Player Matchup

Cthulhu
Cthulhu
CalixtoQR
Cthulhu
Level 49
God Stats
4W - 10L
1,232 SR
Queue Stats
8W - 14L
1,292 Elo+
Party 2
Achilles
Achilles
The_Jegar
Achilles
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,187 Elo+
Party 2
Fenrir
Fenrir
cronoss592
Fenrir
Level 93
God Stats
2W - 5L
1,402 SR
Queue Stats
4W - 12L
1,199 Elo+
Party 2
Chaac
Chaac
med128
Chaac
Level 58
God Stats
2W - 7L
1,216 SR
Queue Stats
4W - 8L
1,199 Elo+
Party 2
Ymir
Ymir
rikakumbiero
Ymir
Level 63
God Stats
2W - 4L
1,328 SR
Queue Stats
4W - 11L
1,186 Elo+
Party 2
Team Averages
Level 65
1,336 SR
1,213 Elo+

VS

Team Averages
Level 32
1,566 SR
1,477 Elo+
Charybdis
Charybdis
EntropySloth
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bastet
Bastet
LORDZITI
Bastet
Level 97
God Stats
2W - 8L
1,875 SR
Queue Stats
92W - 114L
1,421 Elo+
Party 1
Ymir
Ymir
RDL-TRIO01
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
TrulloFaulx
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
aidan mrawesome
Ao Kuang
Level 29
God Stats
23W - 32L
1,456 SR
Queue Stats
93W - 139L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CalixtoQR
Cthulhu
11
1 / 0 / 1
5,149
858
2,771
3,899
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
The_Jegar
Achilles
10
0 / 1 / 4
4,854
809
1,752
3,961
2,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
cronoss592
Fenrir
12
6 / 1 / 1
6,070
1,012
4,273
5,273
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
med128
Chaac
10
1 / 1 / 1
5,016
836
2,208
3,687
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 6
6,378
1,063
4,979
5,244
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EntropySloth
Charybdis
11
2 / 2 / 1
5,309
885
5,096
4,801
1,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
LORDZITI
Bastet
10
0 / 2 / 3
4,956
826
3,906
4,995
1,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,565
761
383
3,748
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 4 / 0
4,496
749
761
3,858
1,114
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
10
1 / 2 / 0
5,000
833
3,658
6,166
1,886
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
3
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CalixtoQR
Cthulhu
1
0
1
1.5
L
Charybdis
EntropySloth
Charybdis
2
2
1
1.25
L
Bastet
LORDZITI
Bastet
0
2
3
0.75
L
0
3
0
0
W
Achilles
The_Jegar
Achilles
0
1
4
2
L
0
4
0
0
L
Ao Kuang
1
2
0
0.5
W
Fenrir
cronoss592
Fenrir
6
1
1
6.5
W
Chaac
med128
Chaac
1
1
1
1.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,983
Damage
13,804
22,064
Taken
23,568
12,356
Mitigated
8,113
2,332
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CalixtoQR
Cthulhu
2,771
163
118
458
3,899
3,446
202
624
3,275
11,574
0
L
Charybdis
EntropySloth
Charybdis
5,096
3,054
184
654
4,801
1,415
238
1,869
2,593
0
15,897
L
Bastet
LORDZITI
Bastet
3,906
742
129
862
4,995
1,625
0
1,588
3,345
0
9,859
L
383
165
0
132
3,748
2,073
0
1,422
2,326
3,723
0
W
Achilles
The_Jegar
Achilles
1,752
600
0
185
3,961
2,120
0
911
3,050
0
4,904
L
761
96
0
0
3,858
1,114
20
1,218
2,640
7,293
0
L
Ao Kuang
3,658
775
0
1,099
6,166
1,886
0
1,212
4,914
10,392
0
W
Fenrir
cronoss592
Fenrir
4,273
974
0
406
5,273
1,973
0
902
4,371
0
11,887
W
Chaac
med128
Chaac
2,208
352
0
888
3,687
1,920
0
118
3,569
0
11,485
W
4,979
1,383
0
277
5,244
2,897
0
2,247
2,997
17,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
24,326
94
Minions Killed
74
0
Camps Cleared
0
633,401
Distance Traveled
547,872
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,149
858
23
4
0
120,186
0
L
Charybdis
5,309
885
26
4
0
122,129
0
L
Bastet
4,956
826
16
3
0
124,660
0
L
Ymir
4,565
761
7
1
0
65,063
0
W
Achilles
4,854
809
7
1
0
130,112
1
L
Ra
4,496
749
7
1
0
95,495
0
L
Ao Kuang
5,000
833
18
3
0
140,525
0
W
Fenrir
6,070
1,012
17
3
0
147,432
1
W
Chaac
5,016
836
17
3
0
108,252
0
W
Ymir
6,378
1,063
30
5
0
127,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role