesh
11
1 / 0 / 2
6,432
643
3,531
7,547
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
14
14
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
W
Zeus
 
Zeus
5
0
3
6.5
W
Cernunnos
Bananaguymiked
Cernunnos
2
1
3
3.5
W
Yemoja
Co0bs
Yemoja
2
0
5
4.5
L
Mercury
FryinDan
Mercury
0
2
1
0.25
L
0
3
0
0
W
Erlang Shen
S0ulSaint
Erlang Shen
4
0
1
4.5
L
0
3
0
0
W
Gilgamesh
phoenixkill0313
Gilgamesh
1
0
2
2
L
Morgan Le Fay
wisdomorwar
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,693
Damage
18,943
29,738
Taken
26,479
10,220
Mitigated
11,613
9,106
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,553
1,057
0
1,094
4,210
902
0
504
3,706
0
30,396
W
Zeus
 
Zeus
6,264
1,112
0
361
2,257
615
375
642
1,615
50,411
0
W
Cernunnos
Bananaguymiked
Cernunnos
4,576
2,346
0
1,826
5,153
1,531
450
0
5,153
0
39,774
W
Yemoja
Co0bs
Yemoja
2,271
838
1,629
1,680
5,824
3,991
108
814
5,010
13,012
6,290
L
Mercury
FryinDan
Mercury
2,918
1,382
0
1,421
6,112
2,444
0
731
5,381
0
34,443
L
4,945
403
0
4,558
9,458
4,010
0
1,634
7,824
28,564
0
W
Erlang Shen
S0ulSaint
Erlang Shen
2,301
944
0
2,376
5,698
2,628
0
1,021
4,677
0
40,215
L
1,010
69
0
785
4,873
1,499
0
1,923
2,950
0
16,290
W
Gilgamesh
phoenixkill0313
Gilgamesh
3,531
1,224
0
4,252
7,547
2,848
257
4,532
3,015
0
28,528
L
Morgan Le Fay
wisdomorwar
Morgan Le Fay
267
0
0
1,248
5,085
1,365
0
3,454
1,631
28,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
34,525
290
Minions Killed
339
0
Camps Cleared
0
1,075,830
Distance Traveled
1,020,111
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,655
566
69
7
0
203,293
3
W
Zeus
8,093
809
102
10
0
202,923
2
W
Cernunnos
7,013
701
90
9
0
172,266
3
W
Yemoja
6,244
624
23
2
0
201,008
2
L
Mercury
5,319
532
75
8
0
260,740
1
L
Artio
5,601
560
49
5
0
210,740
0
W
Erlang Shen
6,743
674
69
7
0
237,719
4
L
Chaac
4,460
446
32
3
0
198,476
4
W
Gilgamesh
6,432
643
55
6
0
206,195
2
L
Morgan Le Fay
5,240
524
65
7
0
202,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role