Player Matchup

Hachiman
Hachiman
BLOOD PURGE
Hachiman
Level 139
God Stats
10W - 8L
1,495 SR
Queue Stats
11W - 8L
1,533 Elo+
Solo
Bakasura
Bakasura
Haux_023
Bakasura
Level 123
God Stats
2W - 1L
1,805 SR
Queue Stats
80W - 75L
1,467 Elo+
Solo
Chronos
Chronos
HungVersTop
Chronos
Level 114
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
MyVenomouRomance
Eset
Level 154
God Stats
3W - 4L
1,285 SR
Queue Stats
175W - 196L
1,344 Elo+
Solo
Cthulhu
Cthulhu
ochild3323
Cthulhu
Level 6
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 9L
1,056 Elo+
Solo
Team Averages
Level 107
1,437 SR
1,380 Elo+

VS

Team Averages
Level 91
1,478 SR
1,373 Elo+
Mercury
Mercury
Beefyboy28
Mercury
Level 56
God Stats
11W - 11L
1,404 SR
Queue Stats
68W - 73L
1,522 Elo+
Solo
Susano
Susano
MarbleTunic1935
Susano
Level 89
God Stats
239W - 252L
1,495 SR
Queue Stats
405W - 441L
1,455 Elo+
Solo
Ra
Ra
Richmaleumiel
Ra
Level 83
God Stats
1W - 0L
1,280 SR
Queue Stats
17W - 14L
1,313 Elo+
Party 1
Discordia
Discordia
Sir_Pepper_Roni
Discordia
Level 126
God Stats
11W - 17L
1,711 SR
Queue Stats
132W - 145L
1,261 Elo+
Solo
Bacchus
Bacchus
i_Throw_Pandas
Bacchus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLOOD PURGE
Hachiman
16
3 / 8 / 3
9,083
699
8,030
12,918
3,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Haux_023
Bakasura
16
2 / 9 / 1
9,297
715
4,612
15,491
5,418
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
HungVersTop
Chronos
16
4 / 5 / 2
9,291
715
9,438
13,785
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 3 / 4
9,580
737
7,983
8,178
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
ochild3323
Cthulhu
13
0 / 7 / 1
7,692
592
2,491
16,207
10,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beefyboy28
Mercury
19
8 / 0 / 7
11,009
847
14,270
9,766
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
8 / 0 / 8
10,897
838
12,670
5,983
2,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 12
9,802
754
6,499
9,527
3,865
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Sir_Pepper_Roni
Discordia
18
5 / 4 / 8
10,469
805
8,663
7,221
2,538
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 3 / 11
10,890
838
14,244
13,999
9,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
10
Kills
31
32
Deaths
10
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BLOOD PURGE
Hachiman
3
8
3
0.56
W
Mercury
Beefyboy28
Mercury
8
0
7
11.5
L
Bakasura
Haux_023
Bakasura
2
9
1
0.28
L
Chronos
HungVersTop
Chronos
4
5
2
1
W
8
0
8
12
L
1
3
4
1
W
2
3
12
2.67
W
Discordia
Sir_Pepper_Roni
Discordia
5
4
8
2.25
W
8
3
11
4.5
L
Cthulhu
ochild3323
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,554
Damage
56,346
66,579
Taken
46,496
26,454
Mitigated
21,741
6,712
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BLOOD PURGE
Hachiman
8,030
2,675
0
527
12,918
3,463
552
6,779
6,139
0
27,217
W
Mercury
Beefyboy28
Mercury
14,270
6,870
0
1,003
9,766
3,564
0
3,799
5,497
0
39,615
L
Bakasura
Haux_023
Bakasura
4,612
2,469
0
1,817
15,491
5,418
0
6,129
9,362
0
17,068
L
Chronos
HungVersTop
Chronos
9,438
2,377
0
500
13,785
4,639
878
8,174
5,611
26,431
0
W
12,670
202
0
0
5,983
2,420
0
2,108
3,533
0
30,041
L
7,983
274
235
1,497
8,178
2,850
0
3,334
4,844
37,594
0
W
6,499
174
1,081
1,950
9,527
3,865
1,017
4,390
4,950
33,817
0
W
Discordia
Sir_Pepper_Roni
Discordia
8,663
330
587
761
7,221
2,538
2,280
2,903
4,205
36,671
0
W
14,244
851
0
0
13,999
9,354
887
5,719
7,118
30,720
0
L
Cthulhu
ochild3323
Cthulhu
2,491
462
12
2,124
16,207
10,084
75
4,990
11,217
7,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
53,067
205
Minions Killed
269
0
Camps Cleared
0
1,203,290
Distance Traveled
1,399,025
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,083
699
42
3
0
239,999
1
W
Mercury
11,009
847
70
5
0
296,460
1
L
Bakasura
9,297
715
39
3
0
254,514
3
L
Chronos
9,291
715
41
3
0
275,575
4
W
Susano
10,897
838
36
3
0
297,603
0
L
Eset
9,580
737
72
6
0
246,786
1
W
Ra
9,802
754
61
5
0
290,564
0
W
Discordia
10,469
805
61
5
0
216,853
0
W
Bacchus
10,890
838
41
3
0
297,545
2
L
Cthulhu
7,692
592
11
1
0
186,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role