Player Matchup

Scylla
Scylla
BallzDeep940
Scylla
Level 66
God Stats
8W - 8L
1,508 SR
Queue Stats
45W - 77L
1,301 Elo+
Party 4
Hera
Hera
BunnySeris
Hera
Level 28
God Stats
1W - 0L
1,772 SR
Queue Stats
15W - 12L
1,364 Elo+
Party 1
Artio
Artio
CStar98
Artio
Level 89
God Stats
5W - 4L
1,538 SR
Queue Stats
11W - 15L
1,431 Elo+
Party 1
Bacchus
Bacchus
Danieltheroy09
Bacchus
Level 56
God Stats
15W - 34L
1,709 SR
Queue Stats
18W - 41L
1,241 Elo+
Party 4
Izanami
Izanami
footballwill12
Izanami
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 14L
1,409 Elo+
Party 1
Team Averages
Level 75
1,605 SR
1,349 Elo+

VS

Team Averages
Level 78
1,624 SR
1,448 Elo+
Charybdis
Charybdis
JAKEFR0MST8FARM
Charybdis
Level 155
God Stats
1W - 1L
1,514 SR
Queue Stats
36W - 30L
1,191 Elo+
Solo
Awilix
Awilix
MrCrowley206
Awilix
Level 123
God Stats
10W - 9L
1,574 SR
Queue Stats
147W - 155L
1,504 Elo+
Party 3
Tiamat
Tiamat
Ordnance 3 14
Tiamat
Level 38
God Stats
28W - 23L
1,797 SR
Queue Stats
49W - 49L
1,624 Elo+
Party 3
Aphrodite
Aphrodite
Unläwful
Aphrodite
Level 28
God Stats
12W - 12L
1,626 SR
Queue Stats
158W - 193L
1,453 Elo+
Party 2
Atlas
Atlas
Willragequit
Atlas
Level 48
God Stats
30W - 42L
1,612 SR
Queue Stats
204W - 241L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 3 / 12
9,063
755
14,215
11,617
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 2 / 9
8,887
741
8,778
6,222
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
CStar98
Artio
16
4 / 1 / 12
9,488
791
15,282
14,538
13,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 12
9,332
778
9,932
16,041
16,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 2 / 4
11,302
942
12,405
12,495
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JAKEFR0MST8FARM
Charybdis
15
3 / 6 / 0
8,735
728
12,329
13,513
4,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
14
1 / 3 / 2
8,811
734
5,101
12,550
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 1 / 1
9,051
754
11,729
11,623
6,533
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Unläwful
Aphrodite
14
0 / 4 / 2
7,720
643
4,328
11,418
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 5
8,515
710
12,063
25,731
18,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
21
Kills
8
8
Deaths
21
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
3
12
3
W
4
2
9
4.25
W
Artio
CStar98
Artio
4
1
12
10
W
3
0
12
9
L
Charybdis
JAKEFR0MST8FARM
Charybdis
3
6
0
0.5
L
Awilix
1
3
2
0.67
L
4
1
1
4.5
L
Aphrodite
Unläwful
Aphrodite
0
4
2
0.25
L
0
7
5
0.36
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,612
Damage
45,550
60,913
Taken
74,835
41,770
Mitigated
39,522
29,129
Healing
19,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,215
670
0
2,662
11,617
3,834
692
6,952
4,665
35,165
0
W
8,778
2,079
325
451
6,222
2,212
637
3,868
2,354
24,611
0
W
Artio
CStar98
Artio
15,282
1,688
4,846
6,990
14,538
13,873
112
5,633
8,905
20,350
0
W
9,932
1,060
0
6,995
16,041
16,952
495
6,934
9,107
16,273
0
L
Charybdis
JAKEFR0MST8FARM
Charybdis
12,329
6,188
0
1,856
13,513
4,916
1,738
7,312
5,630
0
37,080
L
Awilix
5,101
2,173
0
450
12,550
4,369
0
4,397
7,790
0
39,720
L
11,729
273
87
2,792
11,623
6,533
81
8,403
2,734
31,241
0
L
Aphrodite
Unläwful
Aphrodite
4,328
971
4,418
4,094
11,418
5,479
226
9,350
1,549
15,493
0
L
12,063
3,993
1,798
3,700
25,731
18,225
281
15,784
8,925
21,943
0
W
12,405
8,737
0
6,860
12,495
4,899
3,950
4,733
7,762
0
65,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,072
Gold Earned
42,832
248
Minions Killed
208
0
Camps Cleared
0
1,209,638
Distance Traveled
1,189,328
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,063
755
56
5
0
238,935
0
W
Hera
8,887
741
35
3
0
227,307
0
W
Artio
9,488
791
12
1
0
240,575
4
W
Bacchus
9,332
778
15
1
0
266,605
0
L
Charybdis
8,735
728
58
5
0
195,451
2
L
Awilix
8,811
734
61
5
0
281,140
1
L
Tiamat
9,051
754
41
3
0
272,642
0
L
Aphrodite
7,720
643
28
2
0
208,488
0
L
Atlas
8,515
710
20
2
0
231,607
0
W
Izanami
11,302
942
130
11
0
236,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role